Arachnos/Night Widows: Difference between revisions
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Blood Widows are [[Arachnos]]' beautiful but deadly assassins. Pray you do not feel their kiss. | Blood Widows are [[Arachnos]]' beautiful but deadly assassins. Pray you do not feel their kiss. | ||
''Levels:15-24'' | ''Levels: 15-24'' | ||
''Powers'' | ''Powers'' | ||
{{Power|[[File:Quills | {{Power|[[File:Quills Swipe.png|22px]]| Swipe| Melee, Light Lethal Damage, Minor Damage over Time(Toxic), Foe -Recharge, -Speed| You are poisoned! Your Attack speed and Running speed are reduced. }} | ||
{{Power|[[File:Quills | {{Power|[[File:Quills Lunge.png|22px]]| Lunge| Melee, Moderate Lethal Damage, Minor Damage over Time(Toxic), Foe -Recharge, -Speed| You are poisoned! Your Attack speed and Running speed are reduced. }} | ||
{{Power|[[File:Quills Lunge.png|22px]]| Poison Dart| Ranged, Minor Lethal Damage, Moderate Damage over Time (Toxic), Foe -Regeneration| You have been hit by a Poison Dart. You cannot Regenerate you wounds while you take damage from this poison. }} | |||
{{clr}} | {{clr}} | ||
Revision as of 22:17, 6 July 2022
This article is about the enemy faction. For the Epic Archetype, see Arachnos Widow.
Overview
The Night Widows are Arachnos' beautiful and deadly assassins.
Night Widows are trained in the arts of stealth, infiltration, and disguise.
They spend most of their time in civilian clothes and assumed identities, ferreting out secrets or blackmailing business leaders into cooperating with Arachnos's designs.
If assigned a mission that involves combat, the Night Widow has discretion to form a strike team composed of other Arachnos forces. (1)
This Arachnos Corps is under command of Ghost Widow (2)
NOTABLE NIGHT WIDOWS
Ghost Widow
Ghost Widow is the current leader of the Night Widows. When she was alive, Ghost Widow used to be one of them, but she was killed in action along her whole support squad in 1989. Her ghost started haunting the place shortly after. When Arachnos attempted to exorcize the ghost they realized her immense power and Lord Recluse ordered to recruit her for Arachnos.
Nocturne is known as the deadliest operative Arachnos has ever produced. Ruthless and arrogant, she has a relation of love/hate with Arbiter Sands. Both of them have been assigned to an Arachnos operation in the Paragon City zone of Overbrook.
SOURCES
1 - CoH official site: signature villains, Ghost Widow.
2 - Ghost Widow: Test the ceremony on Red Widow
Enemy Types
Minions
Blood Widow
Blood Widows are Arachnos' beautiful but deadly assassins. Pray you do not feel their kiss.
Levels: 25-33
Powers
Swipe Melee, Light Lethal Damage, Minor Damage over Time(Toxic), Foe -Recharge, -Speed
You are poisoned! Your Attack speed and Running speed are reduced.
Lunge Melee, Moderate Lethal Damage, Minor Damage over Time(Toxic), Foe -Recharge, -Speed
You are poisoned! Your Attack speed and Running speed are reduced.
Slash Melee, Moderate Lethal Damage, Minor Damage over Time(Toxic), Foe -Recharge, -Speed
The poison on the blade is slowly damaging you and slowing your attacks and movement speed.
Poison Dart Ranged, Minor Lethal Damage, Moderate Damage over Time (Toxic), Foe -Regeneration
You have been hit by a Poison Dart. You cannot Regenerate you wounds while you take damage from this poison.
Lieutenants
Blood Widow
Blood Widows are Arachnos' beautiful but deadly assassins. Pray you do not feel their kiss.
Levels: 15-24
Powers
Swipe Melee, Light Lethal Damage, Minor Damage over Time(Toxic), Foe -Recharge, -Speed
You are poisoned! Your Attack speed and Running speed are reduced.
Lunge Melee, Moderate Lethal Damage, Minor Damage over Time(Toxic), Foe -Recharge, -Speed
You are poisoned! Your Attack speed and Running speed are reduced.
Poison Dart Ranged, Minor Lethal Damage, Moderate Damage over Time (Toxic), Foe -Regeneration
You have been hit by a Poison Dart. You cannot Regenerate you wounds while you take damage from this poison.
Night Widow
Night Widows are trained in stealth, infiltration, disguise and cold blooded murder. Most of their victims never see them coming.
Levels:34-54
Powers
Smoke Grenade Ranged (Targeted Area of Effect), No Damage, Foe -Perception, -Accuracy
The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Psychic Scream (Ranged, Cone, Psionic) Foe -Recharge
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.
Strike Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Strike does high lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recovery rate and movement speed.
Slash Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
You can energize and lash out with your arms, causing damage to all foes surrounding you. This attack also weakens the Speed of those struck.
Spin Melee, Area of Effect, Moderate Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Spin does moderate lethal damage to all foes within an 8' radius of you, then poisons them. The poison does toxic damage over time and slows their recharge rate and movement speed.
Stealth Toggle: Self Stealth, +Defense
You blend into your environment and can only be seen at very close range. If you attack while using this power, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. While Invisible, your movement is Slowed.
Mental Training Auto: +Res( P50 ), +Def( P20 ), +Def( M30 R20 A25 ), +Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 ), +Res( Sl 50 ), +ToHit (15%)
The Night Widow is resistant to Psionic Damage, as well as Sleep, Hold, Immobilization and Disorient effects. They have improved Defense and Accuracy.
Bosses
Night Widow
Night Widows are trained in stealth, infiltration, disguise and cold blooded murder. Most of their victims never see them coming.
Levels:21-33
Powers
Smoke Grenade Ranged (Targeted Area of Effect), No Damage, Foe -Perception, -Accuracy
The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Psychic Scream (Ranged, Cone, Psionic) Foe -Recharge
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.
Strike Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Strike does high lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recovery rate and movement speed.
Slash Melee, High Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
You can energize and lash out with your arms, causing damage to all foes surrounding you. This attack also weakens the Speed of those struck.
Spin Melee, Area of Effect, Moderate Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Spin does moderate lethal damage to all foes within an 8' radius of you, then poisons them. The poison does toxic damage over time and slows their recharge rate and movement speed.
Eviscerate (Only Level 25 and up) Melee, Extreme Damage, Lethal, Damage over Time, Toxic, Foe -Recharge, -Speed
Eviscerate does extreme lethal damage to your foe, then poisons them. The poison does toxic damage over time and slows their recharge rate and movement speed.
Stealth Toggle: Self Stealth, +Defense
You blend into your environment and can only be seen at very close range. If you attack while using this power, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. While Invisible, your movement is Slowed.
Mental Training Auto: +Res( P50 ), +Def( P20 ), +Def( M30 R20 A25 ), +Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 ), +Res( Sl 50 ), +ToHit (15%)
The Night Widow is resistant to Psionic Damage, as well as Sleep, Hold, Immobilization and Disorient effects. They have improved Defense and Accuracy.