Kinetic Melee
Revision as of 20:48, 30 July 2010 by imported>Rigel Kent (→Overview: Power Tables: Scrapper)
Overview
Kinetic Melee is a primary powerset for Brutes, Scrappers, and Stalkers, and a secondary powerset for Tankers, that was announced as a feature for Going Rogue. It is thought that Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies. This is supported by info found in the game for a "Kinetic Strike" power owned by the Syndicate enemy group in Going Rogue.
Power Tables
Scrapper
The Kinetic Melee power set is available as a primary set for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Quick Strike | 1 | |
Body Blow | 1 | |
Smashing Blow | 2 | |
Power Siphon | 6 | |
Repulsing Torrent | 8 | |
Confront | 12 | |
Burst | 18 | |
Focused Burst | 26 | |
Concentrated Strike | 32 |
Powers
The following are powers in the Kinetic Melee power set.[1]
Body Blow
Burst
Concentrated Strike
Confront
Focused Burst
Power Siphon
Quick Strike
Repulsing Torrent
Smashing Blow
Developer Comments
In a forum post, Castle made the following cryptic remark:
- [quoted] Shouldn't Kinetic Melee have an inherent power that makes your attacks stronger the more you are hit?
- Powersets don't tend to get Inherent powers. Archetypes do.
- That said...you are on the right track, aside from that.