Medical Room
Revision as of 19:38, 19 December 2007 by imported>Ephemerus
Overview
A Medical Room can be added to a Supergroup's Base to give Supergroup members the opportunity to revive in their Base instead of a hospital. This option can be vital during Base Raids and while operating in PvP Zones depending on circumstances.
No Defense Base Items are allowed in this room type.
Types
TITLE | PRICE | DIMENSIONS | Medical | Medical Aux |
Storage | Other |
MedBay | 50,000 | 2x2 | 1 | unlimited | 0 | --- |
Infirmary | 150,000 | 2x2 | 4 | unlimited | 1 | 1 anchor |
Trauma Center | 525,000 | 4x4 | 12 | unlimited | 1 | 1 anchor, 1 battery |
While the room does not limit the number of Medical Aux items that can be placed in it, each core Medical item will only connect to so many of them. The rest will only be decorative.
Base Rooms : Control |
Defense |
Decorative |
Energy |
Medical |
Transport |
Vault |
Workshop
Base Items : Control | Defense | Energy | Medical | Transport | Workshop
Base Plots : Hidden | Secure