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{{Contact Overview|Name=Leonard|City=V|Zone=Sharkhead Isle|x=-502|y=107|z-1273|Pronoun=his|HoodYN=Y|Hood=Port Recluse|OriginYN=N|Origin=|}} He is on a catwalk west of the [[Black Market]]. He was first introduced as a contact in [[Issue 17]]. | {{Contact Overview|Name=Leonard|City=V|Zone=Sharkhead Isle|x=-502|y=107|z-1273|Pronoun=his|HoodYN=Y|Hood=Port Recluse|OriginYN=N|Origin=|LevelYN=Y|Level=20-29}} He is on a catwalk west of the [[Black Market]]. He was first introduced as a contact in [[Issue 17]]. | ||
__TOC__ | __TOC__ |
Latest revision as of 06:42, 21 December 2024
Overview
Leonard | |
---|---|
Bodyguard | |
Zone | Sharkhead Isle |
Coordinates | (-502, 107, -1273) |
Level Range | 20-29 |
Introduced By | Dean MacArthur |
Enemy Groups |
(see the comment at mission 1) |
Badges | Explosive Finale |
Leonard is a villain contact in the Port Recluse neighborhood of Sharkhead Isle. His level range is 20-29. He is on a catwalk west of the Black Market. He was first introduced as a contact in Issue 17.
Introductions
Contact Introduced By
Contact Introduces
- None
Information
Contact Information
Bodyguard
Leonard Silmon was the bodyguard for Thomas Mane, the president of Mane Corporation.
It's odd however, for him not to be seen around Thomas Mane, the man he is supposed to be guarding.
Mission NPC Information (as "Leonard")
Mane Corp - Bodyguard
Leonard was the bodyguard for Thomas Mane, and your contact. But what is he doing down here in a 5th Column Warehouse?
Too Low Level
I'm terribly sorry, but I don't believe you and I have any common business to discuss.
Initial Contact
Hello Character. I believe our mutual friend, Dean MacArthur, has told you that I am interested in aiding your efforts with your clone facility, correct?
My name is Leonard. Just Leonard, I'm not fond about giving out my last name.
I'm speaking with you today on behalf of Mane Corp.
We are willing to put all of our resources towards helping you get your cloning facility up, running, and, most importantly, properly defended.
- I've never heard of Mane Corp. How could you help me?
- Yes, Mane Corp isn't as big as we would like. It's difficult when you're competing with Crey Industries and Aeon Corp.
- However, we firmly believe that we have the resources to support your research into this facility. If not, then you can feel free to remove us at any time.
- Let's say I let you help me. What're you going to do?
- We have enough money saved up that we can afford to supply the base with the proper defensive infrastructure.
- The Isles are a dangerous place, as you're aware of. We will get the best guards that money can buy to ensure that no one else within Sharkhead even thinks about assaulting your facility.
- We will also hire a team of scientists to work underneath the ones you currently have. Lastly, we shall increase the power supply for your base, allowing full production of the clones - once the process is complete.
- And what do you want from me?
- All we need from you is your support, Character.
- You've already done most of the work of getting the clone facility. I will not lie to you - Mane Corp hopes that our research in this will help propel us onto the level of Aeon Corp and Crey.
- All we ask from you is that when the time comes, you do not betray us and use your clone army to wipe Mane Corp from the map. I think that's a fair enough deal, yes?
- Leonard's deal is very lucrative - given that your facility is under-funded, under-protected, and barely working. You can work together with Mane Corp, for now. But when push comes to shove, who is going to stop you and an army of your clones?
- Alright Leonard, we have a deal. Send your team in.
- What reason do I have to trust you?
- I know, Character, that you're used to people using you, double-crossing you.
- I shall be upfront about this. We do intend to use this for our own gain. Mane Corp has been hurting for quite some time to make a name for ourselves, to be elevated to the level of Crey or Aeon Corp.
- However, I can promise you that we have no intention of back-stabbing you.
