Leadership: Difference between revisions
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imported>Konoko (Initial Entry. Needs standardization) |
imported>StarGeek m (→Maneuvers: Fixed icon) |
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== Powers == | == Powers == | ||
=== [[Image: | === [[Image:Leadership Defense.png]] Maneuvers === | ||
Bonus to Defense. | Bonus to Defense. |
Revision as of 23:49, 8 March 2006
Overview
Leadership grants you and the allies around you various bonuses. The bonus depends on your Archetype, and is listed below as a percentage. Leadership bonuses can stack.
Powers
Maneuvers
Bonus to Defense.
- Defender: 3.125%
- Controller, Kheldians, Corruptor, Mastermind: 2.75%
- Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 2.5%
Assault
Bonus to Damage. Resistance to Placate and Taunt
- Defender: 18.75%
- Controller, Kheldians, Corruptrt, 15%
- Mastermind: 12%
- Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 10.5%
Tactics
Bonus to Accuracy. +Perception and Resistance to Fear
- Defender: 12.5%
- Controller, Kheldians, Corruptor, Mastermind: 10%
- Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 7%
File:Leadership Vengeance.png Vengeance
Vengeance is a click power and can only be used on defeated teammates. When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback) The defense bonus varies by Archetype though.
- Defender: 31.25$%
- Controller, Kheldians, Corruptor, Mastermind: 27.5%
- Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 25%