Marine Affinity: Difference between revisions

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== Powers ==
== Powers ==
=== [[File:MarineAffinity_ShoalRush.png]] Shoal Rush ===
By sensing the water in an area, you can direct a shoal of marine life to harass your foes. This lowers the defense and movement speed of all enemies struck.
If you direct a Shoal Rush on targets inside a Tide Pool, the marine life present will be thrown into a brief frenzy! While frenzied, the Tide Pool has a chance to knock over enemies and the damage buff and debuff is stronger.
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 1 (Mastermind)}}
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
{{PowerBlock_Blank|Foe -Defense(All), -Speed, Special}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}


== Historical ==
== Historical ==

Revision as of 03:43, 29 July 2024

Overview

Marine Affinity is a power set that is a primary set for Defenders and a secondary set for Controllers, Corruptors and Masterminds.

"Command the various powers of the ocean to buff your allies, and wash away your enemies."

Power Table

The Marine Affinity power set is available as a primary power set for Defenders and a secondary set for Controllers, Corruptors, and Masterminds. The following table shows the level at which each power is available:

Power Level as Primary Level as Secondary Effect
Shoal Rush 1 1 Targeted AoE, Foe -DEF, -SPD, Special
Soothing Wave 1 1 Ranged (Cone), Team Heal, Enemy Damage Debuff
Toroidal Bubble 2 4 PBAoE, Team +Res(All, End Drain), +Endurance, +Recovery, +Jump
Whitecap 6 10 Location AoE, Minor DMG(Cold), Foe Knockdown, -Resist(All), Self Teleport
Tide Pool 8 16 Location AoE, Team +DMG, Foe -DMG, -SPD, -Jump, -Stealth, Special
Brine 12 20 Ranged, Foe -Resist(All), -MaxHP
Shifting Tides 18 24 Toggle: Targeted AoE, Team +Damage, +To Hit, +Recharge, Special Damage
Barrier Reef 22 28 Summon Barrier Reef: Team +Absorb, +Defense (All)
Power of the Depths 26 30 PBAoE, Team +MaxHP, +MaxEnd, +Regen, +Range

Powers

MarineAffinity ShoalRush.png Shoal Rush

By sensing the water in an area, you can direct a shoal of marine life to harass your foes. This lowers the defense and movement speed of all enemies struck.

If you direct a Shoal Rush on targets inside a Tide Pool, the marine life present will be thrown into a brief frenzy! While frenzied, the Tide Pool has a chance to knock over enemies and the damage buff and debuff is stronger.

Recharge Slow
Minimum Level Archetypeicon controller.png 1 (Controller)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
V archetypeicon mastermind.png 1 (Mastermind)
Effects Ranged (Targeted AoE)
Foe -Defense(All), -Speed, Special
Enhancements Enhance Accuracy
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Defense Debuff
Accurate Defense Debuff
Slow Movement

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links