- We will use the research done here to show that Mane Corp has the skill to get things done. And perhaps, if you'd allow us, to say that we're allied with you, the woman with a clone army at their disposal.
- DIALOG
- We have enough money saved up that we can afford to supply the base with the proper defensive infrastructure.
- The Isles are a dangerous place, as you're aware of. We will get the best guards that money can buy to ensure that no one else within Sharkhead even thinks about assaulting your facility.
- We will also hire a team of scientists to work underneath the ones you currently have.
- Lastly, we shall increase the power supply for your base, allowing full production of the clones - once the process is complete.
- And what do you want from me?
- All we need from you is your support, Character.
- You've already done most of the work of getting the clone facility. I will not lie to you - Mane Corp hopes that our research in this will help propel us onto the level of Aeon Corp and Crey.
- All we ask from you is that when the time comes, you do not betray us and use your clone army to wipe Mane Corp from the map. I think that's a fair enough deal, yes?
- Leonard's deal is very lucrative - given that your facility is under-funded, under-protected, and barely working. You can work together with Mane Corp, for now. But when push comes to shove, who is going to stop you and an army of your clones?
- Sounds promising. When can you start?
- Right away. I'll send our team in now to help get your base set up, along with our guards.
- We can begin to move in the proper militaristic provisions to get the base well guarded. It shouldn't take too long.
- Sounds promising. When can you start?
- And what do you want from me?
Greeting
Hello to you, Character.
Let us continue this.
Shall we?
Too Busy
Missing Too Busy Dialogue
No More Missions
I don't have anything more for you, perhaps your other contacts have something?
Store
Leonard does not sell any inspirations or enhancements.
Story Arc
Souvenir
Rescuing one clone will not spare you from the cries of all the other ones burnt, so the souvenir remains "The Cries of Clones". No note is made of your rescued clone in the souvenir either.
The Cries of Clones
Sometimes, late at night, you can hear the screams of your clones, begging you to save them from being burned alive. When you focus yourself, the cries go away, as if it's just a lingering memory. A memory that reminds you of an experience called...
Good Villains Never Die (20-29)
Merit Rewards: This activity awards 5 Reward Merits.
It all began when a man named Leonard contacted you about enhancing your clone facility. He worked for Mane Corp, a corporation that was trying to reach the leagues of Crey and Aeon Corp.
You agreed to work together with him, wary of what may come from it. In no time at all, Mane Corp had your facility up and running. Your presence was requested to test the combat abilities of your clones. It took a few tries, but the scientists in the facility were able to create an exact clone of you! With that success, there was one thing still left to do - find out more information on Mane Corp. You needed something else you could use against them aside from your sheer power.
Dean MacArthur played a critical role in helping you find this information. You gained the aid of the Freakshow - by force - to assault a portion of Independence Port. During the chaos, you retrieved the PPD files on Mane Corp. You discovered that Thomas Mane had siphoned all the funds from Mane Corp into a private account within the Isles, then fled to the Isles when the PPD tried to arrest him. His bodyguard, Leonard, was sent to deal with Mane, but supposedly had joined him.
Dean helped you track down where Thomas Mane was - old warehouse within Sharkhead. You went in there, only to discover that it was a base for the 5th Column! You also found Leonard deep inside of the warehouse. He revealed that Thomas Mane had been killed by the shapeshifter Protean, who was impersonating Leonard the entire time!
You went to retake your facility, fighting through the 5th Column soldiers that were now in place. At the bottom of the clone facility, you came face to face with Protean, overhearing that he was working for a man in Praetoria called 'Mr. G' You fought Protean and defeated him, but in his final act of defiance, Protean launched a self-destruct sequence to destroy the facility. You were able to escape, but the facility, and your work, was lost.
However...Protean would not walk away with total victory. You were able to find out the information on Protean's account, allowing you to siphon all his money for yourself. You know this will slow Protean down whenever he tries to restart his activities. Some may believe that the blast - and your fight - killed Protean. But there's one thing that you know from personal experience:
Good villains never die.
