Martial Arts: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Aggelakis
(i21 proliferation: tankers)
imported>Blondeshell
(add Tanker table, update powers)
Line 12: Line 12:
=== Scrapper ===
=== Scrapper ===
The Martial Arts powerset is available as a primary powerset for [[Scrapper]]s.  The following table shows which powers are available and at what level:
The Martial Arts powerset is available as a primary powerset for [[Scrapper]]s.  The following table shows which powers are available and at what level:
{{orange|if tanker powers match the levelup order as scrappers, use {{tl|Powers_SplitLevelHeader}} and {{tl|Powers_SplitLevelRow}}...if not, create a new section for tankers}}
{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate DMG(Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate DMG(Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=2|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=2|Effect=Melee, High DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=6|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=6|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=8|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=8|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_WarriorsChallenge.png|Power=Warrior's Challenge|Level=12|Effect=Ranged, Foe Taunt, -Range|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_WarriorsChallenge.png|Power=Warrior's Challenge|Level=12|Effect=Ranged, Foe Taunt, -Range|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=18|Effect=Melee, Moderate DMG(Smash), Foe Immobilize, -SPD, -Fly|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=18|Effect=Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_MonkeySweep.png|Power=Dragon's Tail|Level=26|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_MonkeySweep.png|Power=Dragon's Tail|Level=26|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}}
{{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}}
Line 32: Line 31:
{{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate DMG(Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate DMG(Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=2|Effect=Melee, Moderate DMG(Smash), Foe Immobilize, -SPD, -Fly|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=2|Effect=Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_AssassinStrike.png|Power=Assassin's Blow|Level=6|Effect=Melee, Special DMG(Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_AssassinStrike.png|Power=Assassin's Blow|Level=6|Effect=Melee, Special DMG(Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=18|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=18|Effect=Melee, High DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=26|Effect=Melee, High DMG(Smash), Knockback|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=26|Effect=Melee, High DMG(Smash), Knockback|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}}
{{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}}
{{Powers_Footer}}
=== Tanker ===
The Martial Arts powerset is available as a secondary powerset for [[Tanker]]s.  The following table shows which powers are available and at what level:
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=MartialArts_ThunderKick.png|Power=Thunder Kick|Level=1|Effect=Melee, Minor DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=2|Effect=Melee, Moderate DMG(Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=4|Effect=Melee, High DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_WarriorsProvocation.png|Power=Warrior's Provocation|Level=10|Effect=Ranged, Foe Taunt, -Range|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=16|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=20|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=28|Effect=Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_MonkeySweep.png|Power=Dragon's Tail|Level=35|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_EaglesClaw.png|Power=Eagle's Claw|Level=38|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 63: Line 76:
=== [[File:MartialArts_CobraStrike.png]] Cobra Strike ===
=== [[File:MartialArts_CobraStrike.png]] Cobra Strike ===


Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target
Using intense martial arts focus, you can perform a Cobra Strike that deals high damage, but has a great chance of disorienting your target.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Smashing)}}
{{PowerBlock_Damage|High (Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Medium}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
Line 89: Line 103:
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
Line 103: Line 118:
=== [[File:MartialArts_CripplingHookKick.png]] Crippling Axe Kick ===
=== [[File:MartialArts_CripplingHookKick.png]] Crippling Axe Kick ===


You can perform a Crippling Axe Kick that deals minor smashing damage, but has a chance to immobilize your target, as well as slowing their run speed.  Crippling Axe Kick may also knock some flying entities out of the sky.
You can perform a Crippling Axe Kick that deals superior smashing damage, reduces the target's defense, may immobilize, and slowing their run speed.  Crippling Axe Kick may also knock some flying entities out of the sky.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Damage|Superior (Smashing)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}
{{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Immobilize, -Speed, -Fly}}
{{PowerBlock_Blank|Foe Immobilize, -Speed, -Fly, -Defense}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}  
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}  
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 125: Line 141:
=== [[File:MartialArts_MonkeySweep.png]] Dragon's Tail ===
=== [[File:MartialArts_MonkeySweep.png]] Dragon's Tail ===


