Animation Customization: Difference between revisions
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'''{{PAGENAME}}''' is a facet of [[Power Customization]] introduced in [[Issue 16]] which allow for powers to play a different animation than the default when activated. According to the [http://www.cityofheroes.com/news/game_updates/issue_16/issue_16_overview.html Issue 16 Official Game Update Overview], the only powersets which will initially include this feature are [[Martial Arts]] and [[Super Strength]]. | '''{{PAGENAME}}''' is a facet of [[Power Customization]] introduced in [[Issue 16]] which allow for powers to play a different animation than the default when activated. According to the [http://www.cityofheroes.com/news/game_updates/issue_16/issue_16_overview.html Issue 16 Official Game Update Overview], the only powersets which will initially include this feature are [[Martial Arts]] and [[Super Strength]]. | ||
==See Also== | |||
*[[Power Customization]] | |||
*[[Weapon Customization]] | |||
[[Category:Customization]][[Category:Definition]][[Category:Gameplay]] | [[Category:Customization]][[Category:Definition]][[Category:Gameplay]] |
Revision as of 21:56, 20 July 2009
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Animation Customization is a facet of Power Customization introduced in Issue 16 which allow for powers to play a different animation than the default when activated. According to the Issue 16 Official Game Update Overview, the only powersets which will initially include this feature are Martial Arts and Super Strength.