Test out your clones
Good Villains Never Die
Part One: Revisions
Briefing
Hello Character.
Let me begin by saying it's a pleasure to be working with you on this project. Your head scientists are currently working very hard to get the cloning facility up and running. With the help from our scientists, technicians, and guards, I believe that we're on the cusp of getting the facility operational.
I have been contacted by your head scientist, Dr. Higgins.
He requests that you go to your facility when you have a moment.
- What do they want?
Dr. Higgins says that they require your abilities to put the clones they're creating to the test. I believe they want to avoid the mess that happened with your battle with Ajax. That is, having a defective clone of yourself.
The guards know to give you a pass through the facility, so you'll have no worry.
Should you need something from myself or Mane Corp, please do not hesitate to ask.
Unnecessary Solicitation
Yes, Character? Is the facility to your liking?
Mission Objective(s)
You passed by some heavy security in the facility. Sandbags set up for an attack, as well as turrets being constructed.
No one in the Isles will even think about trying to attack your facility when all is said and done.
- Speak with Dr. Higgins
- Activate the first phase of the test
- Activate the second phase of the test
- Activate the third phase of the test
- Speak with Dr. Zeist
The clones are working perfectly now. But something still doesn't sit right about Mane Corp. They were able to get this off the ground very quickly. If you're going to work together with them, you'll have to get some dirt to use on the corporation.
Notable NPCs
- Clones Gone Horribly Wrong (Doppelgangers Clones Gone Horribly Wrong)
- Test Clones (Doppelgangers Test Clones)
- Dr. Higgins
- Dr. Higgins used to be one of the top Crey Scientists, until he joined forces with you to help get this clone factory up and running.
- Dr. Largs
- Dr. Largs used to be one of the top Crey Scientists, until he joined forces with you to help get this clone factory up and running.
- Dr. Zeist
- Dr. Zeist is a young and ambitious doctor, willing to do whatever it takes to make a name for himself, even if it means getting involved in experimental cloning procedures.
- Mane Corp Scientist
- This scientist was hired on by Mane Corp to help run the clone facility.
- Ex-Crey Guard
- Mane Corp has hired the former security from Crey to guard the premises of the cloning facility. Extensive background checks have been performed on each of them to ensure that they are not leaking any information from the lab to Crey.
Enemies
although the first group of clones uses the BP models, and is labeled as part of the BP, they really are clones... should this be removed?
The second round contains clones of many factions. Should this be noted somehow?
Debriefing
I heard the tests went quite well, Character. I'm very excited for that. This is going to be a terrific experience for both yourself and for Mane Corp.
It's only a matter of time now until your clone army is built up and Mane Corp is elevated beyond the fools within Crey and Aeon Corp.
Badge
The Army of Me Badge is awarded upon defeating all of your clones when set to fighting eight clones at once.
You don't understand the math behind it, but you're pretty sure you're equal to or greater than eight of yourself.
What I Saw
Good Villains Never Die
Part Two: What I saw
Briefing
Greetings Character. At the moment, we're doing everything we can to get your facility up and running.
There's nothing further that you need to do - simply sit back and wait, or go about your normal business. I will let you know when everything is settled.
- Very well, good job Leonard.
Of course ma'am/sir.
You should use this time to dig deeper into Mane Corp. While they're helping you out tremendously, you have nothing to hold over them, should they try to backstab you.
What you need right now is information and you know the exact person who can get you it - Dean MacArthur.
You'll have to ensure that Mane Corp isn't aware of your digging around - not just yet.
Talk to Dean
Unnecessary Solicitation
Please let me know if you need anything else, Character.
Dean MacArthur:
Dean's dialog varies depending on your character's gender. Much of Dean's later dialog appears to be gender neutral. If it is, only the first part of Dean's dialog needs to be seperated, while the rest can go under a "both" category. As per Dean's arc, the female should be red/pink, the male light/sky blue.
Notable NPCs
Defeat Rampager and his Freakshow
Unnecessary Solicitation
Please let me know if you need anything else, Character.
