Legacy Chain: Difference between revisions
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The Legacy Chain works to ensure the mystic arts are only used for good. The Legacy of Flame has learned to harness their magic into fiery blasts. | The Legacy Chain works to ensure the mystic arts are only used for good. The Legacy of Flame has learned to harness their magic into fiery blasts. | ||
''Powers'' | |||
{{Power|[[Image:FireBlast_FireBlast.png|22px]]| Fire Blast| Ranged, Fire, Damage over Time| | |||
You have been set on fire by the Fire Blast. }} | |||
{{Power|[[Image:FireManipulation RingofFire.png|22px]]| Ring of Fire| Foe Immobilize, Damage over Time (Fire)| You have been Immobilized by a Ring of Fire. It is burning you for Minor fire Damage over Time. }} | |||
{{Power|[[Image:FieryFray FireSword.png|22px]]| Fire Sword| Melee, Fire, Damage over Time| The Legacy of Flame can summon a fire sword that sets foes ablaze. Sucessful attacks will also do a slight damage over time. }} | |||
====Lucent of Light==== | ====Lucent of Light==== |
Revision as of 08:03, 17 June 2006
Overview
The Legacy Chain are an enemy group in City of Villains.
Enemy Types
Minions
Pledged of Steel
The Legacy Chain works to ensure the mystic arts are used only for good. At the foundation of the Chain is the Legacy of the Sword. They are the strong arm of the group and protect the mystics of the other Legacies with their lives. They never retreat and willingly give their lives for their sacred cause.
Powers
Throwing Dagger Ranged, Lethal
Throwing knife.
Slash Melee, Lethal
Broadsword slash.
Lambent of Light
The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Light are the order's lowest-ranking sorcerers.
Powers
Light Bolt Ranged, Energy, Foe Knockback
A quick attack that rapidly hurls small bolts of light at foes, sometimes knocking them down. Fast, but little damage.
Fist of Light (Melee) Foe Disorient
A Fist of Light has Disoriented you.
Ember of Flame
The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Flame has learned to harness their magic into fiery blasts.
Powers
Flares (Ranged, Fire) Damage over Time (Fire)
You have been set on fire by the Flares attack.
Scorch Melee, Fire, Damage over Time, Fire
The Legacy of Flame's hands are engulfed in flames, igniting the target.
Fire Smash Melee, Heavy Smash, Fire
Legacy of Flame fire punch attack.
Kaolin of Earth
The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Earth commands the forces of nature.
Powers
Propel Rocks Ranged, Smash
Legacy of Earth can propel rocks at foes!
Stone Fist Melee, Smash, Foe Disorient
The Legacy of Earth punches his foes with mighty Fists of Stone. Stone Fist is a fairly swift attack that may Disorient your opponent.
Lieutenants
Adamant of Steel
The Legacy Chain works to ensure the mystic arts are only used for good. At the foundation of the chain is the Legacy of the Sword. They are the strong arm of the group and protect the mystics of the other Legacies with their lives. They never retreat and willingly give their lives for their sacred cause.
Powers
Throwing Dagger Ranged, Lethal
Throwing knife.
Slash Melee, Lethal
Broadsword slash.
Blaze of Flame
The Legacy Chain works to ensure the mystic arts are only used for good. The Legacy of Flame has learned to harness their magic into fiery blasts.
Powers
Fire Blast Ranged, Fire, Damage over Time
You have been set on fire by the Fire Blast.
Ring of Fire Foe Immobilize, Damage over Time (Fire)
You have been Immobilized by a Ring of Fire. It is burning you for Minor fire Damage over Time.
Fire Sword Melee, Fire, Damage over Time
The Legacy of Flame can summon a fire sword that sets foes ablaze. Sucessful attacks will also do a slight damage over time.
Lucent of Light
The Legacy Chain works to ensure the mystic arts are only used for good. The Legacy of Light are the order's lowest-ranking sorcerers.
Bosses
Radiant of Light
The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Light are the order's lowest-ranking sorcerers.
Powers
Light Blast Ranged, Energy/Smash, Foe Knockback
Light Blast sends a focused beam of light at a foe that can knock him back.
Light Explosion Targeted Area of Effect, Smash/Energy, Foe Knockback
Hurls a blast of charged light that violently explodes on impact, damaging all foes near the target.
Fist of Light (Melee) Foe Disorient
A Fist of Light has Disoriented you.
Siphon Life Foe -Accuracy
Your Accuracy has been reduced by the Siphon Life attack.
Tellus of Earth
The Legacy Chain works to ensure the mystic arts are used only for good. The Legacy of Earth commands the forces of nature.
Powers
Propel Boulder Ranged, Smash, Foe Knockback
The tellus of earth can open up a portal and pull in a heavy objectthat he can then levitate and propel at foes.
Strangler Ranged, Damage over Time, Smash, Foe Hold
Legacy of Earth has Held you in roots.
Roots Moderate Damage over Time, Foe Immobilize, -Defense, -Fly
You have been entangled which is slowly crushing you! Your Defense is reduced, and you cannot move or Fly
Entangle Moderate Damage over Time, Foe Immobilize, -Defense, -Fly
You have been entangled which is slowly crushing you! Your Defense is reduced, and you cannot move or Fly
Heavy Mallet Melee Smash, Superior Damage, Foe Knockdown
A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents. Damage: Superior; Recharge: Slow.
Animate Stone Summon
The Legacy of Earth summons an Animated Stone pet.
Named Bosses
- Arcanist Wistan
- Swordsman Cenbryht