Fitness: Difference between revisions

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imported>SpaceNut
m (→‎File:Fitness_Hurdle.png Hurdle: corrected power description)
imported>Sera404
(some changes, if I recall, it was the devs who coined the term "Legacy Fitness")
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== Overview ==
== Overview ==
'''Fitness''' is a set of [[Inherent Powers]] taken from the popular [[Power Pools|Power Pool]] of the same name. Its abilities can be useful to any Hero or Villain. All these powers are automatic, providing their bonus at no cost to Endurance. All four powers are granted at [[level]] 2. They can be enhanced like other universal inherent powers such as Rest and Sprint.
'''Fitness''' is a set of [[Inherent Powers]] taken from the popular [[Power Pools|Power Pool]] of the same name. Its abilities can be useful to any Hero or Villain. All these powers are [[Auto Power]]s, providing their bonus at no cost to Endurance. All four Fitness powers are granted at [[level]] 2. They can be enhanced like other universal inherent powers such as [[Rest]] and [[Sprint]].


Characters already using the Fitness pool can continue to do so as normal. Using a respec on these characters will remove the option to take Fitness as a power pool.
Characters already using the original Fitness Power Pool (sometimes dubbed as '''Legacy Fitness''') can continue to do so as normal. Using a [[respec]] on these characters will remove the option to take Fitness as a Power Pool choice, and applies it to the character as Inherent Powers.


Brand new characters and characters which had never selected the Fitness pool automatically have all the Fitness inherent powers added upon reaching or if above level 2. These characters will never have the option to select Fitness as a power pool.
Brand new characters and characters which had never selected the Fitness pool prior to the changeover automatically have all the Fitness inherent powers added upon reaching or if above level 2. These characters will never have the option to select Fitness as a Power Pool.


== Power Tables ==
== Power Tables ==

Revision as of 02:30, 14 March 2011

Overview

Fitness is a set of Inherent Powers taken from the popular Power Pool of the same name. Its abilities can be useful to any Hero or Villain. All these powers are Auto Powers, providing their bonus at no cost to Endurance. All four Fitness powers are granted at level 2. They can be enhanced like other universal inherent powers such as Rest and Sprint.

Characters already using the original Fitness Power Pool (sometimes dubbed as Legacy Fitness) can continue to do so as normal. Using a respec on these characters will remove the option to take Fitness as a Power Pool choice, and applies it to the character as Inherent Powers.

Brand new characters and characters which had never selected the Fitness pool prior to the changeover automatically have all the Fitness inherent powers added upon reaching or if above level 2. These characters will never have the option to select Fitness as a Power Pool.

Power Tables

The following table shows which powers are available and at what level the non-Inherent versions are selected:

Power Level Effect
Swift 6 Auto: Self +Speed
Hurdle 6 Auto: Self +Jump
Health 14 Auto: Self +Regeneration
Stamina 20 Auto: Self +Recovery

Powers

Fitness Health.png Health

You heal slightly faster than a normal person. Your improved health also grants you resistance to sleep. This ability is always on and does not cost any endurance. You must be at least level 14 and have Swift or Hurdle before selecting Health.

Minimum Level Pool: 14 (Any Archetype)
Inherent: 2 (Any Archetype)
Effects Auto: Self +Regeneration
Resistance (Sleep)
Enhancements Enhance Heal
Set Categories Healing/Absorb

Fitness Hurdle.png Hurdle

You can naturally jump higher than normal. This ability is always on and does not cost any Endurance.

Minimum Level Pool: 6 (Any Archetype)
Inherent: 2 (Any Archetype)
Effects Auto: Self +Jump
Enhancements Enhance Jump
Set Categories None

Fitness Stamina.png Stamina

You recover endurance slightly more quickly than normal. This ability is always on and does not cost any endurance. You must be at least level 20 and have two other Fitness Powers before selecting Stamina.

Minimum Level Pool: 20 (Any Archetype)
Inherent: 2 (Any Archetype)
Effects Auto: Self +Recovery
Enhancements Enhance Endurance Modification
Set Categories Endurance Modification

Fitness Quick.png Swift

You can naturally run slightly faster than normal. This ability is always on and does not cost any endurance.

Note: The increase in movement speed includes flight speed.

Minimum Level Pool: 6 (Any Archetype)
Inherent: 2 (Any Archetype)
Effects Auto: Self +Speed
Enhancements Enhance Flight Speed
Enhance Running Speed
Set Categories None

Historical

This section contains information that no longer applies to the current version of Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links

Fitness Pool at City of Data v2.0