Mission Objective(s)
This is the small warehouse where Rampager is meeting with his Freaks. Beating them down will get you a small army of Freaks to use in your operations in Independence Port!
- Put down all the Freakshow in the warehouse!
You put down all the Freakshow and earned the respect - and aid - of the Rampager! Now it's time to gather them up and go to Independence Port.
Notable NPCs
- T3h r4MP493r (Freakshow Tank Smasher)
Enemies
Get the PPD files in Independence Port!
Unnecessary Solicitation
Please let me know if you need anything else, Character.
Mission Objectives
You step out from the submarine to see the Freakshow have started their attack on this part of the city.
Time to make your move amidst all the chaos!
- Get to the PPD Precinct!
- 2 Groups of PPD to defeat in the precinct!
- Hack the PPD's Database!
- Speak with the Freakshow Rep
Your choices with the Representative determine which of the following objectives you receive:
- Break Killdozer out from the precinct's prison!
- Defeat T3h r4MP493r!
- Get to the PPD files!
- Defeat LeoKnight!
It seems Thomas Mane has gone rogue and bankrupted his company. According to the PPD files, Leonard went to the Isles to bring Mane in. It's clear that the two are working together now. This evidence will go a long way, but you'll still need more. Perhaps finding Thomas Mane himself will help secure your position in this deal.
The following clue will not be available if you do not search for information on anyone else in the PPD files.
While rummaging throught the PPD files, you found some information about Dean. It seems he was a former PPD officer who is now wanted for the murder of Francesco Lorenzo. You may want to speak with Dean about this when you get the chance.
Notable NPCs
- T3h r4MP493r (Freakshow Tank Smasher)
- Killdozer (Freakshow Tank Smasher)
- LeoKnight
Enemies
Speak with Dean about finding Thomas Mane
Unnecessary Solicitation
Please let me know if you need anything else, Character.
Dean MacArthur:
Yo Character, I totally saw the Freakshow rampaging in the port! Yeaaaah!
I was all proud, knowing I helped out with that, bringing down the man one guy at a time, you dig?
So what's up? What can the Deanster do for you today?
- Thomas Mane. He's somewhere here in the Isles. I need to find him.
Thomas Mane huh?
Yeah sure, no problem, I can find him for you. Let's see...lemme get a pic of him on my phone...
...oookay. Man that guy is not good looking.
Okay...let me send the pic to some of my bros out here, see if anyone has found anything...
- (Wait for someone to reply)
Once again, Dean's phone rings with a girly pop song.
Bingo! Okay, so I got a bro in Arachnos, yeah?
Says he saw this guy walking in and out of an old warehouse nearby.
Even better, he said he's seen that Leonard guy going there too! I guess that's why my man joined Arachnos, dude goes above and beyond the call of duty, you know?
Me, if I was a betting man, that must be where they're running Mane Corp now, you know?
- I do know. Thanks Dean.
The following dialog will be unavailable depending on what PPD files you looked at.
- Before we go Dean, I found some information. On you.
- Eh? What're you talking about?
- That you used to be in the PPD.
- Man...you're going to get this thing started on being all serious and all that stuff huh?
- Alright, yeah sure, okay, I'll tell you what went down with the D-Mac. You deserve to know, yeah? I mean, we're not strangers or anything.
- So yeah, it's totally true that I was in the PPD. I was just a regular cop though, yeah? Nothing special, not high-ranking, not some action-hero taking down helicopters stuff.
- Go on...
- So one day, my pop, good guy, he's killed. Real bad stuff. I know I might be sounding all casual about it now, but it's just 'cause I'm over it.
- Me, I wasn't the kinda guy to rally the troops to try to track down this guy. I handled my own stuff with my dad dying while they looked for the guy who killed him.
- That's when everything just collapsed, yeah? They found the guy, Francesco Lorenzo.
- It was supposed to be an open and shut case, you know?
- I'm assuming it wasn't.
