Malaise (Praetorian): Difference between revisions
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{{otheruses4|1=the Praetorian villain Malaise|2=the hero and Vindicator Malaise|3=Malaise}} | {{otheruses4|1=the Praetorian villain Malaise|2=the hero and Vindicator Malaise|3=Malaise}} | ||
== Overview == | == Overview == | ||
'''Malaise''' is a [[Praetorian Earth]] archvillain, the Praetorian counterpart to Primal Earth's [[Malaise]]. | '''Malaise''' is a [[Praetorian Earth]] archvillain, the Praetorian counterpart to Primal Earth's [[Malaise]]. | ||
Revision as of 14:04, 11 November 2006
This article is about the Praetorian villain Malaise. For the hero and Vindicator Malaise, see Malaise.
Overview
Malaise is a Praetorian Earth archvillain, the Praetorian counterpart to Primal Earth's Malaise.
Heroes face him in the following missions:
- Check out the asylum mission from Maria Jenkins. (Levels 45-50)
- Battle Malaise and activate the Key of Anger mission during the Faathim the Kind Task Force. (Levels 45-50)
Description
On Praetorian Earth the villain Malaise was never counseled by Sister Psyche, instead he was one of the 'patients' at one of Mother Mayhem's facilities. With the ability to control his madness and inflict it on others, he quickly rose to a position as her favourite.
See Also
- Malaise's Praetorians profile for a list of his powers