Council/Penumbra Outer Band

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Revision as of 10:36, 27 February 2008 by imported>Yakovlev (→‎Minions)
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Overview

The Penumbra is the Council's special operations division, tasked with covert ops, assassinations, and espionage. By the time they reach the rank of Elite, they are world-class special forces operatives, as well trained as any Navy SEAL. A single Penumbra Cor Leonis soldier is capable of taking on operations that would normally require an entire team of commandos.

Enemy Types

Minions

Penumbra Assult

The Penumbra is the Council's special operations division, tasked with covert ops, assassinations, and espionage. Even the lowest level recruits receive some special training, particularly in stealth and evasion techniques. New recruits must have some military or law enforcement experience before being accepted into the Penumbra.

Penumbra Buckshot

The Penumbra is the Council's special operations division, tasked with covert ops, assassinations, and espionage. Even the lowest level recruits receive some special training, particularly in stealth and evasion techniques. New recruits must have some military or law enforcement experience before being accepted into the Penumbra.

Penumbra Gunner
File:Penumbra1.jpg
Penumbra Outer Band soldier

The Penumbra is the Council's special operations division, tasked with covert ops, assassinations, and espionage. Even the lowest level recruits receive some special training, particularly in stealth and evasion techniques. New recruits must have some military or law enforcement experience before being accepted into the Penumbra.

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

Inherent Brawl.png Brawl Melee, Smash
Council brawling attacks.

Penumbra Marksman

The Penumbra is the Council's special operations division, tasked with covert ops, assassinations, and espionage. Even the lowest level recruits receive some special training, particularly in stealth and evasion techniques. New recruits must have some military or law enforcement experience before being accepted into the Penumbra.

Penumbra Rifle

The Penumbra is the Council's special operations division, tasked with covert ops, assassinations, and espionage. Even the lowest level recruits receive some special training, particularly in stealth and evasion techniques. New recruits must have some military or law enforcement experience before being accepted into the Penumbra.

Powers

AssaultWeapons ARBurst.png Adv Submachine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Slightly more accurate than a standard submachinegun. Can reduce a target's defense.

Inherent Brawl.png Brawl Melee, Smash
Council brawling attacks.

Penumbra Elite Assult

The Penumbra Elites are world-class special forces operatives, as well trained as any Navy SEAL. They're expert insurgents, capable of infiltrating a target swiftly and silently, then taking it down. Elites undergo a basic super soldier regimen designed to heighten their stealth, accuracy, and concentration. These enhancements make them incredibly dangerous, especially when encountered in force.

Powers

AssaultWeapons ARBurst.png Assault Rifle Ranged, Lethal, Foe -Defense
Quickly fires a burst of rounds at a single target at very long distance. Damage is moderate, but the fire rate is fast. Can also reduce target's defense.

Inherent Brawl.png Brawl Melee, Smash
Council brawling attacks.

Penumbra Elite Fire

The Penumbra Elites are world-class special forces operatives, as well trained as any Navy SEAL. They're expert insurgents, capable of infiltrating a target swiftly and silently, then taking it down. Elites undergo a basic super soldier regimen designed to heighten their stealth, accuracy, and concentration. These enhancements make them incredibly dangerous, especially when encountered in force.

Powers

AssaultWeapons ARFlamethrower.png Flamethrower Ranged, Cone, Damage over Time, Fire
Spews forth a cone of flames and sets a foe on fire. Very accurate and very deadly at medium range.

Inherent Brawl.png Brawl Melee, Smash
Council brawling attacks.

Penumbra Elite Marksman

The Penumbra Elites are world-class special forces operatives, as well trained as any Navy SEAL. They're expert insurgents, capable of infiltrating a target swiftly and silently, then taking it down. Elites undergo a basic super soldier regimen designed to heighten their stealth, accuracy, and concentration. These enhancements make them incredibly dangerous, especially when encountered in force.

Powers

Villain 5thcoldgun.png Cryonic Rounds (Ranged, Lethal/Cold) Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds.

AssaultWeapons ARBurst.png Incendiary Rounds (Ranged, Lethal) Minor Damage over Time, Fire
You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds.

