Free Fire Zone Transport: Difference between revisions
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* [[Siren's Call]] (Hero-side base) | * [[Siren's Call]] (Hero-side base) | ||
* [[Warburg]] (Hero-side base) | * [[Warburg]] (Hero-side base) | ||
* [[Kings Row]]{{coords|-914.8|204.0|1703.4}} | * [[Kings Row]] {{coords|-914.8|204.0|1703.4}} | ||
* [[Skyway City]]{{coords|836.0|32.1|-102.4}} | * [[Skyway City]] {{coords|836.0|32.1|-102.4}} | ||
* [[Peregrine Island]] {{coords|956.3|16.2|-2981.6}} | * [[Peregrine Island]] {{coords|956.3|16.2|-2981.6}} | ||
Latest revision as of 21:41, 5 February 2023
Overview
The Free Fire Zone Transports, introduced in Issue 27, are two separate transit networks that allow convenient traveling between City Zones and PvP Zones.
Connections
The following destinations are available depending on alignment. FFZ Transports in Paragon City will not allow rogues to travel to the hero-side bases of PvP Zones, and Transports in the Rogue Isles will not allow vigilantes to travel to the villain-side bases of PvP Zones. The city zone destinations can be used regardless.
Paragon City
- Bloody Bay (Hero-side base)
- Siren's Call (Hero-side base)
- Warburg (Hero-side base)
- Kings Row (-914.8, 204.0, 1703.4)
- Skyway City (836.0, 32.1, -102.4)
- Peregrine Island (956.3, 16.2, -2981.6)
Rogue Isles
- Bloody Bay (Villain-side base) (-2143.9, 88.0, 1492.1)
- Siren's Call (Villain-side base) (-1719.4, -145.0, -1180.2)
- Warburg (Villain-side base) (622.5, 0.0, -1956.8)
- Cap au Diable (-1796.7, 0.3, 1468.2)
- Sharkhead Isle (-301.7, 61.7, -1160.2)
- St. Martial (260.1, 72.3, 2837.5)