Energy Assault
Overview
Energy Assault is a standard power set that is a secondary set for Dominators.
"Focus pure energy into deadly melee attacks and powerful projectiles. The impact of the melee powers can often Disorient opponents, while the velocity of the ranged projectiles can send your enemies flying."
Power Table
The Energy Assault power set is available as a secondary set for Dominators. The following table shows which powers are available and at what level:
Power | Level | Effect |
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1 | Ranged, Moderate DMG(Energy/Smash), Foe Knockback |
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2 | Melee, High DMG(Energy/Smash), Foe Disorient |
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4 | Ranged, High DMG(Energy/Smash), Foe High Knockback |
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10 | Ranged, High DMG(Energy/Smash), Foe Knockback |
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16 | Self +Special |
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20 | PBAoE, Moderate DMG(Energy/Smash), Foe Disorient |
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28 | Melee, Extreme DMG(Energy/Smash), Foe Disorient |
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35 | Sniper, Extreme DMG(Energy/Smash), Foe Knockback |
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38 | Close, Superior DMG(Energy/Smash), Foe Knockback |
Powers
Bone Smasher
This melee attack can be slow, but it compensates by dealing a good amount of damage and having a good chance to Disorient the target.
Damage | High (Energy/Smashing) |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Melee |
Foe Disorient | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Power Blast
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock them back.
Damage | High (Energy/Smashing) |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Ranged |
Foe Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Power Bolt
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down.
Damage | Moderate (Energy/Smashing) |
Recharge | Fast |
Minimum Level | ![]() |
Effects | Ranged |
Foe Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Power Boost
Greatly boosts the secondary effects of your powers. Your powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes, Knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted.
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This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.
Recharge | Long |
Minimum Level | ![]() |
Effects | Self +Special |
Enhancements | ![]() |
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Set Categories | None |
Power Burst
A short range, but devastating attack that can knock your target off their feet.
Damage | Superior (Energy/Smashing) |
Recharge | Slow |
Minimum Level | ![]() |
Effects | Close |
Foe Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Power Push
Power Push deals a high amount of Energy and Smashing damage and sends the target flying for a great distance.
Damage | High (Energy/Smashing) |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Ranged |
Foe High Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Sniper Blast
A focused blast that can travel great distances with high Accuracy. This is a sniper attack, and is best fired from a distance, as it can be interrupted.
Damage | Extreme (Energy/Smashing) |
Recharge | Slow |
Minimum Level | ![]() |
Effects | Sniper |
Foe Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Total Focus
Total Focus is complete mastery over Energy Melee. This melee attack is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long.
Damage | Extreme (Energy/Smashing) |
Recharge | Long |
Minimum Level | ![]() |
Effects | Melee |
Foe Disorient | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Whirling Hands
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be Disoriented as well.
Damage | Moderate (Energy/Smashing) |
Recharge | Slow |
Minimum Level | ![]() |
Effects | Point Blank Area of Effect |
Foe Disorient | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set was added to the game with the original release of Dominators in Issue 6.