The Family

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Revision as of 19:48, 30 July 2006 by imported>Snorii (→‎Named Bosses)
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Minions

Marcone

The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi.

Powers

AssaultWeapons ARBurst.png Revolver Ranged Lethal, Med Dam
Small caliber side arm. Not very accurate.

Inherent Brawl.png Brawl Melee, Smash
When all else fails, use your own 2 fists.


Marcone Blackjack

The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'the Mooch' Verandi.

Powers

AssaultWeapons ARBurst.png Revolver Ranged Lethal, Med Dam
Small caliber side arm. Not very accurate.

MedievalWeapons MaceSwing.png Blackjack (Melee, Smash) Foe Disorient
The Blackjack has Disoriented you.

Inherent Brawl.png Brawl Melee, Smash
When all else fails, use your own 2 fists.


Marcone Gunner

The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi.

Powers

AssaultWeapons ARBurst.png Burst (Ranged) Lethal, Damage over Time, Foe -Defense
Your defense has been reduced by the Tommy Gun.

Inherent Brawl.png Rifle Butt Melee, Smash
A smash with the butt of your rifle.


Marcone Muscle

The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi.

Powers

AssaultWeapons ARBurst.png Revolver Ranged Lethal, Med Dam
Small caliber side arm. Not very accurate.


Marcone Buckshot

The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliere, Guido 'The Mooch' Verandi.

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun (Ranged) Cone, Lethal, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Inherent Brawl.png Heavy Brawl Melee, Smash
When all else fails, use your own 2 fists.

Fighting Kick.png Kick Melee, Moderate Damage, Smash, Foe Knockdown
A modest kicking attack that has a small chance to knock opponents down.


Button Man Buckshot

Typical Family thug: a Button Man

Organized crime has always had plenty of competition in Paragon City, but that doesn't stop young street toughs from wanting to swear allegiance to their Don and live like a wiseguy. It helps to be a stone cold killer with a gun, like these guys.

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun (Ranged) Cone, Lethal, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Power Missing.png No Melee attacks
This gangster doesen´t have any Melee attacks at all

Button Man Muscle

Organized crime has always had plenty of competition in Paragon City, but that doesn't stop young street toughs from wanting to swear allegiance to their Don and live like a wiseguy. It helps to be a stone cold killer with a gun, like these guys.

Powers

AssaultWeapons ARBurst.png Automatic Pistol Ranged, Lethal, Med Dam
Small caliber side arm.

Fighting Boxing.png Boxing Melee, Smash, Foe Disorient
A decent punch that has a small chance to Disorient foes.

Fighting Kick.png Kick Melee, Moderate Damage, Smash, Foe Knockdown
A modest kicking attack that has a small chance to knock opponents down.


Button Man Gunner

Organized crime has always had plenty of competition in Paragon City, but that doesn't stop young street toughs from wanting to swear allegiance to their Don and live like a wiseguy. It helps to be a stone cold killer with a gun, like these guys.

Powers

AssaultWeapons ARBurst.png Burst (Ranged) Lethal, Damage over Time, Foe -Defense
Your defense has been reduced by the Tommy Gun.

Power Missing.png No Melee attacks
This gangster doesen´t have any Melee attacks at all

Lieutenants

Capo Gunner

A Capo Gunner and his Tommy Gun

Each Capo controls his own crew of Button Men. It's a kind of authority you don't earn unless you've proven yourself both ruthless and lucky. Capos save the best weapons and women for themselves and are inevitably smart, tough fighters.

Powers

AssaultWeapons ARBurst.png Burst (Ranged) Lethal, Foe -Defense
Your defense has been reduced by the Tommy Gun.

AssaultWeapons ARFullAuto.png Full Auto (Ranged) Damage over Time, Lethal
You are taking Lethal Damage over Time from the Tommy Gun.

Power Missing.png No Melee attacks
This gangster doesen´t have any Melee attacks at all

Capo Muscle

Each Capo controls his own crew of Button Men. It's a kind of authority you don't earn unless you've proven yourself both ruthless and lucky. Capos save the best weapons and women for themselves and are inevitably smart, tough fighters.

Powers

AssaultWeapons ARBurst.png Automatic Pistol Ranged, Lethal, Med Damage
Small caliber side arm.

SuperStrength Jab.png Jab (Melee) Foe Disorient
You have been disoriented.

SuperStrength Punch.png Punch Melee, Smash, Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.

SuperStrength Haymaker.png Haymaker Melee, Smash, Foe Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.


Marcone Hitman

The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliore, Guido 'the Mooch' Verandi.

Powers (Lower levels)

AssaultWeapons ARBurst.png Automatic Pistol Ranged, Lethal, Med Damage
Small caliber side arm.

Inherent Brawl.png Heavy Brawl Melee, Smash
When all else fails, use your own 2 fists.


Powers (Higher levels)

AssaultWeapons SniperRifle.png Sniper Rifle Ranged, Sniper, Lethal, Foe Knockdown
Sniper Rifle is a powerful piece of hardware. It is very accurate and has a verly long range. The impressive round can knock down its target.

Inherent Brawl.png Heavy Brawl Melee, Smash
When all else fails, use your own 2 fists.

