Red Caps
Overview
Villain types
Underlings
Will O' The Wisp
The true nature of the Will o' the Wisps is a matter of some controversy among paranormal experts. Many believe that they are the byproducts of the Red Caps magic. They seem to be both intelligent and malevolent, and they will harm any person who comes near.
Powers
Flight Self fly
Will o' the Wisps Fly.
Engulf (Point Blank Area of Effect, Energy) Foe -Speed
You have been engulfed by the Will o' the Wisp.
Resistance Auto, Self +Resistances: Smash, Lethal. Resist: Immobilization
Will O' The Wisps are very resistant to Smashing and Lethal Damage, Immobilization, vulnerable to Fire, Energy and Negative Energy damage.
Minions
Rascal
These murderous creatures were feared by all in centuries past, but recently their existence has been dismissed as a myth. In fact, the Red Caps are quite real, and they enjoy nothing better than tormenting the various people they have trapped in Croatoa.
Powers
Hidden Spawn Untargetable
Some Rascals may emerge from the very Earth
Snap Shot Ranged, Minor Damage, (Lethal)
A quick attack that fires an arrow at your foe after minimal aiming. Fast, but little damage. Damage: Minor; Recharge: Fast.
Lunge Melee, Lethal, Low Damage
This small curved short sword has been enchanted to channel negative energy damage to its victims.
Jump Stab Melee, Lethal (Moderate damage)
This wavey sword attack does moderate damage and can reduce your foe's defense.
Transformation (Self, Special)
When they are close to defeat, some Rascals may transform into Hooligans.
Lieutenants
Hooligan
The Hooligans have distinguished themselves among their brethren by their acts of shocking cruelty. It's not uncommon to see a helpless village or beast being tormented by a happy hooligan. In fact, they like no sound better than the sound of tears.
Powers
Aimed Shot Ranged, Moderate Damage (Lethal)
Though it takes longer to execute, your Aimed Shot deals greater damage than the Quick Shot. Damage: High; Recharge: Moderate
Blazing Arrow (Ranged) Damage over Time, Fire
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow.
Stab Melee, Lethal
Wavy ritual blade
Lunge Melee, Lethal, Low Damage
This small curved short sword has been enchanted to channel negative energy damage to its victims.
Jump Stab Melee, Lethal (Moderate damage)
This wavey sword attack does moderate damage and can reduce your foe's defense.
Transformation (Self, Special)
When they are close to defeat, some Hooligans may transform into Fiends.
Bosses
Fiend
The biggest and most dangerous of the Red Caps, the Fiends are no one to be trifled with. Fiends are known for sharpening their teeth on the bones of their victims, and that is by no means their most repugnant quality.
Powers
Gnome Toss (Ranged, Damage over Time Smash + Fire) Foe -Perception, -Accuracy
There is a Red Cap on your shoulders, beating you on the head and poking you in the eyes.
Snap Shot Ranged, Minor Damage, (Lethal)
A quick attack that fires an arrow at your foe after minimal aiming. Fast, but little damage. Damage: Minor; Recharge: Fast.
Blazing Arrow (Ranged) Damage over Time, Fire
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow.
Fistful of Arrows Ranged, Cone, Moderate Damage, Lethal
You fire a fistul of arrows at foes in a cone in front of you. Good at close range. Damage: Moderate, Recharge: Moderate.
Stab Melee, Lethal
Wavy ritual blade
Lunge Melee, Lethal, Low Damage
This small curved short sword has been enchanted to channel negative energy damage to its victims.
Jump Stab Melee, Lethal (Moderate damage)
This wavey sword attack does moderate damage and can reduce your foe's defense.
Elite Bosses
Snaptooth
Main Article: Snaptooth
Snaptooth is a particularly nasty Red Cap that takes even more glee in torment and suffering that the rest of his kin. Clever and devious, he has found a way to hop across dimensions using the faerie rings in Croatoa. Now he can bring his wicked games anywhere he pleases.
Powers
Lunge Melee, Lethal, Low Damage
This small curved short sword has been enchanted to channel negative energy damage to its victims.
Transformation (Self, Special)
Snaptooth will start as a Lieutenant, then he will Transform into a Boss when close to defeat, and then he will finally Transform into an Elite Boss when he's about to be defeated again.
Giant monsters
Jack in Irons
Main Article: Jack in Irons
Believe it or not, this burly giant is proud of his appearance. He adorns himself with the severed heads of his victims, and he takes great pleasure in the panic these accessories evoke. Jack wandered the spirit plane for centuries until the Red Caps found him and brought him to Croatoa. All in all, he's pleased with his new digs. There are plenty of people to frighten, and that suits him fine.
Powers
Howling Skull Foe -Resists
The Howling Skull has reduced your damage resistances.
Dry Heave Foe -Damage
Jack´s Skull Heave has weakened you and reduced your damage.
Skull Stare Foe Fear, -Accuracy
The stare of the skull has terrified you and reduced your Accuracy.
Ground Smash Foe -Defense
You are shaken by the power of the blow, reducing your Defense temporarily.
Overhead Smash (Melee) Foe Disorient
You have been Disoriented by the mighty club.
Named bosses
- Broadkin (Fiend)