Stuck (Slash Command): Difference between revisions
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This command is used when you are stuck. This often happens in oddly shaped map geometry where there is a small space that you can get your character into, but can't get out again. This is most common in rough textured walls and scenery. Simply type "/stuck" and your character will move a small amount. Unfortunately, this command is not perfect and does not always work. When the command fails, you can send a "/petition" and wait for a GM to come help you personally (or teleport to a different zone or supergroup base). | This command is used when you are stuck. This often happens in oddly shaped map geometry where there is a small space that you can get your character into, but can't get out again. This is most common in rough textured walls and scenery. Simply type "/stuck" and your character will move a small amount. Unfortunately, this command is not perfect and does not always work. When the command fails, you can send a "/petition" and wait for a GM to come help you personally (or teleport to a different zone or supergroup base). | ||
* Using /stuck inside a supergroup base will still bring you to the Entrance room, even if the portal is no longer there. | * Using /stuck inside a supergroup base will still bring you to the Entrance room, even if the portal is no longer there (capability added in Issue 25). | ||
==Example== | ==Example== |
Latest revision as of 03:32, 10 September 2022
Slash command
Try to get unstuck if you are stuck in the geometry.
This command is used when you are stuck. This often happens in oddly shaped map geometry where there is a small space that you can get your character into, but can't get out again. This is most common in rough textured walls and scenery. Simply type "/stuck" and your character will move a small amount. Unfortunately, this command is not perfect and does not always work. When the command fails, you can send a "/petition" and wait for a GM to come help you personally (or teleport to a different zone or supergroup base).
- Using /stuck inside a supergroup base will still bring you to the Entrance room, even if the portal is no longer there (capability added in Issue 25).
Example
/stuck