Leadership: Difference between revisions

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Bonus to Damage. Resistance to Placate and Taunt
Bonus to Damage. Resistance to Placate and Taunt
*Defender: 18.75%
{{PowerBlock Start}}
*Controller, Kheldians, Corruptor, 15%
{{PowerBlock Level|6 (All Archetypes)}}
*Mastermind: 12%
{{PowerBlock Recharge|Slow}}
*Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 10.5%
{{PowerBlock Effects|Toggle}}
{{PowerBlock Blank|Player Based Area of Effect (60 feet)}}
{{PowerBlock Blank|Ally +Damage (Unenhanceable)}}
{{PowerBlock Blank|18.75% (Defender)}}
{{PowerBlock Blank|15% (Controller, Kheldians, Corruptor)}}
{{PowerBlock Blank|12% (Mastermind)}}
{{PowerBlock Blank|10.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}}
{{PowerBlock Enhancements|Endurance Reduction}}
{{PowerBlock Blank|Recharge Reduction}}
{{PowerBlock End}}


=== [[Image:Leadership_Tactics.png]] Tactics ===
=== [[Image:Leadership_Tactics.png]] Tactics ===


Bonus to Accuracy. +Perception and Resistance to Fear
Bonus to Accuracy. +Perception and Resistance to Fear
*Defender: 12.5%
{{PowerBlock Start}}
*Controller, Kheldians, Corruptor, Mastermind: 10%
{{PowerBlock Level|14 (All Archetypes)}}
*Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 7%
{{PowerBlock Recharge|Slow}}
{{PowerBlock Effects|Toggle}}
{{PowerBlock Blank|Player Based Area of Effect (60 feet)}}
{{PowerBlock Blank|Ally +Accuracy (Enhanceable), +Perc}}
{{PowerBlock Blank|12.5% (Defender)}}
{{PowerBlock Blank|10% (Controller, Kheldians, Corruptor, Mastermind)}}
{{PowerBlock Blank|7% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}}
{{PowerBlock Enhancements|Endurance Reduction}}
{{PowerBlock Blank|ToHit Buff}}
{{PowerBlock Blank|Recharge Reduction}}
{{PowerBlock End}}


=== [[Image:Leadership Vengence.png]] Vengeance ===
=== [[Image:Leadership Vengence.png]] Vengeance ===
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Vengeance is a click power and can only be used on defeated teammates.
Vengeance is a click power and can only be used on defeated teammates.
When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback)
When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback)
*Defender: 31.25%
{{PowerBlock Start}}
*Controller, Kheldians, Corruptor, Mastermind: 27.5%
{{PowerBlock Level|20 (All Archetypes)}}
*Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 25%
{{PowerBlock Recharge|Very Slow}}
{{PowerBlock Effects|Click}}
{{PowerBlock Blank|Player Based Area of Effect (60 feet)}}
{{PowerBlock Blank|Ally +Defense, +Accuracy, Heal (Enhanceable), +Damage, }}
{{PowerBlock Blank|31.25% (Defender)}}
{{PowerBlock Blank|27.5% (Controller, Kheldians, Corruptor, Mastermind)}}
{{PowerBlock Blank|25% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}}
{{PowerBlock Enhancements|ToHit Buff}}
{{PowerBlock Blank|Defense Buff}}
{{PowerBlock Blank|Heal}}
{{PowerBlock Blank|Range}}
{{PowerBlock End}}


==External Links==
==External Links==

Revision as of 15:54, 17 November 2006

Overview

Leadership is a power pool accessible to all archetypes. The leadership powers grants you and the allies around you various bonuses. The bonus depends on your Archetype, and is listed below as a percentage. Leadership bonuses can stack, however some are unenhanceable.
NOTE: Unconfirmed: You must have line of sight (LOS) in order to receive bonus.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Maneuvers 6 Toggle PBAoE Ally +DEF
Assault 6 Toggle PBAoE Ally +DMG +RES(Placate, Taunt)
Tactics 14 Toggle PBAoE Ally +ACC +Perception
Vengeance 20 Click PBAoE Ally +ACC +DEF +DMG +RES(Status Effects)

Powers

Leadership Defense.png Maneuvers

Defense bonus to you and any ally within range.

Minimum Level 6 (All Archetypes)
Recharge Slow
Effects Toggle
Player Based Area of Effect (60 feet)
Ally +Defense (Enhanceable)
3.125% (Defender)
2.75% (Controller, Kheldians, Corruptor, Mastermind)
2.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)
Enhancements Endurance Reduction
Defense Buff
Recharge Reduction

Leadership Assault.png Assault

Bonus to Damage. Resistance to Placate and Taunt

Minimum Level 6 (All Archetypes)
Recharge Slow
Effects Toggle
Player Based Area of Effect (60 feet)
Ally +Damage (Unenhanceable)
18.75% (Defender)
15% (Controller, Kheldians, Corruptor)
12% (Mastermind)
10.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)
Enhancements Endurance Reduction
Recharge Reduction

Leadership Tactics.png Tactics

Bonus to Accuracy. +Perception and Resistance to Fear

Minimum Level 14 (All Archetypes)
Recharge Slow
Effects Toggle
Player Based Area of Effect (60 feet)
Ally +Accuracy (Enhanceable), +Perc
12.5% (Defender)
10% (Controller, Kheldians, Corruptor, Mastermind)
7% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)
Enhancements Endurance Reduction
ToHit Buff
Recharge Reduction

Leadership Vengence.png Vengeance

Vengeance is a click power and can only be used on defeated teammates. When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback)

Minimum Level 20 (All Archetypes)
Recharge Very Slow
Effects Click
Player Based Area of Effect (60 feet)
Ally +Defense, +Accuracy, Heal (Enhanceable), +Damage,
31.25% (Defender)
27.5% (Controller, Kheldians, Corruptor, Mastermind)
25% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)
Enhancements ToHit Buff
Defense Buff
Heal
Range

External Links

Leadership Pool at City of Data v2.0