Revision as of 10:15, 15 May 2008 by imported>Rugiel
Overview
Combat Attributes make transparent a number of attributes, in numeric format, to aid in tracking character performance. This feature was added in the February 12, 2008 patch.
Base
Current Hit Points
Max Hit Points
Current Endurance
Max Endurance
Regeneration Rate
Recovery Rate
Endurance Consumption *
ToHit Bonus
Accuracy Bonus
Last Hit Chance *
Damage Bonus
Healing Bonus *
Recharge Time Bonus
Endurance Discount
Stealth Radius (PvE)
Stealth Radius (PvP)
Perception Radius
Range Bonus
Threat Level
Experience to Next Level *
Experience Debt *
Influence/Infamy *
Movement
Running Speed
Flying Speed
Jumping Speed
Max Jump Height
Damage Resistance
Smashing Resistance
Lethal Resistance
Fire Resistance
Cold Resistance
Energy Resistance
Negative Energy Resistance
Psionic Resistance
Toxic Resistance
Defense
Base Defense
Ranged Defense
Melee Defense
AOE Defense
Smashing Defense
Lethal Defense
Fire Defense
Cold Defense
Energy Defense
Negative Energy Defense
Psionic Defense
Debuff Resistance
Regeneration Resistance
Recovery Resistance
ToHit Resistance
Recharge Time Resistance
Defense Resistance
Status Effect Protection
Hold Protection
Immobilize Protection
Stun Protection
Sleep Protection
Knockback Protection
Confuse Protection
Terrorize Protection
Repel Protection
Teleport Protection
Status Effect Resistance
Hold Resistance
Immobilize Resistance
Stun Resistance
Sleep Resistance
Knockback Protection
Confuse Resistance
Terrorize Resistance
Placate Resistance
Taunt Resistance
* Not available until Issue 12