Electricity Manipulation
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Overview
Electricity Manipulation is one of the powersets. It is a Blaster secondary power set
Electricity Manipulation empowers you with various electrical melee attacks and support powers. Electricity Manipulation powers can drain foes' endurance and temporarily halt their endurance recovery. Some powers return a portion of drained endurance to you.
Power Tables
Secondary
The Electricity Manipulation powerset is available as a secondary set for Blasters. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Electric Fence | 1 | - |
Charged Brawl | 2 | - |
Lightning Field | 4 | - |
Havoc Punch | 10 | - |
Build Up | 16 | - |
Lightning Clap | 20 | - |
Thunder Strike | 28 | - |
Power Sink | 35 | - |
Shocking Grasp | 38 | - |
Powers
The following are powers in the Electricity Manipulation powerset.
Build Up
Greatly boosts your attacks for a few seconds. Slightly increases accuracy.
Recharge | Long |
Minimum Level | 16 (Blaster) |
Effects | - |
- | |
Enhancements | - |
- |
Charged Brawl
Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some endurance from the target and may overload his synapses, leaving him writhing for a moment. A portion of drained endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release him.
Damage | Minor |
Recharge | Fast |
Minimum Level | 2 (Blaster) |
Effects | - |
- | |
Enhancements | - |
- |
Electric Fence
Surrounds and immobilizes a single target in an Electric Fence. Deals some damage over time and slowly drains some endurance. Useful for keeping villains at bay.
Damage | Minor damage over time |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
Effects | - |
- | |
Enhancements | - |
- |
Havoc Punch
The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage. Havoc Punch can drain some endurance from your target and may overload his synapses, leaving him writhing for a moment. A portion of the drained endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | 10 (Blaster) |
Effects | - |
- | |
Enhancements | - |
- |
Lightning Clap
You can clap your hands together to release a violent Lighting Clap. The Lightning Clap can knock down most nearby foes, disorienting many of them. Lightning clap deals no damage.
Recharge | Slow |
Minimum Level | 20 (Blaster) |
Effects | - |
- | |
Enhancements | - |
- |
Lightning Field
While active, you emit a storm of electricity that constantly damages all nearby foes.
Damage | Minor damage over time |
Recharge | Slow |
Minimum Level | 4 (Blaster) |
Effects | - |
- | |
Enhancements | - |
- |
Power Sink
Power Sink leeches energy directly from the bodies of all nearby foes, draining their endurance. Each foe you draw energy from increases your endurance. If there are no foes within range, you will not gain any endurance.
Recharge | Long |
Minimum Level | 35 (Blaster) |
Effects | - |
- | |
Enhancements | - |
- |
Shocking Grasp
Shocking Grasp causes the target to be overcome with a violent electrical charge. The seized target is left writhing in agony and is unable to defend himself. Shocking Grasp also drains a significant amount of Endurance from the target and may return a portion of it to you.
Damage | High damage over time |
Recharge | Slow |
Minimum Level | 38 (Blaster) |
Effects | - |
- | |
Enhancements | - |
- |
Thunder Strike
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.
Damage | High |
Recharge | Slow |
Minimum Level | 28 (Blaster) |
Effects | - |
- | |
Enhancements | - |
- |