Exploit Weakness: Difference between revisions
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imported>SekoiaBot m (Robot: Automated text replacement (-\{\{SetBonus(Endurance|Health|Mez|Recovery|Regen|Resist|Speed)\| +{{Set Bonus|class=\1|)) |
imported>Rigel Kent (max level 50) |
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{{InvSetOverview|Name=Exploit Weakness|Type=Sniper Attacks|10| | {{InvSetOverview|Name=Exploit Weakness|Type=Sniper Attacks|10|50 | ||
|Accuracy/Damage|Damage/Endurance|Damage/Range|Damage/Recharge}} | |Accuracy/Damage|Damage/Endurance|Damage/Range|Damage/Recharge}} | ||
Revision as of 10:54, 29 November 2007
Exploit Weakness is a Sniper Attacks enhancement set in the Invention System. It is available in the 10-50 level range.
There are four enhancements in this set:
- Exploit Weakness: Accuracy/Damage,
- Exploit Weakness: Damage/Endurance,
- Exploit Weakness: Damage/Range, and
- Exploit Weakness: Damage/Recharge.
Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the symbol and are limited to one per build.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements improves your Run Speed by 2%.
- Three enhancements increases Fire and Cold Defense by 0.63%.
- Four enhancements improves the Accuracy of all your powers by 2.5%.
Categories:
- Invention Sets
- Sets for improving Sniper Attacks
- Sets for levels 10-15
- Sets for levels 15-20
- Sets for levels 20-25
- Sets for levels 25-30
- Sets for levels 30-35
- Sets for levels 35-40
- Sets for levels 40-50
- Sets that improve Run Speed
- Sets that improve Fire Defense
- Sets that improve Cold Defense
- Sets that improve Accuracy