Dark Armor: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Snorii
(reformatting article)
imported>Snorii
(finished)
Line 13: Line 13:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_TouchOfDeath.png|Power=Death Shroud|Level=2|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_TouchOfDeath.png|Power=Death Shroud|Level=2|Effect=Toggle: Player Based Area of Effect, Minor Damage over Time(Negative)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=10|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=10|Effect=Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=16|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=16|Effect=Player Based Area of Effect, Minor Damage(Negative), Self: +Health|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_CloakOfDarkness.png|Power=Cloak of Darkness|Level=20|Effect=Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_CloakOfDarkness.png|Power=Cloak of Darkness|Level=20|Effect=Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=28|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=28|Effect=Toggle: Player Based Area of Effect, Foe: Fear, -Accuracy|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=35|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=35|Effect=Toggle: Player Based Area of Effect, Foe: Disorient, Self: -Health|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=38|Effect=|Border=0}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=38|Effect=Self Rez, Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 29: Line 29:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_TouchOfDeath.png|Power=Death Shroud|Level=2|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_TouchOfDeath.png|Power=Death Shroud|Level=2|Effect=Toggle: Player Based Area of Effect, Minor Damage over Time(Negative)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=10|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=10|Effect=Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=16|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=16|Effect=Player Based Area of Effect, Minor Damage(Negative), Self: +Health|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_CloakOfDarkness.png|Power=Cloak of Darkness|Level=20|Effect=Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_CloakOfDarkness.png|Power=Cloak of Darkness|Level=20|Effect=Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=28|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=28|Effect=Toggle: Player Based Area of Effect, Foe: Fear, -Accuracy|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=35|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=35|Effect=Toggle: Player Based Area of Effect, Foe: Disorient, Self: -Health|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=38|Effect=|Border=0}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=38|Effect=Self Rez, Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 45: Line 45:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=DarkArmor_Stealth.png|Power=Hide|Level=1|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_Stealth.png|Power=Hide|Level=1|Effect=Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=2|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=2|Effect=Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SelfBuffDefense.png|Power=Shadow Dweller|Level=10|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SelfBuffDefense.png|Power=Shadow Dweller|Level=10|Effect=Auto: Self +Defense(All), +Resistance(Immobilize), +Perception|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=16|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=16|Effect=Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=20|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=20|Effect=Player Based Area of Effect, Minor Damage(Negative), Self: +Health|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=28|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=28|Effect=Toggle: Player Based Area of Effect, Foe: Fear, -Accuracy|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=35|Effect=|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=35|Effect=Toggle: Player Based Area of Effect, Foe: Disorient, Self: -Health|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=38|Effect=|Border=0}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=38|Effect=Self Rez, Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 75: Line 75:
=== [[Image:DarkArmor_FearfulAura.png]] Cloak of Fear ===
=== [[Image:DarkArmor_FearfulAura.png]] Cloak of Fear ===


You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, at reduced accuracy.


{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] 28 (Scrapper)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 28 (Brute)}}
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 28 (Stalker)}}
{{PowerBlock_Effects|Toggle: Player Based Area of Effect}}
{{PowerBlock_Blank|Foe: Fear, -Accuracy}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|Enhance Fear Duration}}
{{PowerBlock_Blank|Enhance ToHit Debuff}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock_End}}
=== [[Image:DarkArmor_DarkEmbrace.png]] Dark Embrace ===
You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to lethal, smashing, negative energy and toxic damage.
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 1 (Brute)}}
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 2 (Stalker)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|Enhance Damage Resistance}}
{{PowerBlock_End}}
=== [[Image:DarkArmor_DarkRegeneration.png]] Dark Regeneration ===
You can tap the dark essence of the Netherworld to drain a small amount of life from all enemies nearby, thus healing yourself. The more foes affected, the more you will be healed.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage(Negative)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] 16 (Scrapper)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 16 (Brute)}}
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 20 (Stalker)}}
{{PowerBlock_Effects|Player Based Area of Effect}}
{{PowerBlock_Blank|Self: +Health}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|Enhance Heal}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_End}}
=== [[Image:DarkArmor_TouchOfDeath.png]] Death Shroud ===
You become a focus point for the Netherworld, allowing its negative energy to seep from your body. This will continuously damage all foes in melee range.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time(Negative)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 1 (Brute)}}
{{PowerBlock_Effects|Toggle: Player Based Area of Effect}}
{{PowerBlock_Blank|}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_End}}
=== [[Image:DarkArmor_Stealth.png]] Hide ===
Hide makes you almost impossible to detect. When properly 'Hidden', a [[Stalker]] can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to defense. Unlike most stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater stealth capability.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] (Scrapper)}}
{{PowerBlock_Level|[[Image:V archetypeicon stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] (Brute)}}
{{PowerBlock_Effects|Toggle: Self: Stealth}}
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] (Stalker)}}
{{PowerBlock_Blank|Self: +Defense(Melee, Ranged, Area of Effect)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Blank|Very low endurance cost}}
{{PowerBlock_Blank|}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|Enhance Defense Buff}}
{{PowerBlock_End}}
 
