Shadow Spider

From Unofficial Homecoming Wiki
Revision as of 03:11, 7 February 2007 by imported>All Star (+Story Arc +Missions)
Jump to navigation Jump to search

This article is a stub. You can help the Wiki by expanding it.

Overview

Shadow Spider is a villain contact in the The Tangle neighborhood of Grandville. Her level range is 45-50.

Introductions

Contact Introduced By

New Contact(s)

Information

Arachnos Spymaster

Shadow Spider began her career as a Knife of Artemis, specializing in infiltration and intelligence jobs that no one else thought possible. Now working with Arachnos, Shadow Spider acts friendly and nice, and is usually very good to her people, but can turn cold as ice and hard as steel when she needs to be.

Initial Contact

Store

Shadow Spider sells the following items:

  • Inspirations
  • Level 45 Natural Single-Origin Enhancements at 200% cost
  • Level 50 Natural Single-Origin Enhancements at 200% cost

Story Arc

Indigo Hunt

Souvenir: Agent Indigo's Badge

This is Agent Indigo's Longbow Badge. You took it from her after a tale you like to call:

Indigo Hunt

It all started when Shadow Spider talked to you about problems Arachnos was having with increased Longbow sting operations. Shadow Spider suspected a Longbow spy was behind it, but needed to track down who it was. The current problem was with an Arachnos arms shipment being intercepted by the Paragon Police Department and Longbow. You faced down the PPD and Longbow agents and discovered the hidden agent behind these operations was someone named Agent Indigo. Shadow Spider wasn't surprised - apparently Agent Indigo has been a thorn in the side of Arachnos for a long time.

Arachnos intercepted a signal offshore of the Nerva Archipelago which they believed was intended for Agent Indigo. Investigating, you discovered a mobile Longbow base within a cargo ship. You accessed one of the computers within the base and downloaded the location of Agent Indigo - Agincourt in the Nerva Archipelago!

Shadow Spider saw this as the perfect excuse to attack the Longbow stronghold. Using Agent Indigo's counter-Arachnos operations as an excuse, you assaulted the base, bringing in Agent Indigo for Arachnos justice!

Crimson Hunt

Souvenir: SouvenirName

SouvenirTEXT. You took it from him after a tale you like to call:

Crimson Hunt

It all started when Shadow Spider spoke to you about a theft which occurred at a high-profile Arachnos base. Judging by the way the Arachnos guard were taken care of, Shadow Spider suspected the Knives of Artemis. Since Malta works closely with the Knives, Shadow Spider sent you to find more information by invading a local Malta base. You discovered a Knives of Artemis sisterhood led by Aurelia Nine had taken the contract against Arachnos with an unnamed private party from St. Martial, and learned the location of Aurelia Nine's temporary base.

Missions

Salvage weapons smuggling operation - 1:15:00

(Story Arc: Indigo Hunt. Mission 1 of 3)

Briefing

A number of the 'entrepreneurs' of the Rogue Isles have been getting into trouble with Longbow and the Paragon Police Department. However, these conflicts have been occurring with more and more frequency, and I'm sensing there may be a Longbow spy behind it all. Our job is to catch the spy. We've just received word of another Longbow strike. There's a cargo ship with a re-supply of weapons for our operatives in the Rogue Isles which has just been intercepted by Longbow. We need someone to board the ship, recover the weapons, and take out the lead Longbow Agent. It's only a matter of time before the PPD and Longbow offload that shipment of weapons. You have 75 minutes to complete this mission.

Longbow has been working with the Paragon Police Department on this arms smuggling bust, so you can expect to deal with Paragon's finest as well as the regular Longbow agents. If you can find who's been leading these sting operations it'd be a bonus.

Mission Objective(s)

Missing Entrance Text

Missing Completion Text

Map Type

  • maps/Missions/

Ship map

Enemies

Paragon Police Department

NPC Text

Activated

Debriefing

Agent Indigo is behind this? Yes, I'm well aware of the woman. She's a rather elusive individual, and is responsible for many infiltrations into Arachnos operations. We need to find her and deal with her.

You do decent work, VillainName.

Investigate Offshore Transmissions

(Story Arc: Indigo Hunt. Mission 2 of 3)

Briefing

We need to find the Longbow base where Agent Indigo is based out of so we can put a halt to her counter-Arachnos operations. We've intercepted some coded transmissions coming offshore from the Nerva Archipelago. The information we've managed to translate is sketchy, but we believe this may be a lead to where Agent Indigo might be hiding. Investigate the source of the offshore transmissions to determine where Agent Indigo is hiding. This is likely to be a protected Longbow base of operations, so you might need to take backup.

If this turns out to be another Longbow operation, take out everyone on that ship.

