Kinetic Melee
Revision as of 20:34, 30 July 2010 by imported>Rigel Kent (→Powers: temporary icons)
Overview
Kinetic Melee is a primary powerset for Brutes, Scrappers, and Stalkers, and a secondary powerset for Tankers, that was announced as a feature for Going Rogue. It is thought that Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies. This is supported by info found in the game for a "Kinetic Strike" power owned by the Syndicate enemy group in Going Rogue.
Powers
The following are powers in the Kinetic Melee power set.[1]
File:KineticMelee BodyBlow.GIF Body Blow
File:KineticMelee Burst.GIF Burst
File:KineticMelee ConcentratedStrike.GIF Concentrated Strike
File:KineticMelee Confront.GIF Confront
File:KineticMelee FocusedBurst.GIF Focused Burst
File:KineticMelee PowerSiphon.GIF Power Siphon
File:KineticMelee QuickStrike.GIF Quick Strike
File:KineticMelee RepulsingTorrent.GIF Repulsing Torrent
File:KineticMelee SmashingBlow.GIF Smashing Blow
Developer Comments
In a forum post, Castle made the following cryptic remark:
- [quoted] Shouldn't Kinetic Melee have an inherent power that makes your attacks stronger the more you are hit?
- Powersets don't tend to get Inherent powers. Archetypes do.
- That said...you are on the right track, aside from that.