Lockdown: Chance for +2 Mag Hold
Lockdown: Chance for +2 Mag Hold is an enhancement in the Lockdown set.
Proc: This enhancement has a chance of taking effect each time its power is used.
The Reward Merit cost of this recipe is 200 Merits.
Alignment Merits are no longer used to purchase recipes. The Alignment Merit cost of this recipe was 2 Merits. |
Astral Merits cannot now be used to purchase recipes The Astral Merit cost of this recipe was 32 Merits. |
Empyrean Merits cannot now be used to purchase recipes This recipe never could be. |
Effects
Crafted version: Gives a 15% chance to hold your target
Store-bought version: Gives a chance to hold your target. This effect will trigger roughly 2 times per minute.
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by Random Rare Recipe Roll, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
30 | 43,700 | 1 Scientific Theory 1 Spell Ink 1 Ensorcelled Weapon 1 Impervium |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Ceramic Armor Plate 1 Spirit Thorn 1 Unquenchable Flame 1 Platinum |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |