Generic Heroes: Difference between revisions
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[[File:Kadabra_Kill.jpg|100px|right|thumb|{{center|Kadabra Kill}}]] | [[File:Kadabra_Kill.jpg|100px|right|thumb|{{center|Kadabra Kill}}]] | ||
''Main Article:'' [[Kadabra Kill]] | |||
In all his travels around the world and to realms unknown, Kadabra Kill seeks a single prize, the salvation of his wife, [[Sigil]]. Long ago, when they were both young and foolish, she gave up her soul to save his own. Soon she must pay the ultimate price. | In all his travels around the world and to realms unknown, Kadabra Kill seeks a single prize, the salvation of his wife, [[Sigil]]. Long ago, when they were both young and foolish, she gave up her soul to save his own. Soon she must pay the ultimate price. | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File: | {{Power|[[File:PsychicBlast Subdue.png|22px]]| Subdue| Ranged, Moderate Damage(Psionic), Foe Immobilize| Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. }} | ||
{{Power|[[File: | {{Power|[[File:PsychicBlast TelekineticBlast.png|22px]]| Telekinetic Blast| Ranged, High Damage(Smash/Psionic), Foe Knockback| You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. }} | ||
{{Power|[[File: | {{Power|[[File:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Moderate Damage(Psionic), Foe -Recharge| The basic psionic attack does moderate damage and can slightly reduce a target's attack speed. }} | ||
{{Power|[[File:GravityControl | {{Power|[[File:GravityControl Crush.png|22px]]| Crush| Ranged, High Damage over Time(Smashing), Foe Immobilize, -Fly, -Speed| You are being Crushed. You are Immobilized, taking Smashing Damage over Time, and cannot Fly. }} | ||
{{Power|[[File: | {{Power|[[File:GravityControl Lift.png|22px]]| Lift| Ranged, Moderate Damage(Smash), Foe -Fly, Knockup| Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams him to the ground for Smashing damage. This power can bring flying foes to the ground. }} | ||
{{Power|[[File: | {{Power|[[File:GravityControl Propel.png|22px]]| Propel| Ranged, High Smash Damage, Foe Knockback| The Hero can open up a portal and pull in a heavy object that her can then levitate and propel at foes! }} | ||
{{Power|[[File: | {{Power|[[File:GravityControl CrushingField.png|22px]]| Crushing Field| Ranged (Targeted Area of Effect), Superior Damage over Time(Smash), Foe Immobilize, -Fly, -Speed| Creates a large gravitational field strong enough to Immobilize multiple foes. Crushing Field can also bring down flying entities. Slower and less damaging than Crush, but can capture multiple targets. Crushing Field deals Smashing damage over time and can Slow the movement of targets that escape its grasp. }} | ||
{{Power|[[File:GravityControl Singularity.png|22px]]| Singularity| Summon Singularity: Ranged Control Special| You can create a very powerful Gravitational Singularity. The Singularity will engage your foes, assaulting them with various gravity powers. Any foes that attempt to approach the Singularity will be violently hurled away. The Singularity cannot be healed, but is highly resistant to all forms of damage and nearly impervious to Controlling type powers. }} | |||
Regeneration Aura | {{Power|[[File:Empathy HealOther.png|22px]]| Heal Other| Ranged, Ally Heal| Heals a single targeted ally. You cannot use this power to heal yourself. }} | ||
{{Power|[[File:Empathy HealingAura.png|22px]]| Healing Aura| Point Blank Area of Effect, Team Heal| Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. }} | |||
{{Power|[[File:Empathy RegenerationAura.png|22px]]| Regeneration Aura| Point Blank Area of Effect, Team +Regeneration| The Regeneration Aura dramatically increases the healing rate of all nearby heroes for a limited time. Emitting this Aura costs you a lot of Endurance, and it takes a long time to recharge. }} | |||
{{Power|[[File:KineticBoost Transfusion.png|22px]]| Transfusion| Ranged, Foe -Endurance, -Regeneration, Team Heal| Transfusion drains an enemy of some Endurance and reduces the target's Regeneration rate, and transfers that energy, in the form of Hit Points, to all allies near the affected foe. You can use Transfusion to heal yourself as well as your allies. }} | |||
{{Power|[[File:KineticBoost SiphonSpeed.png|22px]]| Siphon Speed| Ranged, Foe -Speed, -Jump, Self +Speed, +Recharge| The Hero has Siphoned your speed and reduced your damage potential to increase its own. }} | |||
{{Power|[[File:KineticBoost SiphonPower.png|22px]]| Siphon Power| Ranged, Foe -Damage, Team +Damage| The Hero has Siphoned your power and reduced your damage potential to strengthen his own. }} | |||
{{clr}} | {{clr}} |
Revision as of 06:11, 30 July 2022
This article is a stub. You can help the Wiki by expanding it.
