Vampire
This article is about the Halloween enemy faction. For the Council subgroup, see Vampyri.
Overview
Vampire is an enemy group that has appeared during Halloween Events since. They appear when players click on doors and get a "Trick".
Background
There is no official background about this group at this time.
Enemy types
Lieutenants
Vampire
Impervious to pain and to most forms of death, vampires know only one discomfort: thirst. It gnaws at them from the moment human blood first touches their lips. Although they spend their immortal lives trying to slake this thirst, it is only in rare moments that any vampire feels truly sated.
Powers
Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced for a short time by the Vampire's Shadow Punch.
Smite Melee, Heavy DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced for a short time by the Vampire's Smite.
Siphon Life Melee, Moderate DMG(Negative), Foe -ToHit, Self Heal
The Vampire has drained your life to heal itself. Your Accuracy is reduced.
Gloom Ranged, High DoT(Negative), Foe -ToHit
The Vampire is slowly draining your life and reducing your Accuracy with his Gloom attack.
Life Drain Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal
The Vampire has drained your life to heal itself. Your Accuracy is reduced.
Fast Healing Auto: Self +Regeneration
The Vampire naturally heals at a faster than a normal rate. This power is always on and does not need to activated.
Bosses
Vampire Lord
By nature vampires resent authority, but they do recognize the need for a little organization. Vampire Lords have distinguished themselves by their daring, their bloodlust, and their imaginative ways of killing. But they must always keep a sharp eye on their followers, for loyalty is a concept alien to the vampire mind.
Powers
Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced for a short time by the Vampire's Shadow Punch.
Smite Melee, Heavy DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced for a short time by the Vampire's Smite.
Siphon Life Melee, Moderate DMG(Negative), Foe -ToHit, Self Heal
The Vampire has drained your life to heal itself. Your Accuracy is reduced.
Gloom Ranged, High DoT(Negative), Foe -ToHit
The Vampire is slowly draining your life and reducing your Accuracy with his Gloom attack.
Life Drain Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal
The Vampire has drained your life to heal itself. Your Accuracy is reduced.
Mesmerize Ranged, Light DMG(Psionic), Foe Sleep
The Vampire has Hypnotized you. You are asleep.
Dominate Ranged, Foe Hold
The Vampire has Dominated you. You are Held.
Reconstruction Self Heal, +Res(Toxic)
The Vampire can concentrate for a few moments to heal himself.
Fast Healing Auto: Self +Regeneration
The Vampire naturally heals at a faster than a normal rate. This power is always on and does not need to activated.
Elite Bosses
Ancient Vampire
It is an unfortunate fate to encounter one of the ancient vampires who are the progenitors of the vampiric curse. These beings have lived for thousands of years, feeding on humanity's blood from the darkness. They are more capable of destroying any vampire hunters foolish enough to think they can match the elder ancestors on equal footing. Commanding the very shadows themselves, these beings are the definitive masters of the night, and they are always thirsty.
Powers
Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced for a short time by the Vampire's Shadow Punch.
Smite Melee, Heavy DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced for a short time by the Vampire's Smite.
Siphon Life Melee, Moderate DMG(Negative), Foe -ToHit, Self Heal
The Vampire has drained your life to heal itself. Your Accuracy is reduced.
Gloom Ranged, High DoT(Negative), Foe -ToHit
The Vampire is slowly draining your life and reducing your Accuracy with his Gloom attack.
Life Drain Ranged, Moderate DMG(Negative), Foe -ToHit, Self Heal
The Vampire has drained your life to heal itself. Your Accuracy is reduced.
Mesmerize Ranged, Light DMG(Psionic), Foe Sleep
The Vampire has Hypnotized you. You are asleep.
Dominate Ranged, Foe Hold
The Vampire has Dominated you. You are Held.
Dark Servant Summon Dark Servant: Ranged Debuff Special
Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.
Chill of the Night Toggle: PBAoE, Minor DoT(Negative), Foe -ToHit
The Chill of the Night is doing Negative Damage Over Time to you and reducing your Accuracy.
Reconstruction Self Heal, +Res(Toxic)
The Vampire can concentrate for a few moments to heal himself.
Dull Pain Self Heal, +MaxHP
Nosferatu can activate this power to increase his maximum Hit Points for a short time.
Fast Healing Auto: Self +Regeneration
The Vampire naturally heals at a faster than a normal rate. This power is always on and does not need to activated.
Vampyri Running Auto: Self +SPD, +Jump, +Prot( Im 3.0 )
Vampyri can inherently jump real high and travel very fast.
Hollow Aspect Auto: Self +Res( All10 ), Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 Co 4.0 Fr 4.0 ), +MaxHP
Hollow Aspects are the greatest of the creatures of the night that invade the world of the living during the approach of Halloween.
Badge
- Defeating 20 Vampires will award the Hunter Badge
You have defeated 20 of the nefarious Vampires who rose from their graves on Halloween.
- Defeating 5 Ancient Vampires will award the Vampiric Heritage Badge
You have defeated 5 ancient vampires, the eldest of the vampires in the ancestral lineage of those who thirst for blood in the darkness.