This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range.  Successful hits will trip and knock down your opponents.
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range.  Successful hits may trip and knock down your opponents.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 131: Line 147:
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Knockdown}}
{{PowerBlock_Blank|Foe Knockdown}}
Line 144: Line 161:
=== [[File:MartialArts_EaglesClaw.png]] Eagle's Claw ===
=== [[File:MartialArts_EaglesClaw.png]] Eagle's Claw ===


You can perform a devastating kick that can severaly disorient most opponents.  Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage.
You can perform a devastating kick that can severaly Disorient most opponents.  Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 151: Line 168:
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Foe Disorient}}
Line 171: Line 189:
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}
{{PowerBlock_Effects|Self +Damage, +To-Hit}}
{{PowerBlock_Effects|Self +Damage, +To-Hit}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
Line 195: Line 214:
=== [[File:MartialArts_StormKick.png]] Storm Kick ===
=== [[File:MartialArts_StormKick.png]] Storm Kick ===


You can unleash a roundhouse kick that pummels your foe for moderate damage.
You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater than average chance to score a critical hit.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
Line 202: Line 221:
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
Line 219: Line 239:
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Foe Disorient}}
Line 237: Line 258:
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}}
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Taunt, -Range}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Taunt}}}}
{{PowerBlock_End}}
=== [[File:MartialArts_WarriorsProvocation.png]] Warrior's Provocation ===
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An accuracy check is required to Taunt enemy players, but is not needed against critter targets.
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Taunt, -Range}}
{{PowerBlock_Blank|Foe Taunt, -Range}}

Revision as of 04:38, 4 September 2011

Template:Issue21

Overview

Martial Arts is one of the power sets. It is a primary power set for Scrappers and Stalkers and a secondary power set for Tankers.

A compilation of various fighting techniques from around the world, Martial Arts makes you a master in the art of hand to hand combat. Martial Artists tend to be very accurate with their strikes.

Power Tables

Scrapper

The Martial Arts powerset is available as a primary powerset for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Thunder Kick 1 Melee, Minor DMG(Smash), Foe Disorient
Storm Kick 1 Melee, Moderate DMG(Smash)
Cobra Strike 2 Melee, High DMG(Smash), Foe Disorient
Focus Chi 6 Self +DMG, +To-Hit
Crane Kick 8 Melee, High DMG(Smash), Foe Knockback
File:MartialArts WarriorsChallenge.pngWarrior's Challenge 12 Ranged, Foe Taunt, -Range
Crippling Axe Kick 18 Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF
Dragon's Tail 26 PBAoE, Moderate DMG(Smash), Foe Knockdown
Eagle's Claw 32 Melee, Superior DMG(Smash), Foe Disorient, +Special

Stalker

The Martial Arts powerset is available as a primary powerset for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Thunder Kick 1 Melee, Minor DMG(Smash), Foe Disorient
Storm Kick 1 Melee, Moderate DMG(Smash)
Crippling Axe Kick 2 Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF
Assassin's Blow 6 Melee, Special DMG(Smash)
Focus Chi 8 Self +DMG, +To-Hit
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Cobra Strike 18 Melee, High DMG(Smash), Foe Disorient
Crane Kick 26 Melee, High DMG(Smash), Knockback
Eagle's Claw 32 Melee, Superior DMG(Smash), Foe Disorient, +Special

Tanker

The Martial Arts powerset is available as a secondary powerset for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
Thunder Kick 1 Melee, Minor DMG(Smash), Foe Disorient
Storm Kick 2 Melee, Moderate DMG(Smash)
Cobra Strike 4 Melee, High DMG(Smash), Foe Disorient
Warrior's Provocation 10 Ranged, Foe Taunt, -Range
Crane Kick 16 Melee, High DMG(Smash), Foe Knockback
Focus Chi 20 Self +DMG, +To-Hit
Crippling Axe Kick 28 Melee, Superior DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF
Dragon's Tail 35 PBAoE, Moderate DMG(Smash), Foe Knockdown
Eagle's Claw 38 Melee, Superior DMG(Smash), Foe Disorient, +Special

Powers

The following are powers in the Martial Arts powerset.

