Defense
Revision as of 18:57, 21 April 2007 by imported>Sekoia (expanding a bit)
Definition
Defense
Defense to an effect makes it less likely to occur but does not reduce its potency. There are two basic types of defense:
- Typed defense, which provides defense against damaging effects that cause specific types of damage (lethal, fire, etc.)
- Positional defense, which provides defense against damaging effects based on whether they are melee, ranged, or area of effect.
Defense only applies to effects that do damage. If the damaging effect does not hit, then none of its effects apply (such as damage or status effects). If an effect has no damage component, defense does not apply.