Inherent Brawl.png Brawl Melee, Smash
Council brawling attacks.

Penumbra Cor Leonis Fire

The Cor Leonis of the Penumbra have transcended mere special ops stats. They are each unto themselves a powerful covert force, capable of taking on operations that would normally require an entire team of commandos. In addition to their enhanced physical and mental attributes, they receive training in security systems, computer infiltration, and surveillance equipment. In many ways, they are the perfect spies.

Powers

AssaultWeapons ARFlamethrower.png Flamethrower Ranged, Cone, Damage over Time, Fire
Spews forth a cone of flames and sets a foe on fire. Very accurate and very deadly at medium range.

Inherent Brawl.png Brawl Melee, Smash
Council brawling attacks.


Penumbra Cor Leonis Force
File:Council Penumbra Cor Leonis 01.jpg
Penumbra Cor Leonis Force

The Cor Leonis of the Penumbra have transcended mere special ops stats. They are each unto themselves a powerful covert force, capable of taking on operations that would normally require an entire team of commandos. In addition to their enhanced physical and mental attributes, they receive training in security systems, computer infiltration, and surveillance equipment. In many ways, they are the perfect spies.

Powers

AssaultWeapons ARFullAuto.png Chain Gun Ranged Lethal, High Damage over Time, +Accuracy (Self)
Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload.

Inherent Brawl.png Brawl Melee, Smash
Council brawling attacks.

Penumbra Cor Leonis Marksman

The Cor Leonis of the Penumbra have transcended mere special ops stats. They are each unto themselves a powerful covert force, capable of taking on operations that would normally require an entire team of commandos. In addition to their enhanced physical and mental attributes, they receive training in security systems, computer infiltration, and surveillance equipment. In many ways, they are the perfect spies.

Powers

Villain 5thcoldgun.png Cryonic Rounds (Ranged, Lethal/Cold) Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds.

AssaultWeapons ARBurst.png Incendiary Rounds (Ranged, Lethal) Minor Damage over Time (Fire)
You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds.

Inherent Brawl.png Brawl Melee, Smash
Council brawling attacks

Lieutenants

Penumbra Adjutant
File:PenumbraAdjutant1.jpg
Penumbra Adjutant

The Penumbra Adjutants have completed their covert ops training and are on the verge of being promoted to Elite status. They have yet to benefit from a course of super soldier serum, but they have honed their stealth and physique to a near perfect level. Adjutants are often tasked with leading squads of Penumbra soldiers on raids to raise funds for the Council.

Powers

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback
The explosion of this grenade affects all within the blast and can knock them back.

Villain 5thcoldgun.png Cryonic Rounds (Ranged, Lethal/Cold) Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Advanced Rifle Cryonic rounds.

AssaultWeapons ARBurst.png Incendiary Rounds (Ranged, Lethal) Minor Damage over Time, Fire
You are taking Fire Damage over Time from the Advanced Rifle Incendiary rounds.

Inherent Brawl.png Brawl Melee, Smash
Council brawling attacks.

Penumbra Elite Adjutant

Penumbra Elite at the peak of his game may earn the rank of Adjutant, and with it a large upgrade in super soldier serum. He is on the verge of Cor Leonis status, and his mind has become focused with laser-like intensity. High ranking Elites are some of the best shots and most dedicated insurgents in the world. They can, and have, assassinated heads of state as well as world famous heroes.

Powers

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback
The explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFullAuto.png Chain Gun Ranged Lethal, High Damage over Time, +Accuracy (Self)
Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload.

MartialArts StormKick.png Storm Kick Melee, Moderate Smash Damage
You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast

MartialArts ThunderKick.png Thunder Kick Melee, Smash, Foe Disorient
You have been Disoriented by a Thunder Kick.

Penumbra Cor Leonis Adjutant
Penumbra Cor Leonis Adjutant.jpg

Unlike their counterparts in the other branches of the Council's hierarchy, the Penumbra Cor Leonis Adjutants have considerable autonomy. The Council feels that the subversive activities that fall within the Penumbra's purview require a certain amount of independence. This makes the Penumbra Cor Leonis quite unpredictable at times - and thus, quite deadly.

