Gone in a Flash Souvenir
Overview
From the Story Arc "Gone in a Flash" given by Bobby Curtin.
This Souvenir is restricted to the level range of 25-29.
There are 10 different versions of this souvenir with 3 different names, depending on the player's choices during the arc. It is possible to have multiple souvenirs with different text from this arc at once, even if they have the same name. Because there are so many souvenirs and all are somewhat similar, all 10 variants are combined on this page.
The three possible names for the souvenir are The Florentine Diamond, A Sense of... Charity, and The Bracers of Astrape.
Souvenir's Text
Gone in a Flash
You learned about the Florentine Diamond from Bobby Curtin, a bouncer at the White Elephant in Nerva Archipelago. His cousin was a security guard at a vault where the diamond, long thought lost, was being held until it could be auctioned off. With promises of a cut for them if they shut off the alarm, you broke in to steal the diamond. Unfortunately, you found that someone had beaten you to the punch!
Frustrated, but unwilling to let the prize go, you agreed to free the Miller, a well-connected fence, from the Paragon Police in exchange for any information he could find. You struck while the police were distracted by the Council. The Miller didn't know anything at the time, but agreed to keep his ear to the ground for information.
You attacked a Legacy Chain safehouse in Nerva to draw Arc Flash out. After you took her down, she begged you to let her go with the diamond. Her mother was sick, she told you, and she needed to sell the diamond to pay for the treatment. It was quite the sob story. You had the choice to take it from her, split the profit from the diamond, or make a trade.