Powers System
Revision as of 22:04, 19 December 2011 by imported>GuyPerfect (Collaboration between myself and Codewalker, as well as people in the know who can contribute. Do not add conjecture to this article; only add information that can be technically verified.)
Overview
Powers
Power Type
Click/Toggle/Auto
Target Type
Effect Area
Spread Angle, Radius, Range
Cast Conditions
Mezzed and Defeated
Activation Interval
Interrupt Time
Affected Entities
Auto Hit
Effects
Combat Attribute
Attribute Aspect
Strength/Resistance/Relative/Max
Attribute Modifiers
Duration and Tick Interval
Magnitude
Target Type
Self/Target