Outcasts: Difference between revisions
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{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Baseball Bat| Melee Smash, Moderate Damage| There is nothing like slugging someone in the head with this baseball bat. }} | {{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Baseball Bat| Melee Smash, Moderate Damage| There is nothing like slugging someone in the head with this baseball bat. }} | ||
====Outcast Charger==== | |||
Unlike the higher ranked members of the Outcasts, these thugs´elemental powers are only beginning to manifest. Nevertheless, they are much more powerful than your typical thug. | |||
''Powers'' | |||
{{Power|[[Image:ElectricalBolt_ChargedBolts.png|22px]]| Charged Bolts| Ranged Energy, Foe -Endurance| The Outcast can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance. }} | |||
{{Power|[[Image:ElectricityManipulation ChargedBrawl.png|22px]]| Charged Brawl|(Melee, Smash/Energy) Foe -Recovery| The Outcast has electrocuted you and temporarily halted your Endurance Recovery with Charged Brawl. }} | |||
Revision as of 14:45, 9 February 2006
Overview
Villain types
Minions
Outcast Initiate Chopper
Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster.
Powers
Revolver Ranged Lethal, Med Damage
Small caliber side arm. Not very accurate.
Fireman Axe Melee, Lethal, Moderate Damage, Foe -Defense
The Fireman Axe deals moderate damage and can decrease a target's defense when it hits.
Outcast Initiate Slammer
Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster.
Powers
Revolver Ranged Lethal, Med Damage
Small caliber side arm. Not very accurate.
Sledgehammer Melee Smash, High Damage, Knockback
This heavy, but unwieldy and slow Sledgehammer can knock down foes.
Outcast Initiate Slicer
Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster.
Powers
Revolver Ranged Lethal, Med Damage
Small caliber side arm. Not very accurate.
Knife Melee Lethal, Low Damage
Basic stabbing and cutting blade.
Outcast Initiate Slugger
Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster.
Powers
Revolver Ranged Lethal, Med Damage
Small caliber side arm. Not very accurate.
Baseball Bat Melee Smash, Moderate Damage
There is nothing like slugging someone in the head with this baseball bat.
Outcast Charger
Unlike the higher ranked members of the Outcasts, these thugs´elemental powers are only beginning to manifest. Nevertheless, they are much more powerful than your typical thug.
Powers
Charged Bolts Ranged Energy, Foe -Endurance
The Outcast can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance.
Charged Brawl (Melee, Smash/Energy) Foe -Recovery
The Outcast has electrocuted you and temporarily halted your Endurance Recovery with Charged Brawl.