- Not at all man / babe. Dude had one of the best defense attorneys around, meanwhile, we got a proscutor who didn't know up from down.
- Worst part of it? The murder weapon, the one they freakin' found?
- Defense attorney had it thrown out of court 'cause the cops didn't get the warrant to search Lorenzo's place for it.
- All that added up to this guy getting off scott free for murder, when everyone knew he did it!
- Man, I was angry.
- So you took justice into your own hands.
- Of course I did! Guy had it comin' to him, you know?
- I figured that the law is supposed to serve the people, yeah? So when it doesn't, a man has gotta handle things on his own.
- I killed that guy, shot him right in the head. No prob.
- Unfortunately for me, my 'friends' in the PPD didn't look the other way. They got a warrant to search my place and for my arrest!
- Guys I worked with for years, I even was in the freakin' academy with one guy that was sent to arrest me!
- No way I was gonna just let myself rot in jail though, not when I didn't do anything wrong.
- Which led you to flee to the Isles.
- Yeah. I got away from them of course. I knew all the secret routes outta the city - had to in order to do my job.
- They can't reach me here though cause of jurisdiction issues.
- Ever since then, my whole view on stuff has changed, big time, yeah? Like a balloon being blown up and then POPPING.
- The Isles, great place, someone wrongs you, there's no legal loopholes to go through. You just go take them down, and if anyone's got a problem with it, you take 'em down too. Might makes right, that's the way to live baby!
- That's why I wanna help folks like you. Paragon hates what you're doin', which means I'm totally on your side. Everyone over there, rotten to the core man, they just don't know it yet. Here, at least, everything is open, you know what's going on!
- Way I see it, me helpin' you out is me takin' the fight back to Paragon, in my own way. Nothing wrong with that, yeah?
- We're fine as long as you don't go running back to the PPD.
- Far as I'm concerned, them guys in the PPD? Dead to me. Least figuratively, if not literally just yet.
- Them cops in the force, they become my enemies the day they said what I did was wrong, meanwhile they're fine with letting folks jump through loopholes to get away with murder. You don't gotta worry about me, Character, I'm in this thing to win it.
- Perfect Dean.
Notable NPCs
Find Thomas Mane
Unnecessary Solicitation
Please let me know if you need anything else, Character.
Mission Objectives
You enter the warehouse to find the first level devoid of any sound. It's run down, with the security cameras not operational.
If Mane Corp is here, they're not trying too hard to keep this place in shape.
You find a piece of paper on the floor with a series of numbers on it - it seems to be half of someone's bank account information.
- Find Thomas Mane!
- Find out what Leonard is doing here
- Defeat the incoming kill team
- Defeat the next kill team
- Defeat the kill team leader
Time to head back up top to get some answers from Leonard.
Debriefing
Character, I've got it all figured out.
This has all been the work of Protean, the shapeshifter who killed the hero Manticore's parents!
He is the one who killed Thomas Mane, then assumed his form to steal everything from Mane Corp! I came here to get answers, only to be taken prisoner by Protean when I ended up in that warehouse.
This entire time, you've been dealing with Protean who assumed my form!
I can only assume that he's done all this to fund whatever project you're working on for himself!
Notable NPCs
- Leonard
- 5th Column Soldier (5th Column Nacht Elite Unteroffizier)
- 5th Column Organizer (5th Column Nacht Elite Unteroffizier)
- Kill Team Leader (5th Column 5th Column Krieger)
Enemies
The Bigger Villain
Good Villains Never Die
Part Three: The Bigger Villain
Retake your Cloning Facility!
Briefing
Character, I must again apol-
- Enough with the apologies Leonard. Just stay here. I'm going after Protean.
Ah...yes, of course. Very well. I will do everything I can from up here to prevent him from sending in any reinforcements.
I would be very careful if I was you, Character. I fought Protean once and he was terribly strong. This may be a fight you cannot win on your own.
That is all I will say - I shall not delay you any further.
Unnecessary Solicitation
Good luck Character. That is the most I can offer to you.