Bosses

Marcone Capo

The Family loyalists work for Emil Marcone, de facto governor of Port Oakes. They're being challenged by the Marcone's former chief consigliore, Guido 'the Mooch' Verandi.

Powers

AssaultWeapons ARFullAuto.png Full Auto (Ranged) Damage over Time (Lethal)
You are taking Lethal Damage over Time from the Tommy Gun.

AssaultWeapons ARBurst.png Burst (Ranged) Lethal, Foe -Defense
Your defense has been reduced by the Tommy Gun.


Consigliere

In Paragon City you don´t become one of the most trusted advisors without a little super-powered expertise. Consiglieres have far more subtle powers than their Underboss counterparts, which match their more subtle responsibilities within the Family.

Powers

GravityControl Propel.png Propel Ranged, Smash, Foe Knockback
The Family Boss can open up a portal and pull in a heavy object that her can then levitate and Propel at foes.

GravityControl Crush.png Crush Ranged, Low Smash Damage, Foe Immobilize, -Fly
Creates a localized gravitational field strong enough to Immobilize a single foe. Crush can also bring down flying entities. This power is very accurate and deals some crushing damage over time.

GravityControl GravityDistortion.png Gravity Distortion Ranged, Foe Hold
Causes a single foe to experience an intensely misshapen gravitation field, rendering them unable to take any action.

SuperStrength Jab.png Jab (Melee) Foe Disorient
You have been disoriented.

SuperStrength Punch.png Punch Melee, Smash, Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.

SuperStrength Haymaker.png Haymaker Melee, Smash, Foe Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Underboss

The Underbosses report directly to the Don, and each has control over a number of Capos. In Paragon City you don´t rise to the top without a little super-powered help, and many Underbosses have heightened abilities or access to specialized gear that helps them stay on top in their cutthroath business.

Powers

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback
The explosion from the Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFullAuto.png Full Auto (Ranged) Damage over Time (Lethal)
You are taking Lethal Damage over Time from the Tommy Gun.

AssaultWeapons ARBurst.png Burst (Ranged) Lethal, Foe -Defense
Your defense has been reduced by the Tommy Gun.

SuperStrength Jab.png Jab (Melee) Foe Disorient
You have been disoriented.

SuperStrength Punch.png Punch Melee, Smash, Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.

SuperStrength Haymaker.png Haymaker Melee, Smash, Foe Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

SuperReflexes FocusedFighting.png Focus Self Toggle, +Defense
The Family Boss can Focus his Senses to predict and avoid attacks.

Named Enemies

Pitbull (lieutenant)

Pitbull

Main Article: Pitbull

Pitbull is an enforcer for the Marcone Family in Port Oakes. You've agreed to help the Marcones with a few problems they've been having, and Pitbull has been sent along to assist you.

Powers

AssaultWeapons ShotgunSlug.png Slug Ranged, Lethal, Foe Knockdown
Fires a large slug at a single target at a very long range. This very accurate weapon hits hard, and can knock down foes.

AssaultWeapons ShotgunBuckShot.png 12 Gauge (Ranged) Cone, Lethal, Foe Knockdown
Good at medium range. Longer range and more deadly than most shotguns, the 12 Gauge shotgun fires a cone of buckshot pellets and can knock some foes down.

SuperStrength Jab.png Jab (Melee) Foe Disorient
You have been disoriented.

SuperStrength Punch.png Punch Melee, Smash, Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.

SuperStrength Haymaker.png Haymaker Melee, Smash, Foe Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Elite Bosses

Emil Marcone

Emil Marcone is the son of Manuel Marcone, the former Governor of Port Oakes. When Manuel was arrested by Interpol, Guildo 'The Mooch' Verandi stepped up to take control, much to the chagrin of Emil. Emil is now doing whatever he can to seize control from Guido.

Powers

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback
The explosion from the Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFullAuto.png Full Auto (Ranged) Damage over Time (Lethal)
You are taking Lethal Damage over Time from the Tommy Gun.

AssaultWeapons ARBurst.png Burst (Ranged) Lethal, Foe -Defense
Your defense has been reduced by the Tommy Gun.

SuperStrength Jab.png Jab (Melee) Foe Disorient
You have been disoriented.

SuperStrength Punch.png Punch Melee, Smash, Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.

SuperStrength Haymaker.png Haymaker Melee, Smash, Foe Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Leadership Assault.png Assault +Damage
Assault is an inherent power of Guildo, which increases the damage of all of his surrounding allies.

Named Bosses

  • Buster (Consigliere, Underboss)
  • Denny Marcone (Marcone Capo) (CoV)
  • Draco (Consigliere, Underboss)
  • Falco Marcone (Marcone Capo) (CoV)
  • Frankie Frost (Underboss)
  • Joey "The Shirt" (Underboss)
  • Marcone Consigliere (CoV)
  • Mr. Crowe (Consigliere)
  • Mr. Fawkes (Consigliere)
  • Mr. Wolfe (Underboss)
  • Paolo Marcone (Marcone Capo)(CoV)
  • Sammy The Man (Consigliere)
  • Tommy One Eye (Underboss)