Auras: Difference between revisions
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==Overview== | == Overview == | ||
'''Auras''' are a [[costumes|costume]] option that can be unlocked at level 30. Heroes can unlock them through a mission given by the [[City Representative]]. Villains can unlock them through a mission given by [[Kalinda]] or [[Matthew Burke]]. Completing this mission unlocks Auras for the single character owning the mission. Once unlocked, the character must visit a [[Tailor]] to add, change, or remove an Aura from his or her costume slots. This costs [[influence]]/[[infamy]]. | '''Auras''' are a [[costumes|costume]] option that can be unlocked at level 30. Heroes can unlock them through a mission given by the [[City Representative]]. Villains can unlock them through a mission given by [[Kalinda]] or [[Matthew Burke]]. Completing this mission unlocks Auras for the single character owning the mission. Once unlocked, the character must visit a [[Tailor]] to add, change, or remove an Aura from his or her costume slots. This costs [[influence]]/[[infamy]]. | ||
==Available Auras and Body Locations== | == Available Auras and Body Locations == | ||
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<sup>3</sup> ''This Aura is only available in one version, called "Flies", that's heaviest around the torso.'' | <sup>3</sup> ''This Aura is only available in one version, called "Flies", that's heaviest around the torso.'' | ||
==Combat Auras== | == Combat Auras == | ||
Combat Auras were first introduced with [[Super Booster I: Cyborg]]. | Combat Auras were first introduced with [[Super Booster I: Cyborg]]. These auras only appear when a character enters a combat stance, such as when drawing a weapon or launching an attack. | ||
Combat Auras and standards Auras cannot be used in combination. | Combat Auras and standards Auras cannot be used in combination. |
Revision as of 01:21, 10 June 2009
Overview
Auras are a costume option that can be unlocked at level 30. Heroes can unlock them through a mission given by the City Representative. Villains can unlock them through a mission given by Kalinda or Matthew Burke. Completing this mission unlocks Auras for the single character owning the mission. Once unlocked, the character must visit a Tailor to add, change, or remove an Aura from his or her costume slots. This costs influence/infamy.
Available Auras and Body Locations
Aura | Hair | Eyes | Head | Torso | Fists | Feet | Body | Fists<br\>& Hair | Fists<br\>& Eyes | Fists<br\>& Head | Fists<br\>& Feet | Eyes<br\>& Body |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Electricity | X | X | X | X | X | |||||||
Fiery | X | X | X | X | X | X | X | X | ||||
Flies3 | X | |||||||||||
Gaseous2 | X | X | X | X | X | X | X | X | ||||
Glow | X | X | X | X | X | X | ||||||
Glowing Aura | X | X | X | X | ||||||||
Rocky Crumble1 | X | X | X | X | ||||||||
Sparkles1 | X | X | X | X | X | X | X | |||||
Smoky2 | X | X | X | X | ||||||||
Smoldering2 | X | X | X | X | X | X | X | X | ||||
Starburst Glow | X | X | X | X | X | X | X | |||||
Tendrils | X | X | X | X | X | X | X | X | X | X | X | |
Vaporous2 | X | X | X | X | X |
1 This Aura is available in both a light and a heavy version.
2 This Aura's effects drift behind the character when he or she moves.
3 This Aura is only available in one version, called "Flies", that's heaviest around the torso.
Combat Auras
Combat Auras were first introduced with Super Booster I: Cyborg. These auras only appear when a character enters a combat stance, such as when drawing a weapon or launching an attack.
Combat Auras and standards Auras cannot be used in combination.
Aura | Hair | Eyes | Head | Torso | Fists | Feet | Body |
---|---|---|---|---|---|---|---|
Targeting Optics1 | X | ||||||
Targeting Optics: Left1 | X | ||||||
Targeting Optics: Right1 | X | ||||||
A.C.C.A.H.U.D.1 | X |
1 This Aura is unlocked through Super Booster I: Cyborg