Theft of Essence: Healing/Absorb
Revision as of 23:13, 29 May 2009 by imported>Catwhoorg (→Recipe)
Theft of Essence: Healing/Absorb is an enhancement in the Theft of Essence set.
Effects
This enhancement improves the heal of your power by the following amounts:
Level | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|---|---|---|---|---|
Heal | +11.7% | +13.3% | +15.0% | +16.7% | +17.9% | +19.2% | +20.5% | +21.8% | +23.1% | +24.3% |
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
---|---|---|---|---|---|---|---|---|---|---|---|
Heal | +25.6% | +26.9% | +28.2% | +29.5% | +30.7% | +32.0% | +33.3% | +33.7% | +34.1% | +34.4% | +34.8% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Boresight 1 Luck Charm 1 Chemical Formula 1 Plasma Capacitor |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Improvised Cybernetic 1 Rune 1 Scientific Law 1 Conspiratorial Evidence |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 87,400 |