=== [[Image:DarkArmor_DefractingCloud.png]] Murky Cloud ===
 
You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to fire, cold, energy, and negative energy attacks, as well as endurance drain effects.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] 2 (Scrapper)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 2 (Brute)}}
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 4 (Stalker)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Enhance Damage Resistance}}
{{PowerBlock_Blank|}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:]] ===
=== [[Image:DarkArmor_ObsidianShield.png]] Obsidian Shield ===
 
You can create a special Obsidian Shield that grants good resistance to psionic damage. With your mind enshrouded in darkness you are protected from sleep, fear, hold and disorient attacks.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] 10 (Scrapper)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 10 (Brute)}}
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 16 (Stalker)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|Enhance Damage Resistance}}
{{PowerBlock_End}}


=== [[Image:DarkArmor_OppressiveGloom.png]] Oppressive Gloom ===


The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own hit points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] (Scrapper)}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] 35 (Scrapper)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] (Brute)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 35 (Brute)}}
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] (Stalker)}}
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 35 (Stalker)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Toggle: Player Based Area of Effect}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Foe: Disorient}}
{{PowerBlock_Blank|Self: -Health}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Enhance Disorient Duration}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock_End}}
 
=== [[Image:DarkArmor_SelfBuffDefense.png]] Shadow Dweller ===
 
You are a true Shadow Dweller of the netherworld. Your affinity for the shadows grants you an inherent bonus to all defense, as well as an increased perception and a resistance to immobilization. Your perception bonus and resistance to immobilization improves over level. Shadow Dweller is an auto power. It is always on and costs no endurance.
 
{{PowerBlock_Start}}
{{PowerBlock_Level|[[Image:V archetypeicon stalker.png|18px]] 10 (Stalker)}}
{{PowerBlock_Effects|Auto: Self +Defense(All)}}
{{PowerBlock_Blank|+Resistance(Immobilize), +Perception}}
{{PowerBlock_Enhancements|Enhance Defense Buff}}
{{PowerBlock_End}}
 
=== [[Image:DarkArmor_SoulTransfer.png]] Soul Transfer ===
 
Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left disoriented. The dark effects of this Soul Transfer will actually leave you invulnerable for a brief time, and protected from XP [[Debt]] for 20 seconds. There must be at least one foe nearby to fuel the transfer and revive yourself.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon scrapper.png|18px]] 38 (Scrapper)}}
{{PowerBlock_Blank|[[Image:V archetypeicon brute.png|18px]] 38 (Brute)}}
{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 38 (Stalker)}}
{{PowerBlock_Effects|Self Rez, Special}}
{{PowerBlock_Enhancements|Enhance Recharge Speed}}
{{PowerBlock_Blank|Enhance Endurance Modification}}
{{PowerBlock_Blank|Enhance Disorient Duration}}
{{PowerBlock_Blank|Enhance Heal}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_End}}
{{PowerBlock_End}}



Revision as of 21:20, 31 August 2006

Overview

Dark Armor is one of the powersets. It is a Scrapper secondary powerset in City of Heroes and a Brute and Stalker secondary powerset in City of Villains.

Dark Armor allows you to tap into the powers of the netherworld for protection. Many Dark Armor powers drain your foes to strengthen you. Dark Armor offers very good resistance to negative energy damage, and is one of the only defensive sets that offer some resistance to psionic damage. However. its resistance to energy is weak and it offers no protection to knockback.

Power Tables

Scrapper

The Dark Armor powerset is available as a secondary powerset for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Dark Embrace 1 Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)
Death Shroud 2 Toggle: Player Based Area of Effect, Minor Damage over Time(Negative)
Murky Cloud 4 Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Obsidian Shield 10 Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 16 Player Based Area of Effect, Minor Damage(Negative), Self: +Health
Cloak of Darkness 20 Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)
Cloak of Fear 28 Toggle: Player Based Area of Effect, Foe: Fear, -Accuracy
Oppressive Gloom 35 Toggle: Player Based Area of Effect, Foe: Disorient, Self: -Health
Soul Transfer 38 Self Rez, Special

Brute

The Dark Armor powerset is available as a secondary powerset for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Dark Embrace 1 Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)
Death Shroud 2 Toggle: Player Based Area of Effect, Minor Damage over Time(Negative)
Murky Cloud 4 Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Obsidian Shield 10 Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 16 Player Based Area of Effect, Minor Damage(Negative), Self: +Health
Cloak of Darkness 20 Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)
Cloak of Fear 28 Toggle: Player Based Area of Effect, Foe: Fear, -Accuracy
Oppressive Gloom 35 Toggle: Player Based Area of Effect, Foe: Disorient, Self: -Health
Soul Transfer 38 Self Rez, Special

Stalker

The Dark Armor powerset is available as a secondary powerset for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Hide 1 Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Dark Embrace 2 Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)
Murky Cloud 4 Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Shadow Dweller 10 Auto: Self +Defense(All), +Resistance(Immobilize), +Perception
Obsidian Shield 16 Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 20 Player Based Area of Effect, Minor Damage(Negative), Self: +Health
Cloak of Fear 28 Toggle: Player Based Area of Effect, Foe: Fear, -Accuracy
Oppressive Gloom 35 Toggle: Player Based Area of Effect, Foe: Disorient, Self: -Health
Soul Transfer 38 Self Rez, Special

Powers

DarkArmor CloakOfDarkness.png Cloak of Darkness

A shroud of Netherworld darkness envelops you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Cloak of Darkness grants you a bonus to defense to all attacks attacks and some protection from immobilization. This Netherworld Cloak also allows you to see things in a new light, allowing you to better see stealthy foes. Unlike some stealth powers, Cloak of Darkness has no movement penalty. Cloak of Darkness will not work with any other form of concealment power such as shadow fall or steamy mist.

