Regeneration

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Revision as of 08:35, 6 June 2012 by imported>Thirty7
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Overview

Regeneration is one of the power sets. It is a secondary power set for Brutes, Scrappers, and Stalkers.

Regeneration lets you regenerate more quickly from damage and effects. Regeneration offers almost no actual damage resistance, but your Hit Point and Endurance Regeneration can become so incredibly fast, that your wounds heal almost instantly. Those who possess this power set have little downtime, but risk the effects of spike damage.

Power Tables

Brute, Scrapper

The Regeneration powerset is available as a secondary set for Brutes and Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Fast Healing 1 Auto: Self +Regen, +Res(Regen Debuff)
Reconstruction 2 Self Heal, +Res(Toxic)
Quick Recovery 4 Auto: Self +Recovery
Dull Pain 10 Self Heal, +Max Health
Integration 16 Toggle: Self +Res(Knockback, Disorient, Hold, Sleep, Immobilize), +Regen
Resilience 20 Auto: Self +Res(Disorient, All DMG)
Instant Healing 28 Self +Regen
Revive 35 Self Rez
Moment of Glory 38 Self +DEF(All DMG but Psionics), +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery

Stalker

The Regeneration powerset is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Fast Healing 2 Auto: Self +Regen, +Res(Regen Debuff)
Reconstruction 4 Self Heal, +Res(Toxic)
Dull Pain 10 Self Heal, +Max Health
Integration 16 Toggle: Self +Res(Disorient, Hold, Sleep, Immobilize, Knockback), +Regen
Resilience 20 Auto: Self +Res(Disorient, All DMG)
Instant Healing 28 Click: Self +Regen
Revive 35 Self Rez
Moment of Glory 38 Self +DEF(All DMG but Psionics), +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery

Powers

The following are powers in the Regeneration powerset.

Regeneration DullPain.png Dull Pain

Using ancient techniques, you can make yourself more resilient to pain. Thus, you can take more damage before being defeated. When you activate this power you will increase your maximum Hit Points for a couple of minutes.

Recharge Very Long
Minimum Level V archetypeicon brute.png 10 (Brute)
Archetypeicon scrapper.png 10 (Scrapper)
V archetypeicon stalker.png 10 (Stalker)
Effects Self Heal, +Max Health
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Regeneration FastHealing.png Fast Healing

You heal Hit Points at a faster rate than normal. This power is always on.

Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Effects Auto: Self +Regeneration, +Resistance(Regeneration Debuff)
Enhancements Enhance Heal
Set Categories Healing/Absorb

Regeneration Hide.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.

Recharge Slow
Minimum Level V archetypeicon stalker.png 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Enhancements Enhance Defense Buffs
Increase Attack Rate
Set Categories Defense

Regeneration InstantHealing.png Instant Healing

When you activate this power, you can regenerate your health at an astounding rate. This boost to your regeneration rate lasts about a minute and takes a long time to recharge once used.

Recharge Long
Minimum Level V archetypeicon brute.png 28 (Brute)
Archetypeicon scrapper.png 28 (Scrapper)
V archetypeicon stalker.png 28 (Stalker)
Effects Self +Regeneration
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Regeneration Integration.png Integration

You can Integrate your mind and body, making you resistant to Knockback, Disorient, Hold, Sleep, and Immobilization effects, as well as increase your regeneration rate, for as long as you can keep this toggle power active. (Brutes only: Integration also taunts nearby foes.)

Recharge Fast
Minimum Level V archetypeicon brute.png 16 (Brute)
Archetypeicon scrapper.png 16 (Scrapper)
V archetypeicon stalker.png 16 (Stalker)
Effects Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Knockback), +Regeneration
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Regeneration MomentOfGlory.png Moment of Glory

When you activate this power, you gain Resistance and Defense to all damage types except Psionics, recover Endurance more quickly, and are highly resistant to Knockback, Sleep, Disorient, Immobilization, and Hold effects.

Recharge Very Long
Minimum Level V archetypeicon brute.png 38 (Brute)
Archetypeicon scrapper.png 38 (Scrapper)
V archetypeicon stalker.png 38 (Stalker)
Effects Self +Defense(All Damage but Psionics), +Resistance(All Damage but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery
Enhancements Enhance Defense Buffs
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Defense
Resist Damage
Endurance Modification

Regeneration QuickRecovery.png Quick Recovery

You recover Endurance at a faster rate than normal. This power is always on.

Minimum Level V archetypeicon brute.png 4 (Brute)
Archetypeicon scrapper.png 4 (Scrapper)
Effects Auto: Self +Recovery
Enhancements Enhance Endurance Modification
Set Categories Endurance Modification

Regeneration Reconstruction.png Reconstruction

Through perfect control of your body, you can concentrate for a few moments and heal yourself. The effects of Reconstruction also leaves you resistant to toxic damage for a while.

Recharge Long
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 4 (Stalker)
Effects Self Heal, +Resistance(Toxic)
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Healing/Absorb

Regeneration ResistStun.png Resilience

You are more Resilient. This power allows you to build up a resistance to Disorientation effects. You tend not to get disoriented, and if you do, it wears off quickly. This resistance to disorientation gets stronger as you go up in level. Resilience also grants some resistance to all types of damage. This power is always on.

Minimum Level V archetypeicon brute.png 20 (Brute)
Archetypeicon scrapper.png 20 (Scrapper)
V archetypeicon stalker.png 20 (Stalker)
Effects Auto: Self +Resistance(All, Disorient)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Regeneration Revive.png Revive

Should you fall in battle, you can Revive yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP debt for 90 seconds.

Recharge Very Long
Minimum Level V archetypeicon brute.png 35 (Brute)
Archetypeicon scrapper.png 35 (Scrapper)
V archetypeicon stalker.png 35 (Stalker)
Effects Self Resurrect
Enhancements Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb
Endurance Modification

Historical

This section contains information about changes that took place in Homecoming: City of Heroes. It is provided for historical purposes.

  • This set has been in the game since Issue 0.
  • Regeneration has been a long standing joke in the discussion of power "nerfs". This is mainly due to the fact that in early issues of the game regeneration was constantly changed.
  • Instant Healing was originally a Toggle power, but was changed to a Click power in Issue 5.
  • This set was included with the original release of Stalkers in Issue 6.
  • Moment of Glory was originally a power which prevented all regeneration, took away almost all Hit Points, and lasted for 195 seconds. After that, the buff of the power faded, leaving you with little health and no regeneration for a short while. The new version, introduced shortly after Issue 11, lasts 20 seconds and has no Hit Point penalty or crash.
  • This set was proliferated to Brutes in Issue 21.
  • Resilience was given resistance to all damage rather than just Smashing, Lethal and Toxic in Issue 21.

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