Overview
Generic Heroes are simply heroes who have no other faction they belong to.
Background
Contrary to popular belief, Generic Heroes are not genericized players.
Enemy types
Allies
Flower Knight
Main Article: Flower Knight
Kil-ja 'Kit' Sung is a young Korean-American who ignored her past for most of her life. She immersed herself in the modern age and all types of gadgets and technology. That all changed when she was visited by one of her ancestor spirits. Her ancestor Jun-tak, was a great warrior in his time and a master archer. Jun-tak explained that a time of great trouble must be met by all righteous warriors. He presented Kil-ja with a mystic bow of great power and sent her to Paragon City to carry on the grand tradition of her family. Kit has not fully accepted her role as Flower Knight, but between the advice of her ancestor, the power of his mystic bow, and her expertise with gadgets she is destined to be a mighty heroine in the City of Heroes.
Powers
Aimed Shot Ranged, High Damage(Lethal)
Though it takes longer to execute, your Aimed Shot deals greater damage than the Quick Shot.
Bosses
Snow Maiden
Main Article: Snow Maiden
A nature spirit joined with a young woman, Snow Maiden uses the icy power of winter to fight crime.
Powers
Ice Bolt Ranged, Moderate Cold/Smash Damage, Foe -Recharge, -Speed
Your Attack and Movement rate has been slowed.
Ice Blast Ranged, High Cold/Smash Damage, Foe -Recharge, -Speed
You have been frozen by an Ice Blast. Your movement Speed and Recharge rate are reduced.
Fire Sword Melee, Moderate Fire/Lethal Damage, Minor Damage over Time(Fire)
A summoned fire sword that sets foes ablaze. Successful attacks will also do a slight damage over time.
Frost Breath Ranged (Cone), High Damage over Time(Cold), Foe -Recharge, -Speed
You are frozen by the Frost Breath. You are taking damage over time and your attack speed and movement speed are reduced.
Combustion Point Blank Area of Effect, Moderate Damage over Time(Fire)
You are taking Fire damage over time.
Ice Storm Ranged (Location Area of Effect), Minor Damage over Time(Cold/Lethal), Foe -Recharge, -Speed
The Ice Storm is freezing you. You are taking Cold damage over time and your attack and movement speeds are reduced.
Heroes
Cyrus Thompson
Main Article: Cyrus Thompson
Cyrus Thompson is a retired superhero who once went by the name Breakneck. His wife gave him the name, not because of his super speed, but because "If you don't give up this nonsense, you're going to break your fool neck."
Powers
Flurry Melee, Moderate Damage over Time(Smash), Foe Disorient
Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.
Boxing Melee, Light Damage(Smash), Foe Disorient
A decent punch that has a small chance to Disorient foes.
Kick Melee, Moderate Damage(Smash), Foe Knockback
A modest kicking attack that has a small chance to knock opponents down.
Whirlwind Point Blank Area of Effect, Moderate Smash Damage, Foe Knockback
You spin around at an amazing speed to create a Whirlwind around yourself. Any foes that enter this Whirlwind will be tossed into the air. You must be at least level 20 and have two other Speed Powers before selecting Whirlwind.
Resistance Def( M20 R20 A20 ), Prot( Im 100 ), Res( Im 10,000% Tn 10,000% ), Resist(-Endurance, -Recovery, -Speed, -Recharge), +Speed, +Recovery
Resistance
Kadabra Kill
Main Article: Kadabra Kill
In all his travels around the world and to realms unknown, Kadabra Kill seeks a single prize, the salvation of his wife, Sigil. Long ago, when they were both young and foolish, she gave up her soul to save his own. Soon she must pay the ultimate price.
Powers
Subdue Ranged, Moderate Damage(Psionic), Foe Immobilize
Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack.
Telekinetic Blast Ranged, High Damage(Smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back.