Recharge Slow
Minimum Level Archetypeicon scrapper.png 20 (Scrapper)
V archetypeicon brute.png 20 (Brute)
Effects Toggle: Self Stealth, +Defense
Self: +Perception, +Resistance(Immobilize)
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Defense Buff

DarkArmor FearfulAura.png Cloak of Fear

You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, at reduced accuracy.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 28 (Scrapper)
V archetypeicon brute.png 28 (Brute)
V archetypeicon stalker.png 28 (Stalker)
Effects Toggle: Player Based Area of Effect
Foe: Fear, -Accuracy
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Fear Duration
Enhance ToHit Debuff
Enhance Accuracy

DarkArmor DarkEmbrace.png Dark Embrace

You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to lethal, smashing, negative energy and toxic damage.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon brute.png 1 (Brute)
V archetypeicon stalker.png 2 (Stalker)
Effects Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Damage Resistance

DarkArmor DarkRegeneration.png Dark Regeneration

You can tap the dark essence of the Netherworld to drain a small amount of life from all enemies nearby, thus healing yourself. The more foes affected, the more you will be healed.

Damage Minor Damage(Negative)
Recharge Slow
Minimum Level Archetypeicon scrapper.png 16 (Scrapper)
V archetypeicon brute.png 16 (Brute)
V archetypeicon stalker.png 20 (Stalker)
Effects Player Based Area of Effect
Self: +Health
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Heal
Enhance Accuracy
Enhance Damage

DarkArmor TouchOfDeath.png Death Shroud

You become a focus point for the Netherworld, allowing its negative energy to seep from your body. This will continuously damage all foes in melee range.

Damage Minor Damage over Time(Negative)
Recharge Fast
Minimum Level Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon brute.png 1 (Brute)
Effects Toggle: Player Based Area of Effect
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Accuracy
Enhance Damage

DarkArmor Stealth.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to defense. Unlike most stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater stealth capability.

Recharge
Minimum Level V archetypeicon stalker.png 1 (Stalker)
Effects Toggle: Self: Stealth
Self: +Defense(Melee, Ranged, Area of Effect)
Very low endurance cost
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Defense Buff

DarkArmor DefractingCloud.png Murky Cloud

You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to fire, cold, energy, and negative energy attacks, as well as endurance drain effects.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon brute.png 2 (Brute)
V archetypeicon stalker.png 4 (Stalker)
Effects Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Damage Resistance

DarkArmor ObsidianShield.png Obsidian Shield

You can create a special Obsidian Shield that grants good resistance to psionic damage. With your mind enshrouded in darkness you are protected from sleep, fear, hold and disorient attacks.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 10 (Scrapper)
V archetypeicon brute.png 10 (Brute)
V archetypeicon stalker.png 16 (Stalker)
Effects Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Damage Resistance

DarkArmor OppressiveGloom.png Oppressive Gloom

The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own hit points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.

Recharge Moderate
Minimum Level Archetypeicon scrapper.png 35 (Scrapper)
V archetypeicon brute.png 35 (Brute)
V archetypeicon stalker.png 35 (Stalker)
Effects Toggle: Player Based Area of Effect
Foe: Disorient
Self: -Health
Enhancements Reduce Endurance Cost
Enhance Recharge Speed
Enhance Disorient Duration
Enhance Accuracy

DarkArmor SelfBuffDefense.png Shadow Dweller

You are a true Shadow Dweller of the netherworld. Your affinity for the shadows grants you an inherent bonus to all defense, as well as an increased perception and a resistance to immobilization. Your perception bonus and resistance to immobilization improves over level. Shadow Dweller is an auto power. It is always on and costs no endurance.

Minimum Level V archetypeicon stalker.png 10 (Stalker)
Effects Auto: Self +Defense(All)
+Resistance(Immobilize), +Perception
Enhancements Enhance Defense Buff

DarkArmor SoulTransfer.png Soul Transfer

Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left disoriented. The dark effects of this Soul Transfer will actually leave you invulnerable for a brief time, and protected from XP Debt for 20 seconds. There must be at least one foe nearby to fuel the transfer and revive yourself.

Damage Moderate
Recharge Very Long
Minimum Level Archetypeicon scrapper.png 38 (Scrapper)
V archetypeicon brute.png 38 (Brute)
V archetypeicon stalker.png 38 (Stalker)
Effects Self Rez, Special
Enhancements Enhance Recharge Speed
Enhance Endurance Modification
Enhance Disorient Duration
Enhance Heal
Enhance Damage

External Links