Issue 13: Difference between revisions
imported>Baalus Seth (→Confirmed Issue 13 Content: Might as well start.) |
imported>Baalus Seth |
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*Day Job system | *Day Job system | ||
*New powersets: | *New powersets: | ||
**'''Shield''' secondary for Brute, Tank, Scrapper, Stalker | **'''Shield''' secondary for [[Brute]], [[Tank]], [[Scrapper]], [[Stalker]] | ||
**'''Pain Domination''' secondary for Corruptor, Mastermind | **'''Pain Domination''' secondary for [[Corruptor]], [[Mastermind]] | ||
***Empathy equivalent | ***[[Empathy]] equivalent | ||
*Patron respecs | *Patron respecs | ||
*New | *New [[Cimerora]] missions and storyarcs. | ||
== Likely Issue 13 Content == | == Likely Issue 13 Content == |
Revision as of 17:02, 26 August 2008
Template:Future content update
The only info available about issue 13 is that it will more than likely be a big issue, according to the developers, after the smaller Issue 12.
Confirmed Issue 13 Content
- Mission Architect system
- Revamped Base architect system
- Day Job system
- New powersets:
- Patron respecs
- New Cimerora missions and storyarcs.
Likely Issue 13 Content
- Option for characters of Arachnos Soldier archetype to remove their helmets. Evidenced by a bug in the tailor.
- File:GuyPerfect WolfHelmetBug.jpg
(Click for larger version)
- File:GuyPerfect WolfHelmetBug.jpg
- Ability for villains to choose different Patron Pools upon respecification. [1]
- Further Proliferated Power sets. [2]
Note: While the IGN article did mention that the mission creator and more powerset proliferation would be in Issue 13, an official announcement raises precaution. While it doesn't deny that these features will be in Issue 13, they are still not confirmed. [3]
Possible Issue 13 Content
- A new custom Mission Simulator. [4] [5]
- File:MissionSimulator12.jpg
(Click for larger version)
- File:MissionSimulator12.jpg
Note: While the IGN article did mention that the mission creator and more powerset proliferation would be in Issue 13, an official announcement raises precaution. While it doesn't deny that these features will be in Issue 13, they are still not confirmed. [6]
- Shields powerset [7]
- `Solution for Villains and their "Empathy" problem. The word "Empathy" is Far,far away from that set.
- Per Positron and Castle on the Split Infinity Radio Interview, Part 1 (around 15 minute mark)[8]
- Base Improvements
- Possible Powerset Proliferation Picks
- Broadsword ported to one or more of the villain ATs [10]
Content Unlikely to be Added
- Full Powerset Customization
- Graphics/UI Overhaul/Upgrade
Likely Release Date: Late Autumn/ Early Winter 2008