MartialArts AssassinStrike.png Assassin's Blow

A signature Stalker attack. This attack does moderate smashing damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.

Damage Special (Smashing)
Recharge Slow
Minimum Level V archetypeicon stalker.png 6 (Stalker)
Effects Melee
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage

MartialArts CobraStrike.png Cobra Strike

Using intense martial arts focus, you can perform a Cobra Strike that deals high damage, but has a great chance of disorienting your target.

Damage High (Smashing)
Recharge Medium
Minimum Level Archetypeicon scrapper.png 2 (Scrapper)
Archetypeicon tanker.png 4 (Tanker)
V archetypeicon stalker.png 18 (Stalker)
Effects Melee
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

MartialArts CraneKick.png Crane Kick

You can perform a slow, high damage kick that will likely knock your target back.

Damage High (Smashing)
Recharge Moderate
Minimum Level Archetypeicon scrapper.png 8 (Scrapper)
Archetypeicon tanker.png 16 (Tanker)
V archetypeicon stalker.png 26 (Stalker)
Effects Melee
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee Damage
Knockback

MartialArts CripplingHookKick.png Crippling Axe Kick

You can perform a Crippling Axe Kick that deals superior smashing damage, reduces the target's defense, may immobilize, and slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.

Damage Superior (Smashing)
Recharge Moderate
Minimum Level V archetypeicon stalker.png 2 (Stalker)
Archetypeicon scrapper.png 18 (Scrapper)
Archetypeicon tanker.png 28 (Tanker)
Effects Melee
Foe Immobilize, -Speed, -Fly, -Defense
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Immobilize
Slow Movement

MartialArts MonkeySweep.png Dragon's Tail

This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.

Damage Moderate (Smashing)
Recharge Slow
Minimum Level Archetypeicon scrapper.png 26 (Scrapper)
Archetypeicon tanker.png 35 (Tanker)
Effects Point Blank Area of Effect
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback

MartialArts EaglesClaw.png Eagle's Claw

You can perform a devastating kick that can severaly Disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage.

Damage Superior (Smashing)
Recharge Slow
Minimum Level Archetypeicon scrapper.png 32 (Scrapper)
V archetypeicon stalker.png 32 (Stalker)
Archetypeicon tanker.png 38 (Tanker)
Effects Melee
Foe Disorient
+Special
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

MartialArts FocusChi.png Focus Chi

Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit.

Recharge Long
Minimum Level Archetypeicon scrapper.png 6 (Scrapper)
V archetypeicon stalker.png 8 (Stalker)
Archetypeicon tanker.png 20 (Tanker)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

MartialArts Placate.png Placate

Allow you to trick a foe to no longer attack you. A successful Placate will also Hide you. This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Blow. However, if you attack a Placated foe, he will be able to attack you back.

Recharge Long
Minimum Level V archetypeicon stalker.png 12 (Stalker)
Effects Ranged
Foe Placate
Self Stealth/Hide
Enhancements Enhance Range
Increase Attack Rate
Set Categories None

MartialArts StormKick.png Storm Kick

You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater than average chance to score a critical hit.

Damage Moderate (Smashing)
Recharge Medium
Minimum Level Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 2 (Tanker)
Effects Melee
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage

MartialArts ThunderKick.png Thunder Kick

You can perform a strong Thunder Kick that hits so hard it can disorient your target.

Damage Minor (Smashing)
Recharge Fast
Minimum Level Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

File:MartialArts WarriorsChallenge.png Warrior's Challenge

Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 12 (Scrapper)
Effects Ranged
Foe Taunt, -Range
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

MartialArts WarriorsProvocation.png Warrior's Provocation

Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An accuracy check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Slow
Minimum Level Archetypeicon tanker.png 10 (Tanker)
Effects Ranged
Foe Taunt, -Range
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links