Mouse look (Slash Command): Difference between revisions
Jump to navigation
Jump to search
BlackSpectre (talk | contribs) mNo edit summary |
BlackSpectre (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
{{template:Movement Options}} | {{template:Movement Options}} | ||
* By default this command is bound to the Right Mouse Button (Rbutton) key as <code>+ | * By default this command is bound to the Right Mouse Button (Rbutton) key as <code>+mouse_look</code>. | ||
Revision as of 06:03, 5 June 2023
Slash Command
Aliases: '/canlook'
Command key for mouselook. Use the mouse to move the camera around your character in all directions.
The command behaves differently depending on the option that is used:
Option | Behavior |
---|---|
+ | Activates the command while the key or button is pressed, deactivates when the key or button is released. |
++ | Toggles the command on and off with each press of the key or button. |
1 | Activates the command indefinitely, until it is disabled. |
0 | Disables the command. |
- The "+" and "++" options are prefixes that must be placed at the beginning of the command. These options are intended to be used with commands that are bound to keys or mouse buttons.
- The "1" and "0" options must be placed after the command separated by a space or comma.
- By default this command is bound to the Right Mouse Button (Rbutton) key as
+mouse_look
.
Examples
/mouse_look 1 /+mouse_look