Powers

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback
The explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFullAuto.png Chain Gun Ranged Lethal, High Damage over Time, +Accuracy (Self)
Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload.

MartialArts StormKick.png Storm Kick Melee, Moderate Smash Damage
You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast

MartialArts ThunderKick.png Thunder Kick Melee, Smash, Foe Disorient
You have been Disoriented by a Thunder Kick.

File:PenumbraEliteSharpshooter1.jpg
Penumbra Elite Sharpshooter

Snipers

Penumbra Elite Sharpshooter

Those gifted with incredible accuracy are quickly transferred into the Penumbra division, where they undergo lenghty treatments to refine their abilities. The Sharpshooters are natural loners and disdain associating with the rank and file. The only praise they seek is the satisfaction of a silent kill.

Powers

AssaultWeapons SniperRifle.png Sniper Rifle Ranged, Sniper, Lethal, Foe Knockdown
Sniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target.

Inherent Brawl.png Brawl Melee Smash
Council brawling attacks.

Bosses

Penumbra Archon
File:PenumbraArchon1.jpg
Penumbra Archon

A Penumbra Archon is responsible for overseeing squads of covert operatives. Since coverts ops need to be precise and perfectly executed, a Penumbra Archon is valued chiefly for his ability to follow orders precisely and make sure his troops do the same. In return for loyalty and good service, Archons receive their first taste of super soldier serum, making them stronger and quicker than any normal human could be.

Powers

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback
The explosion of this grenade affects all within the blast and can knock them back.

AssaultWeapons ShotgunBuckShot.png 12 Gauge (Ranged) Cone, Lethal, Foe Knockback
Good at medium range. Longer range and more deadly than most shotguns. The 12 Gauge Shotgun fires a cone of buckshot pellets and can knock some foes down.

MartialArts StormKick.png Storm Kick Melee, Moderate Smash Damage
You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast

MartialArts ThunderKick.png Thunder Kick Melee, Smash, Foe Disorient
You have been Disoriented by a Thunder Kick.

Penumbra Elite Archon
File:PenumbraEliteArchon1.jpg
Penumbra Elite Archon

While most Elites concentrate on learning the basic skills required for special ops, the Archons receive additional training in tactics. They're also trained in technological skills, such as wire tapping and circumventing security systems. Combined with their prodigious super soldier enhancements, these skills make Elite Archons well-prepared to plan and carry out small covert ops.

Powers

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback
The explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFlamethrower.png Flamethrower Ranged, Cone, Damage over Time, Fire
Spews forth a cone of flames and sets a foe on fire. Very accurate and very deadly at medium range.

MartialArts StormKick.png Storm Kick Melee, Moderate Smash Damage
You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast

MartialArts ThunderKick.png Thunder Kick Melee, Smash, Foe Disorient
You have been Disoriented by a Thunder Kick.

MartialArts MonkeySweep.png Dragon's Tail Melee, Point Blank Area of Effect, Moderate Damage, Smash, Foe Knockdown
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. Damage: Moderate; Recharge: Slow.

Penumbra Cor Leonis Archon

The Penumbra Cor Leonis Archons author their own plans to sow terror and fear across Paragon City. Many are in command of small military cells, completely cut off from their compatriots - both for the sake of security, and to encourage independent thinking.

Powers

AssaultWeapons ARM30grenade.png Grenade Launcher (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback
The explosion of this grenade affects all within the blast and can knock them back.

MartialArts StormKick.png Storm Kick Melee, Moderate Smashing Damage
You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast

MartialArts CraneKick.png Crane Kick Melee, Smash, High Damage, Foe Knockback
A slow, high damage kick that can send your target flying!

MartialArts CripplingHookKick.png Crippling Axe Kick Melee, Minor Damage, Smash, Foe Immobilize, -Speed
You can perform a Crippling Axe Kick that deals minor damage but slows the target run speed and has a chance to Immobilize your target.

MartialArts MonkeySweep.png Dragon's Tail Melee, Point Blank Area of Effect, Moderate Damage, Smash, Foe Knockdown
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. Damage: Moderate; Recharge: Slow.