Fitness: Difference between revisions
imported>SpaceNut m (→File:Fitness_Hurdle.png Hurdle: corrected power description) |
imported>Sera404 (some changes, if I recall, it was the devs who coined the term "Legacy Fitness") |
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== Overview == | == Overview == | ||
'''Fitness''' is a set of [[Inherent Powers]] taken from the popular [[Power Pools|Power Pool]] of the same name. Its abilities can be useful to any Hero or Villain. All these powers are | '''Fitness''' is a set of [[Inherent Powers]] taken from the popular [[Power Pools|Power Pool]] of the same name. Its abilities can be useful to any Hero or Villain. All these powers are [[Auto Power]]s, providing their bonus at no cost to Endurance. All four Fitness powers are granted at [[level]] 2. They can be enhanced like other universal inherent powers such as [[Rest]] and [[Sprint]]. | ||
Characters already using the Fitness | Characters already using the original Fitness Power Pool (sometimes dubbed as '''Legacy Fitness''') can continue to do so as normal. Using a [[respec]] on these characters will remove the option to take Fitness as a Power Pool choice, and applies it to the character as Inherent Powers. | ||
Brand new characters and characters which had never selected the Fitness pool automatically have all the Fitness inherent powers added upon reaching or if above level 2. These characters will never have the option to select Fitness as a | Brand new characters and characters which had never selected the Fitness pool prior to the changeover automatically have all the Fitness inherent powers added upon reaching or if above level 2. These characters will never have the option to select Fitness as a Power Pool. | ||
== Power Tables == | == Power Tables == |
Revision as of 02:30, 14 March 2011
Overview
Fitness is a set of Inherent Powers taken from the popular Power Pool of the same name. Its abilities can be useful to any Hero or Villain. All these powers are Auto Powers, providing their bonus at no cost to Endurance. All four Fitness powers are granted at level 2. They can be enhanced like other universal inherent powers such as Rest and Sprint.
Characters already using the original Fitness Power Pool (sometimes dubbed as Legacy Fitness) can continue to do so as normal. Using a respec on these characters will remove the option to take Fitness as a Power Pool choice, and applies it to the character as Inherent Powers.
Brand new characters and characters which had never selected the Fitness pool prior to the changeover automatically have all the Fitness inherent powers added upon reaching or if above level 2. These characters will never have the option to select Fitness as a Power Pool.
Power Tables
The following table shows which powers are available and at what level the non-Inherent versions are selected:
Power | Level | Effect |
---|---|---|
Swift | 6 | Auto: Self +Speed |
Hurdle | 6 | Auto: Self +Jump |
Health | 14 | Auto: Self +Regeneration |
Stamina | 20 | Auto: Self +Recovery |
Powers
Health
You heal slightly faster than a normal person. Your improved health also grants you resistance to sleep. This ability is always on and does not cost any endurance. You must be at least level 14 and have Swift or Hurdle before selecting Health.
Minimum Level | Pool: 14 (Any Archetype) |
Inherent: 2 (Any Archetype) | |
Effects | Auto: Self +Regeneration |
Resistance (Sleep) | |
Enhancements | Enhance Heal |
Set Categories | Healing/Absorb |
Hurdle
You can naturally jump higher than normal. This ability is always on and does not cost any Endurance.
Minimum Level | Pool: 6 (Any Archetype) |
Inherent: 2 (Any Archetype) | |
Effects | Auto: Self +Jump |
Enhancements | Enhance Jump |
Set Categories | None |
Stamina
You recover endurance slightly more quickly than normal. This ability is always on and does not cost any endurance. You must be at least level 20 and have two other Fitness Powers before selecting Stamina.
Minimum Level | Pool: 20 (Any Archetype) |
Inherent: 2 (Any Archetype) | |
Effects | Auto: Self +Recovery |
Enhancements | Enhance Endurance Modification |
Set Categories | Endurance Modification |
Swift
You can naturally run slightly faster than normal. This ability is always on and does not cost any endurance.
Note: The increase in movement speed includes flight speed.
Minimum Level | Pool: 6 (Any Archetype) |
Inherent: 2 (Any Archetype) | |
Effects | Auto: Self +Speed |
Enhancements | Enhance Flight Speed |
Enhance Running Speed | |
Set Categories | None |
Historical
- Fitness was changed from a Power Pool to an Inherent Power in Issue 19.
External Links
Fitness Pool at City of Data v2.0