Mission Objectives:
The once friendly security guards have now all been replaced by 5th Column. You'll just have to tear through all of them to show Protean who exactly he's dealing with.
- Retake your Cloning Facility!
- Defeat Protean!
- Get out of the base before it explodes!
Protean is defeated, but the facility explodes in a large ball of fire!
If you chose to save the dying clone:
You saved one of your downed clones inside of the cloning facility, despite the threat of it blowing up at any second. The clone used some device to teleport out of the lab.
Notable NPCs
- Protean
- 5th Column Sniper (5th Column Nacht Elite Sharpshooter)
- Dying Clone (Doppelgangers Dying/Recovered Clone)
Enemies
Badge
The Explosive Finale Badge is awarded upon completion of this mission. Note: You will still complete the mission and receive the Explosive Finale badge if you fail the timer. It is unknown how this will affect your actions with the dying clone.
Protean thought he could put an end to you by blowing you up - you proved him wrong.
Steal all of Protean's funds
Briefing
Hello Character. I saw what happened. Everything destroyed.
I...apologize, for all your hard work to have gone to waste...
- I'm aware of that, Leonard.
I wish there was something I could do to make it up to you, Character.
Unfortunately, all I have is part of the account information where Protean transferred all of Mane Corp's money.
You remember that you have in your possession a piece of paper you found back in that old warehouse. That paper contained the other half of the account information!
Even though Protean destroyed your lab, you can have the last laugh by taking all of Protean's money for yourself! If...when he tries to make his next move, he'll find himself quite drained of all his funds.
- Give me that information, Leonard.
What?
....
Ah. Yes...here you go. I understand, Character.
The time for Mane Corp...has come to an end. I would rather use this to finally bury the corporation once and for all - and to get vengeance against Protean.
You can use this to transfer all the funds from his wireless account - you wouldn't even need to rob the bank, just simply get an electronic transfer.
- We'll see what happens.
- You don't want a cut of this?
- No, Character. You don't understand.
- I've spent the past ten fifteen years of my life, following around Thomas Mane. Even before the corporation was formed.
- All for the hopes of one day being successful with Mane Corp. I didn't even care for Mane Corp, to be honest. And now look at me, Character.
- Mane Corp has left me with nothing at all, no friends, no family.
- I want nothing at all to do with Mane Corp, even if it means the promise of all this money. I know now that...I can't rely on that, anymore.
- Alright Leonard.
Unnecessary Solicitation
I wish I could see the look on Protean's face when he finds out what you've done.
Mission Objective(s)
The bank is quiet today. Security seems to be lax, not that these security guards could ever hope to stop you.
- Steal all of Protean's funds
- Speak with the bank teller
- Deal with your Clone (don't rob the bank)
- Get into the vault! (rob the bank)
- Speak with the bank teller
It's done. You've taken all of the dirty money that Protean has been collecting during his criminal career. He may have destroyed your facility, but now you've left him to be a poor - and badly burnt - wretch.
Your choice with the teller determines whether or not you must complete the following objective:
{{divbox|green|Don't rob the bank (leave)|
You will not be ambushed if you continue to explore the bank, including the vault. NPC's and bank vault will be unattackable.
You will only encounter this clone if you decided to rescue it while fleeing the burning Cloning Facility.
Debriefing
So the deed is done, isn't it Character?
Part of me wishes that you'd use the money to start up Mane Corp, but I know that isn't possible. It's time for me to move on from that cursed corporation.
At the very least, our vengeance has been wreaked on Protean. He won't be recovering anytime soon from that blow. He's left with nothing now - no men, no money, no one to turn to for help. Almost like myself, in a way.
I'm going to stay here, in the Isles. If you ever need a bodyguard or someone to act as a distraction, you will have my aid. This is the start of a new life for me, I suppose.
Until we meet again, Character.
Notable NPCs
- Bank Teller
- Recovered Clone (Doppelgangers Dying/Recovered Clone)
Enemies