Property:Has description

From Unofficial Homecoming Wiki
Jump to navigation Jump to search

One or two descriptions potentially displayed by a badge. Set by {{badge display}}. Queried by {{BadgeBox}}.

Data type: Text

Showing 20 pages using this property.
E
You've defeated 25 Zombie Bosses, making your place of occupation a Home of the Dead!  +
You have helped celebrate the 15th anniversary of City of Heroes.  +
You have helped celebrate the 6th anniversary of City of Heroes.  +
Gemini Park was once a popular gathering spot for people in the city, until the Hellions and Vahzilok took over. On some occasions many heroes could be seen relaxing in the area, daring the local gangs to try something. The people of Paragon would hold events on these days, happy to have their park wrested away from the hands of criminals.  +
Mystical energies seethe and whirl overhead; hypnotizing in its terrible beauty. Standing this close to it one feels a charge in the air: the skin tingles with barely contained energy, the teeth ache to its harmonic vibration, the mind contemplates alien thoughts. You may feel as though you could fall upwards into it, be absorbed into it, become one with the vortex  +
From this non-descript perch near the Brickstown entrance, the agents of Nemesis monitor everyone who enters Crey's Folly. Though it would not seem so on the surface, Crey's Folly is a hotly contested area, particularly among groups with a strong scientific background such as Crey and Nemesis.  +
From this vantage point you can watch the Resistance come and go from their subterranean redoubt. You are the eyes in the dark, observing their movements. Are you their guardian, watching over them, or are you the predator, looking for the optimal time to strike?  +
From here, one can see further than even Emperor Cole. Do you see death? Darkness? Perhaps you see the coming doom of being smashed by a Tyrant or devoured by the Earth?  +
This is an excellent vantage point for keeping an eye on the crash site.  +
F
The Family uses this area right in the shadow of Terra Volta to conduct various parties, and the occasional hit on one of their own. They've also been searching for secret entrances into the reactor, though so far they have been unsuccessful.  +
You spend your free time perfecting your costume earning the Fashion Designer Day Job. Logging out at a Tailor will earn you a discount to Tailor fees, when you log back in, for a short time.  +
You've collected 25 classic costumes.  +
Ley Lines are powerful forces of mystical energy that crisscross the planet. Paragon City's proximity to Ley Line crossings makes it a prime location for magical villain supergroups.  +
You have penetrated the heart of the D.U.S.T. Ranger facility, a breach in security that the rangers will be spending many long hours analyzing, pondering, and adjusting procedures over. Heads will roll. You represent what they fear the most: a dedicated, powerful, fearless insurgent who penetrates their defenses and wreaks havoc.  +
Beneath Praetoria lies the Lethe, a subterranean river that predates the founding of Emperor Cole's city. It has become the secret highway on which the State transports the truly condemned: Failed Experiments, convicted traitors, and those who have simply fallen from favor.  +
You celebrated the winter season during the annual Winter Event.  +
The first rule of Infected Fight Club is that you don't talk about it. At least that's what the RIP told you after you walked in on one of their Infected Fighting Rings in Mercy.  +
You have come to realize that emotion is an elemental force in the Shadow Shard, that the storms that sweep through this place are composed of emotional residue. You have spent enough time here to gain an intrinsic sense of these emotional ebbs and flows. Here you can feel these warping concentrations of Rularuu's fury yet you are able to make them your own, adding your own feelings of anger at the danger posed by Rularuu. You summon images of Rularuu's minions running rampant upon your beloved homeworld and are filled with a rising fury.  +
The roof of the Zig is the site of the first breakout by Arachnos. Captain Mako had been captured by some heroes, only to escape, tearing a path of destruction through the Zig. It ended up on the roof, where he commandeered a Longbow Skiff to fly himself out. Mako was seen leaping from skiff to skiff during the aerial battle with Longbow until he dove into the waters of Talos to swim back to the Isles.  +
This building is in the final stages of preparing suites for the use of the city's Super Groups.  +