Arsenal Mastery: Difference between revisions

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== Historical ==
{{Historical|type=section|reason=change}}
* This set was added to the game in [[Issue 3]].


== External Links ==
== External Links ==

Revision as of 23:20, 24 June 2010

Overview

You have mastery of weapons and Munitions gives you access to uncommon munitions and equipment. Munitions Mastery is one of the Ancillary Power Pools available to Blasters.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Body Armor 41 Auto: Self +Res(Smash, Lethal)
Cryo Freeze Ray 41 Ranged, Minor DMG(Cold), Foe Hold
Sleep Grenade 44 Ranged (Targeted AoE), Minor DMG(Smash), Foe Sleep
Surveillance 44 Ranged, Foe -Res(All), -DEF(All)
LRM Rocket 47 Sniper (Targeted AoE), Superior DMG(Smash, Lethal), Foe Knockback

Powers

The following are powers in the Munitions Mastery powerset.

MunitionsMastery BodyArmor.png Body Armor

You have Body Armor that will reduce all smashing and lethal damage. This power is always on, and costs no endurance.

Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Auto: Self +Resistance(Smashing, Lethal)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

MunitionsMastery CryoFreezeRay.png Cryo Freeze Ray

Although this weapon deals very little damage, the Cryo Freeze Ray encases your foe in a block of ice, holding him helpless in place for a while.

Damage Minor (Cold)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds

MunitionsMastery SleepGrenade.png Sleep Grenade

Launches a Sleep Grenade at long range from beneath the barrel of your Assault Rifle. This small blast does minor smashing damage but affects all foes within the blast radius, and can knock them back. You must be level 44 and have Body Armor or Cryo Freeze Ray before selecting this power.

Damage Minor (Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Ranged (Targeted Aarea of Effect)
Foe Sleep
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Sleep Duration
Set Categories Ranged AoE Damage
Sleep

MunitionsMastery Surveillance.png Surveillance

When this power is activated, you focus your senses to analyze your target's defensive capabilities and discover their weaknesses. By sharing your knowledge of the target's weaknesses with your teammates, you effectively reduce their defense and resistance to damage.

Recharge Slow
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Ranged
Foe -Resistance(All), -Defense(All)
Enhancements Enhance Accuracy
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense Debuff
Accurate Defense Debuff

MunitionsMastery LRMRocket.png LRM Rocket

The LRM Rocket is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, so this attack can be interrupted. You must be level 47 and have two other Munitions Mastery Powers before selecting this power.

Damage Superior (Smashing/Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 47 (Blaster)
Effects Sniper (Targeted Area of Effect)
Foe Knockback
Enhancements Enhance Accuracy
Reduce Interrupt Time
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 3.

External Links