Criminal Badge

From Unofficial Homecoming Wiki
Revision as of 08:05, 27 April 2012 by imported>Sekoia (awkwardly fixing note to clarify the case for Praetorians)
Jump to navigation Jump to search

File:Badge_DayJob_OnPatrol.png

Description

You spent your free time causing havoc in the Rogue Isles and bring terror to its citizens earning the Criminal Day Job.

Day Job Bonus

While logged out in any location, villains gain credit toward the Criminal Day Job Badge (versus other Day Job Badges requiring specific log out locations), and are considered to be "on patrol." While on patrol, characters accumulate credit toward Patrol Experience.

The Criminal badge is awarded for earning credit toward a total of 30 bars worth of patrol XP. (NOTE: Level 50 characters earn this badge by spending time logged off.)

While working toward the Criminal badge, characters accumulate patrol XP credit at a rate of 1 bar for every 24 hours up to a maximum of 10 bars.

After earning the Criminal badge, characters will accumulate patrol XP credit at a rate of approximately 1 bar every 20 hours up to a maximum of 10 bars (need verification).

Accolade Requirement

Badge DayJob OnPatrol.png Criminal Badge DayJob VanguardRecruit.png Vanguard Recruit
Badge DayJobAcc Soldier.png Mercenary
Badge DayJob OnPatrol.png Criminal Badge DayJob MonitorDuty.png Monitor Duty
Badge DayJobAcc RapidResponse.png Trouble Maker

Note

The Criminal badge is awarded to characters of the villain and rogue alignments that originated from Primal Earth. The same badge on heros and vigilantes that originated from Primal Earth and all characters that originated from Praetorian Earth is called Criminal.

See Also

External Links