Fitness: Difference between revisions
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imported>StarGeek m (No Future link) |
imported>StarGeek m (→Powers: setup) |
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Increases running and flight speed. | Increases running and flight speed. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|- }} | |||
{{PowerBlock_Recharge|- }} | |||
{{PowerBlock_Level| Lvl (Any Archtype)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_blaster.png|18px]] Lvl (Blaster)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] Lvl (Brute)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] Lvl (Controller)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] Lvl (Corruptor)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] Lvl (Defender)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] Lvl (Dominator)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_mastermind.png|18px]] Lvl (Mastermind)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon peacebringer.png|18px]] Lvl (Peacebringer)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] Lvl (Scrapper)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] Lvl (Stalker)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] Lvl (Tanker)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon warshade.png|18px]] Lvl (Warshade)}} | |||
{{PowerBlock_Effects|- }} | |||
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{{PowerBlock_Enhancements|- }} | |||
{{PowerBlock_Blank|- }} | |||
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=== [[Image:Fitness_Hurdle.png]] Hurdle === | === [[Image:Fitness_Hurdle.png]] Hurdle === | ||
Increase jump height. | Increase jump height. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|- }} | |||
{{PowerBlock_Recharge|- }} | |||
{{PowerBlock_Level| Lvl (Any Archtype)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_blaster.png|18px]] Lvl (Blaster)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] Lvl (Brute)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] Lvl (Controller)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] Lvl (Corruptor)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] Lvl (Defender)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] Lvl (Dominator)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_mastermind.png|18px]] Lvl (Mastermind)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon peacebringer.png|18px]] Lvl (Peacebringer)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] Lvl (Scrapper)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] Lvl (Stalker)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] Lvl (Tanker)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon warshade.png|18px]] Lvl (Warshade)}} | |||
{{PowerBlock_Effects|- }} | |||
{{PowerBlock_Blank|- }} | |||
{{PowerBlock_Enhancements|- }} | |||
{{PowerBlock_Blank|- }} | |||
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{{PowerBlock_End}} | |||
=== [[Image:Fitness_Health.png]] Health === | === [[Image:Fitness_Health.png]] Health === | ||
Increase health regeneration. | Increase health regeneration. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|- }} | |||
{{PowerBlock_Recharge|- }} | |||
{{PowerBlock_Level| Lvl (Any Archtype)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_blaster.png|18px]] Lvl (Blaster)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] Lvl (Brute)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] Lvl (Controller)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] Lvl (Corruptor)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] Lvl (Defender)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] Lvl (Dominator)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_mastermind.png|18px]] Lvl (Mastermind)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon peacebringer.png|18px]] Lvl (Peacebringer)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] Lvl (Scrapper)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] Lvl (Stalker)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] Lvl (Tanker)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon warshade.png|18px]] Lvl (Warshade)}} | |||
{{PowerBlock_Effects|- }} | |||
{{PowerBlock_Blank|- }} | |||
{{PowerBlock_Enhancements|- }} | |||
{{PowerBlock_Blank|- }} | |||
{{PowerBlock_Blank|- }} | |||
{{PowerBlock_Blank|- }} | |||
{{PowerBlock_End}} | |||
=== [[Image:Fitness_Stamina.png]] Stamina === | === [[Image:Fitness_Stamina.png]] Stamina === | ||
Increase Endurance recovery. This power is practically why people take the Fitness pool. Often the trade-off is between one power-pool and three power choices, or a slot in every power for Endurance use reduction, and careful toggle management or lots of Resting. | Increase Endurance recovery. This power is practically why people take the Fitness pool. Often the trade-off is between one power-pool and three power choices, or a slot in every power for Endurance use reduction, and careful toggle management or lots of Resting. | ||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|- }} | |||
{{PowerBlock_Recharge|- }} | |||
{{PowerBlock_Level| Lvl (Any Archtype)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_blaster.png|18px]] Lvl (Blaster)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] Lvl (Brute)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] Lvl (Controller)}} | |||
{{PowerBlock_Blank|[[Image:V archetypeicon corruptor.png|18px]] Lvl (Corruptor)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] Lvl (Defender)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] Lvl (Dominator)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_mastermind.png|18px]] Lvl (Mastermind)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon peacebringer.png|18px]] Lvl (Peacebringer)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] Lvl (Scrapper)}} | |||
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] Lvl (Stalker)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] Lvl (Tanker)}} | |||
{{PowerBlock_Blank|[[Image:Archetypeicon warshade.png|18px]] Lvl (Warshade)}} | |||
{{PowerBlock_Effects|- }} | |||
{{PowerBlock_Blank|- }} | |||
{{PowerBlock_Enhancements|- }} | |||
{{PowerBlock_Blank|- }} | |||
{{PowerBlock_Blank|- }} | |||
{{PowerBlock_Blank|- }} | |||
{{PowerBlock_End}} | |||
'''Enhancements:''' Endurance Modification (not Endurance Reduction!) | '''Enhancements:''' Endurance Modification (not Endurance Reduction!) | ||
Revision as of 21:53, 19 August 2006
Overview
Fitness is a popular or at least often considered Power Pool. Its abilities can be useful to any hero or villain. All these powers are automatic, providing their bonus at no cost to Endurance.
Powers
Swift
Increases running and flight speed.
Hurdle
Increase jump height.
Health
Increase health regeneration.
Stamina
Increase Endurance recovery. This power is practically why people take the Fitness pool. Often the trade-off is between one power-pool and three power choices, or a slot in every power for Endurance use reduction, and careful toggle management or lots of Resting.
Enhancements: Endurance Modification (not Endurance Reduction!)
External Links
Fitness Pool at City of Data v2.0