Mental Blast Ranged, Moderate Damage(Psionic), Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Crush Ranged, High Damage over Time(Smashing), Foe Immobilize, -Fly, -Speed
You are being Crushed. You are Immobilized, taking Smashing Damage over Time, and cannot Fly.
Lift Ranged, Moderate Damage(Smash), Foe -Fly, Knockup
Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams him to the ground for Smashing damage. This power can bring flying foes to the ground.
Propel Ranged, High Smash Damage, Foe Knockback
The Hero can open up a portal and pull in a heavy object that her can then levitate and propel at foes!
Crushing Field Ranged (Targeted Area of Effect), Superior Damage over Time(Smash), Foe Immobilize, -Fly, -Speed
Creates a large gravitational field strong enough to Immobilize multiple foes. Crushing Field can also bring down flying entities. Slower and less damaging than Crush, but can capture multiple targets. Crushing Field deals Smashing damage over time and can Slow the movement of targets that escape its grasp.
Singularity Summon Singularity: Ranged Control Special
You can create a very powerful Gravitational Singularity. The Singularity will engage your foes, assaulting them with various gravity powers. Any foes that attempt to approach the Singularity will be violently hurled away. The Singularity cannot be healed, but is highly resistant to all forms of damage and nearly impervious to Controlling type powers.
Heal Other Ranged, Ally Heal
Heals a single targeted ally. You cannot use this power to heal yourself.
Healing Aura Point Blank Area of Effect, Team Heal
Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.
Regeneration Aura Point Blank Area of Effect, Team +Regeneration
The Regeneration Aura dramatically increases the healing rate of all nearby heroes for a limited time. Emitting this Aura costs you a lot of Endurance, and it takes a long time to recharge.
Transfusion Ranged, Foe -Endurance, -Regeneration, Team Heal
Transfusion drains an enemy of some Endurance and reduces the target's Regeneration rate, and transfers that energy, in the form of Hit Points, to all allies near the affected foe. You can use Transfusion to heal yourself as well as your allies.
Siphon Speed Ranged, Foe -Speed, -Jump, Self +Speed, +Recharge
The Hero has Siphoned your speed and reduced your damage potential to increase its own.
Siphon Power Ranged, Foe -Damage, Team +Damage
The Hero has Siphoned your power and reduced your damage potential to strengthen his own.
Miss Liberty
Main Article: Miss Liberty
Daughter to the well known Statesman, Miss Liberty grew up around some of the greatest heroes mankind has ever seen. It is no surprise that she grew up to be one herself. Inheriting the sacred girdle from her mother and the superhuman abilities of the gods from her father, Miss Liberty is a force for justice and equality across America.
Powers
Lightning Bolt Ranged, High Damage (Energy), Foe -Endurance
You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.
Thunder Kick Melee, Minor Damage (Smash), Foe Disorient
You can perform a strong Thunder Kick that hits so hard it can disorient your target.
Storm Kick Melee, Moderate Damage (Smash)
You can unleash a roundhouse kick that pummels your foe for moderate damage.
Cobra Strike Melee, Minor Damage (Smash), Foe Disorient
Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target.
Crane Kick Melee, High Damage (Smash), Foe Knockback
You can perform a slow, high damage kick that will likely knock your target back.
Crippling Axe Kick Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly
You can perform a Crippling Axe Kick that deals minor smashing damage, but has a chance to immobilize your target, as well as slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.
Eagle’s Claw Melee, Superior Damage (Smash), Foe Disorient, +Special
You can perform a devastating kick that can severaly disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage.
Thunder Strike Melee High Damage (Smash), Foe Disorient, Knockback
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.
Dull Pain Self Heal, +Max Health
You can activate this power to increase your maximum Hit Points for a short time.
Sigil
Main Article: Sigil
Sigil's soul is marked by a demon from the dark void. She signed a pact, her soul for her lover's life. Ever since, she and her husband, Kadabra Kill, have spent their adult lives seeking a loop hole in the bargain. So far, they have come up empty handed.
Powers
Power Bolt Ranged, Minor Damage (Energy/Smash), Foe: Knockback
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.
Power Blast Ranged, Moderate Damage (Energy/Smash), Foe: Knockback
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.
Explosive Blast Ranged (Targeted Area of Effect), Moderate Damage(Smash/Energy), Foe: Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.
Power Thrust Close, low Damage (Energy/Smash), Foe: Knockback
A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.