Arbiter Leery: Difference between revisions
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This Longbow base is well hidden from the outside. | This Longbow base is well hidden from the outside. | ||
'''Debriefing''' | |||
Well done, VillainName. I will spread word of [[Indigo|Indigo's]] defeat to [[Black Scorpion]] and [[Captain Mako]]. This should quell their fury, for now at least. But you should know: peace never lasts long within Arachnos. Mako is a vicious killer, and Black Scorpion is a paranoid psychopath. It won't take much to drive them into conflict again. | |||
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'''Briefing''' | |||
'''Mission Objective(s)''' | |||
== External Links == | == External Links == |
Revision as of 16:40, 7 May 2006
Overview
Arbiter Leery is a villain contact in the Primeva neighborhood of Nerva Archipelago Arbiter Leery is a Natural origin contact. His level range is 35-39.
Introductions
Contact Introduced By
- None, Arbiter Leery is an Unlockable Contact. Leery can be unlocked by obtaining the Thorn Thief Badge or Thorn Robber Badge and being between levels 35 and 40.
New Contact(s)
- None
Prior to Unlocking
As an arbiter, I handle the disputes between Arachnos faction leaders. I only work with those individuals who have proven they are the best. You have not done so. Seek out the demons who walk this isle, Sparcetriel and Trepsarciel. They can show you the way to greatness.
Contact Unlocked With
Information
Arachnos Arbiter
In an organization with as many unique individuals as Arachnos, conflicts are bound to arise. Arbiter Leery is one of those people empowered to deal with these conflicts. Leery spends most of his time collecting information about disputes, weighing the evidence, and making decisions about how to resolve them. Once he's made his decision, all Arachnos operatives are duty bound to comply with it. Of course, that doesn't mean they always will.
Initial Contact
I have heard a lot about you. Many of the things you've done have met with disapproval from Lord Recluse himself. Nevertheless, you've shown you're a person with real power. If you obey my directives, it will go a long way toward restoring you to Arachnos' good graces. Does that sound appealing?
Story Arc
Store
Arbiter Leery sells the following items:
- Inspirations
- Level 35 Natural/Technology Dual-Origin Enhancements
- Level 35 Natural Single-Origin Enhancements
- Level 40 Natural Single-Origin Enhancements
Missions
Stop the fighting
Briefing
I've got a tense situation brewing *villain name*. I've just been alerted to a battle going on between Captain Mako's men and those of Black Scorpion. I don't know what they're fighting over, but I know it's going to stop. Now.
Every single operative there had better remember this day, *villain name*. Give them all a lesson.
Mission Objective(s)
- Defeat all operatives on boat
The sounds of battle ring off the rafters.
Clue: Captain Mako's orders
These orders, issued by Captain Mako, read:
'The cowardly Scorpion wants to destroy anyone who matches his own strength. But I won't give him the chance. Take hold of the weapons he planned to use against us. And make sure his men get shredded.'
Clue: Black Scorpion's orders
These orders, issued by Black Scorpion, read:
'As I always feared, the shark has set his sights on me. Do not allow him to get the weapons! I will not be taken down by a half-man such as he!'
Debriefing
So, Black Scorpion and Mako each think the other's out to get them. Hmm. I'm not sure whose hand is behind this, but you're going to find out.
Clue: Crossfire
It began with a battle between Captain Mako and Black Scorpion. Both had sent their men to confiscate a shipment of arms bound for Nerva Archipelago. A polite interrogation of the combatants revealed that each man believed the other planned to use the weapons against him.
Capture the servants of Mako and Black Scorpion
Briefing
Captain Mako and Black Scorpion have been set against one another. I don't know by whom, but I do know we have to stop the fighting. So you're going to capture the servants of both Mako and Black Scorpion. Get them to my bargaining table, and I'll take care of the rest.
Mako has charged his lieutenant, Operative Unger, with carrying out this war against Black Scorpion. You'll find Unger in Sharkhead, most likely.
Mission Objective(s)
- Capture Operative Unger
Having official license to beat down Arachnos higher-ups is so liberating.
- Capture Wren
Wren ought to go down as easily as Operative Unger.
Debriefing
I'll sit down with these two ladies and have a pleasant chat. No doubt I can uncover the reason for their master's strife.
Unmask the deceiver
Briefing
After much lengthy talk, I have managed to get the truth from Wren and Operative Unger. It seems a certain someone contacted both of them, claiming to be a defector from the opposite camp. This person sold Wren on the idea that Mako planned to murder Black Scorpion, and also convinced Unger that Black Scorpion had it in for Captain Mako. If we can unmask this person, we can end this conflict. *Villain name*, I must warn you: all the indications point to this individual being quite formidable. If I were you, I wouldn't go in alone. And on top of that, we'll be on a time table here. You'll only have 75 minutes to complete this task, so I suggest finding allies before you begin the operation.
Based on the information Wren and Unger gave me, I've tracked the individual in question to a cavern network on Primeva. And *Villain Name*, I must stress again: all the indications point to this individual being quite formidable.
Mission Objective(s)
- Capture the deceiver (Indigo)
This Longbow base is well hidden from the outside.
Debriefing
Well done, VillainName. I will spread word of Indigo's defeat to Black Scorpion and Captain Mako. This should quell their fury, for now at least. But you should know: peace never lasts long within Arachnos. Mako is a vicious killer, and Black Scorpion is a paranoid psychopath. It won't take much to drive them into conflict again.
Briefing
Mission Objective(s)