Fire Mastery (Mastermind)

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Revision as of 18:51, 28 August 2010 by imported>SekoiaBot (Bot: Removing {{Issue18}}, issue is live; cosmetic changes)
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Overview

You have Mastery over Fire and Flame to control your foes and to add some much needed armor and defense.

Heat Mastery is one of the Ancillary Power Pools available to Masterminds.


Power Table

The following table shows which powers are available and at what level:

Power Level Effect
Bonfire 41 Ranged (Location AoE), Minor DMG(Fire), Foe Knockback
Fire Blast 41 Ranged, Moderate DMG(Fire)
Fire Ball 44 Ranged (Targeted AoE), Moderate DMG(Fire/Smash)
Char 44 Ranged, Minor DoT(Fire), Foe Hold
Rise of the Phoenix 47 PBAoE, Extreme DoT(Fire), Foe Disorient, Knockback, Self Rez


Powers

The following powers are in the Heat Mastery powerset:

FlameMastery Bonfire.png Bonfire

You can create a bonfire that knocks back and burns any foes who try to pass through it.

Damage Minor (Fire)
Recharge Long
Minimum Level V archetypeicon mastermind.png 41 (Mastermind)
Effects Ranged (Location Area of Effect)
Foe Knockback
Enhancements Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback


PyreMastery Soot.png Char

Incapacitates a distant foe by Charring him with smoldering soot and cinders. The target is left helpless, choking on the soot. The target will take some fire damage from char, but the damage is very trivial. You must be level 44 and have Bonfire or Fire Blast before selecting this power.

Damage Minor Damage over Time(Fire)
Recharge Moderate
Minimum Level V archetypeicon mastermind.png 44 (Mastermind)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds


FireBlast FireBall.png Fire Ball

Hurls an exploding Fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze. You must be level 44 and have Bonfire or Fire Blast before selecting this power.

Damage Moderate (Fire/Smashing)
Recharge Slow
Minimum Level V archetypeicon mastermind.png 44 (Mastermind)
Effects Ranged (Targeted Area of Effect)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage


FireBlast FireBlast.png Fire Blast

Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage.

Damage Moderate (Fire)
Recharge Fast
Minimum Level V archetypeicon mastermind.png 41 (Mastermind)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage


FlamingShield RiseOfThePhoenix.png Rise of the Phoenix

If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down. You will revive with about half of your Hit Points and Endurance. Rise of the Phoenix will actually leave you invulnerable for a brief time and protected from XP Debt for 20 seconds. You must be level 47 and have two other Heat Mastery Powers before selecting this power.

Damage Extreme Damage over Time(Fire)
Recharge Very Long
Minimum Level V archetypeicon mastermind.png 47 (Mastermind)
Effects Point Blank Area of Effect
Foe Disorient, Knockback
Self Resurrect
Enhancements Enhance Damage
Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee AoE Damage
Healing/Absorb
Stuns
Endurance Modification


Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 18.


See Also