Mission Objective(s)

Missing Entrance Text

Missing Completion Text

Clue
Missing Clue Name

Missing Clue Text.

Map Type

  • maps/Missions/

Longbow Carrier Ship map

Enemies

Longbow

NPC Text

Activated

Debriefing

So Longbow is based out of Agincourt, but carrying out covert ops against Arachnos? Naughty girl. She's just given us the excuse to make an assault on Agincourt.

Defeat Agent Indigo

(Story Arc: Indigo Hunt. Mission 3 of 3)

Briefing

Agent Indigo made a fatal mistake in conducting counter-Arachnos operations out of Agincourt. Arachnos is waiting for violations of conduct from those do-gooders so we can assault the place. In this case Indigo has coordinated actions which are against operatives of the Rogue Isles. Yes, it's a thin excuse, but that's all we need to nail her to the wall. Head into the Longbow base at Agincourt and take down Agent Indigo!

Agent Indigo is the goal here, but feel free to take down as many Longbow agents as you'd like.

Mission Objective(s)

The Longbow base is on full alert. Time to take down Agent Indigo.

You defeated Agent Indigo!

Map Type

  • maps/Missions/V_Longbow/Longbow_60

Enemies

Longbow

NPC Text

Activated

Debriefing

You defeated Agent Indigo? Excellent work. That should reduce the effectiveness of Longbow somewhat, at least until they have time to replace her.

There's more to you than meets the eye, VillainName. I like that.

Find who took contract against Arachnos

(Story Arc: Crimson Hunt. Mission 1 of 3)

Briefing

Arachnos has to be careful with their activities. While the Rogue Isles is a nation unto itself, the global community watches us constantly, waiting for the opportunity to tear us apart. Every nation in the world has its dirty secrets, and we're no exception. The trick for keeping us under the global radar is misdirection, and outright treachery. Occasionally, however, there is someone on the other side of the fence who knows these tricks as well. And that's who you're going to deal with. There are some files detailing Arachnos operations which have gone missing. These files could blow a lot of Arachnos plans wide open, so we need to recover those files before they fall into the wrong hands. The theft was expertly done, judging by how the Arachnos guards were dealt with. I've seen this type of work before, and I have no doubt the Knives of Artemis are involved. Arachnos has no real problem with Malta and the Knives of Artemis operating in the Rogue Isles, but the deal is - if they push, we push back. Malta has a base here in Grandville. Hit the Malta base and find who took the contact on Arachnos assets.

Malta won't give up their agents easily, but given the proper persuasion they'll cut their losses by giving the info we need.

Mission Objective(s)

Malta won't give up their agents easily. You'll have to do this the hard way.

You found out who took the contract against Arachnos!

Clue
Freelance Work

Boss Granger in the Malta base explained a Knives of Artemis team headed up by Aurelia Nine was contracted by a private party in St. Martial to help him infiltrate an Arachnos base. Granger gives you the location of the temporary Knives hideout in St. Martial.

Map Type

  • maps/Missions/Tech/Tech_45/

Enemies

Malta Operatives

NPC Text

  • Boss Granger: Looks like we're gonna have to take this one on the chin, boys.

Activated

  • Boss Granger: Guess what, VillainName? I'm all outta bubblegum!

Debriefing

So the Knives of Artemis were contracted by a private party, eh? Well, it could be a rival power group like the Council. This isn't Nemesis' style. I'd speculate Longbow, but it's pretty dirty work for most of their agents - unless they have someone high-profile and hardcore. Hrm...

Interrogate Aurelia Nine

(Story Arc: Crimson Hunt. Mission 2 of 3)

Now that we know the location of the Knives of Artemis who took the contract to extract the information from the Arachnos base, it's time to pay Aurelia Nine a little visit. She won't give up the name of her contact easily, but from what I know of your capabilities, you might be able to convince her. Head over to the warehouse where the Knives of Artemis are holed up and get information on the data thief.

I know about Aurelia Nine. Be prepared to be ambushed at every turn.

Mission Objective(s)

The Knives of Artemis are deadly hunters. Aurelia Nine won't go quietly.

Missing Completion Text

Map Type

  • maps/Missions/V_Abandoned_Office/V_Abandoned_Office_45/

Enemies

Knives of Artemis

NPC Text

Activated

Clue

Aurelia Nine tells you she did a background check on the private party who hired her Knives for the theft from the Arachnos base. Turns out the private party in question was a Longbow deep-cover agent code-named 'Crimson'. He has a reputation for getting the job done by whatever means necessary. Aurelia Nine tracked Crimson to an abandoned office in St. Martial.

Debriefing

Ah, Agent Crimson. I should have expected him. It all makes sense now - he's the kind of Longbow agent who I'd expect to deal with Malta like this. We're going to have our hands full with him.