Damage
Revision as of 23:55, 25 October 2007 by imported>Jumping Jack (Created)
Term
Damage The occurrence of a change for the worse.
- A value, in Hit Points, that directly reduces the Hit Point total of a target.
Varieties of damage:
- Smashing
- blunt force attacks. Typified by Brawl and other body-part attacks (kicks, punches, etc).
- Lethal
- piercing or cutting attacks. Typified by many weapon based attacks.
- Fire
- an attack employing radical increase of temperature. Often associated with damage-over-time effects.
- Cold
- an attack employing radical decrease in temperature. Often associated with slowing of attack and/or movement rate.
- Energy
- an attack of energy. Often associated with either knockback/Knockdown or Endurance Drain effects.
- Negative Energy
- an attack of anti-energy. Power Sets that deliver Negative Energy are often termed 'Dark'. Often associated with reduced Accuracy.
- Psionic
- an attack upon the mind. Characterized by the typical weakness of the attack, but the almost complete absence of defenses against it.