Gaining the Field Crafter Badge
Crafting required to gain Invention Badges
For columns that list two enhancement levels, you need to craft an equal number of each level. If the number has .5 in it, you need to craft one additional enhancement of either level.
Any variety of Invention Origin recipe listed under the badge category works.
Badge Category | Levels: | 10 | 15 & 20 | 25 & 30 | 35 & 40 | 45 & 50 |
---|---|---|---|---|---|---|
Defense Debuff, To Hit Debuff, Taunt, Confuse | 2 | 1.5 | 2 | 3.5 | 3.5 | |
Heal | 7 | 4.5 | 6.5 | 7.5 | 9 | |
Defense Buff, Resist Damage, Intangible | 7 | 4.5 | 6.5 | 7.5 | 9 | |
Sleep, Snare, Hold, Stun, Immobilize, Fear | 8 | 5 | 6.5 | 8.5 | 11 | |
Endurance Modification, Endurance Reduction | 9 | 6 | 7.5 | 9.5 | 12 | |
Recharge Rate, Interrupt Time | 10 | 6.5 | 8.5 | 11 | 14 | |
Accuracy, ToHit Buff | 10 | 6.5 | 8.5 | 11 | 14 | |
Damage, Knockback | 10 | 6.5 | 8.5 | 11 | 14 | |
Run Speed, Jump, Fly Speed, Range | 10 | 6.5 | 8.5 | 11 | 14 |
The Field Crafter Badge requires the first 4 badges in each category. This comes to 455 enhancements total.
The Field Crafter badge requires the crafting of 1000 enhancements total, so the set of badges is not by itself enough.
Completing the memorizing badge set - The 5th badge in each category - comes to a total of 201 additional enhancements.
344 additional enhancements are needed, to gain the Master Craftsman Badge.
That's a lot of enhancements.
Additional perks
The third badge in each enhancement category (the level 25 & 30 enhancements) increases your salvage storage by 2 (up to 18 total for 9 categories).
The fifth badge in each category ( the level 45 & 50 ones ) increase the number of recipes you can carry by one each.
I leave it to someone else to determine the minimum amount of influence needed just to craft these. Calculating the total needed in purchase of salvage and recipes on the market is subject to too much variation.