Crey Employee Badge: Difference between revisions
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* [[Issue 13 Badges]] | * [[Issue 13 Badges]] | ||
* [[Issue 18 Badges]] | * [[Issue 18 Badges]] | ||
* [[Issue 25 Badges]] | |||
* [[Day Job Badges]] | * [[Day Job Badges]] | ||
* [[Day Jobs]] | * [[Day Jobs]] |
Latest revision as of 03:34, 1 September 2024
Crey Employee / Crey Test Subject is a day job badge for 100 hours logged out in the Crey building in Nerva Archipelago.
Your work with Crey Industries has earned you the Crey Employee Day Job. Logging out in the Crey Industries building will grant you a random Large Inspiration, after you log back in, each time you complete a mission for a short time.
Your utility to Crey Industries is now limited to your tolerance for experimental treatments.
Day Job Bonus
Auto: Inspiration Bonus
Due to your training at your day job you will gain a large Inspiration upon completion of a mission as long as this effect has time remaining.
Before a character earns this badge:
For every 2 hours logged out, a character gains 1 minute duration, up to a maximum of 2 hours duration.
After a character earns this badge:
For every 1.4 hours logged out, a character gains 1 minute duration, up to a maximum of 2 hours duration.
Accolade Requirement
Crey Employee | Professor |
Crey Scientist |
Where to Find
Villain Zones
The Crey building is the one on the eastern edge of Nerva Archipelago, where the Science- and Technology-Origin Quartermasters are located.
The time-counter requires being inside the building, not standing outside or on it.
Notes
This badge is only awarded to characters of the villain or rogue alignments. Although credit for this badge may be earned by heroes or vigilantes, the badge will not be awarded to a character until they change alignment.
This badge displays different names, depending on a character's current alignment.
- Crey Employee on villains and rogues
- Crey Test Subject on heroes and vigilantes