Mtu (Command Line Parameter): Difference between revisions
Jump to navigation
Jump to search
BlackSpectre (talk | contribs) No edit summary |
BlackSpectre (talk | contribs) No edit summary |
||
Line 14: | Line 14: | ||
==Also== | ==Also== | ||
* {{ | * {{launchparam|mtu}} | ||
* {{slashcommand|netgraph}} | * {{slashcommand|netgraph}} | ||
* {{slashcommand|neterrorcorrection}} | * {{slashcommand|neterrorcorrection}} |
Revision as of 10:40, 23 July 2023
Command Line Parameter
- -mtu number
Sets the MTU size for client-generated packets.
- MTU (Maximum Transmission Unit) is a measurement representing the largest data packet that a network-connected device will accept. Typically in internet based TCP networks.
- Today, the typical MTU size for games is between 1400-1500 bytes. Default for City of Heroes is 548.
- Setting the MTU size too high can cause "fragmented" network packets which will lower performance. You also don't want to set it too low or network efficiency will take a hit. Getting the right MTU size can help with network connections that have a lot of latency. The optimum MTU size will vary based on the computer system.
Example
-mtu 548
Also