Flavor of the Month: Difference between revisions
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imported>TonyV m (New page: __NOTOC__ __NOEDITSECTION__ == Noun == '''Flavor of the month''' # A game element that gains sudden popularity, followed by a rapid equalization after its novelty wears off. Example: ''B...) |
imported>Sera404 No edit summary |
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__NOTOC__ __NOEDITSECTION__ | __NOTOC__ __NOEDITSECTION__ | ||
== Noun == | == Noun == | ||
'''Flavor of the | '''Flavor of the Month''' | ||
# A game element that gains sudden popularity, followed by a rapid equalization after its novelty wears off. Example: ''Brutes with electric/electric builds are the flavor of the month, but it won't take long before they aren't as popular.'' | # A game element that gains sudden popularity, followed by a rapid equalization after its novelty wears off. This is generally restricted to [[Archetype]]s, but is not always the case. | ||
Example: ''Brutes with electric/electric builds are the flavor of the month, but it won't take long before they aren't as popular.'' | |||
[[Category:Definition]] | [[Category:Definition]] |
Revision as of 09:45, 2 April 2009
Noun
Flavor of the Month
- A game element that gains sudden popularity, followed by a rapid equalization after its novelty wears off. This is generally restricted to Archetypes, but is not always the case.
Example: Brutes with electric/electric builds are the flavor of the month, but it won't take long before they aren't as popular.