Static Zone
Revision as of 21:50, 7 March 2014 by imported>Felderburg (Added an EdNote)
Definition
- Static Zone
- A "world map" that is present all the time, whether there are players in it or not.
Editor's Note:
Some Static Zones will generate multiple instances of themselves if there is a high enough group of players trying to enter a single zone. These "extra" zones will be numbered, and disappear once demand is reduced. See AP 33 for an example of this.
Examples
- Mercy Island, a villain City Zone.
- The Hollows, a hero Hazard Zone.
- The Hive, a hero Trial Zone.