Archery: Difference between revisions

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imported>Eabrace
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imported>Eabrace
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{{Issue16}}
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
The ancient art of '''{{PAGENAME}}''' allows you to use a bow and arrow to great effect.  This power set has an inherent bonus to accuracy. It is a [[Blaster]] primary power set and a [[Defender]] secondary power set.
It is a primary power set for [[Blaster]]s and [[Corruptor]]s and a secondary power set for [[Defender]]s.
 
The ancient art of '''{{PAGENAME}}''' allows you to use a bow and arrow to great effect.  This power set has an inherent bonus to accuracy.  


Possible [[Weapon Customization#Bows|Bows Weapon Customizations]].
Possible [[Weapon Customization#Bows|Bows Weapon Customizations]].
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== Power Table ==
== Power Table ==


The {{PAGENAME}} powerset is available as a primary set for [[Blaster]]s, or as a secondary set for [[Defender]]s.  The following table shows which powers are available and at what level:
The {{PAGENAME}} powerset is available as a primary set for [[Blaster]]s and [[Corruptor]]s or as a secondary set for [[Defender]]s.  The following table shows which powers are available and at what level:


{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelHeader}}
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{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}}
{{PowerBlock_Effects|Self +To-Hit, +Damage}}
{{PowerBlock_Effects|Self +To-Hit, +Damage}}
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{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 6 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 12 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
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{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Effects|Ranged (Cone)}}
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{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 32 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
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{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Effects|Sniper}}
{{PowerBlock_Effects|Sniper}}
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{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
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* {{RedTomaxPowerSet
* {{RedTomaxPowerSet
|Archetype=Blaster|Type=Ranged|Power={{PAGENAMEE}}}}
|Archetype=Blaster|Type=Ranged|Power={{PAGENAMEE}}}}
* {{RedTomaxPowerSet
|Archetype=Corruptor|Type=Ranged|Power={{PAGENAMEE}}}}
* {{RedTomaxPowerSet
* {{RedTomaxPowerSet
|Archetype=Defender|Type=Ranged|Power={{PAGENAMEE}}}}
|Archetype=Defender|Type=Ranged|Power={{PAGENAMEE}}}}
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[[Category:Powersets]]
[[Category:Powersets]]
[[Category:Blaster Primary]]
[[Category:Blaster Primary]]
[[Category:Corruptor Primary]]
[[Category:Defender Secondary]]
[[Category:Defender Secondary]]

Revision as of 21:24, 27 August 2009

Template:Issue16

Overview

It is a primary power set for Blasters and Corruptors and a secondary power set for Defenders.

The ancient art of Archery allows you to use a bow and arrow to great effect. This power set has an inherent bonus to accuracy.

Possible Bows Weapon Customizations.

Power Table

The Archery powerset is available as a primary set for Blasters and Corruptors or as a secondary set for Defenders. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
Snap Shot 1 1 Ranged, Minor DMG(Lethal)
Aimed Shot 1 2 Ranged, Moderate DMG(Lethal)
Fistful of Arrows 2 4 Ranged (Cone), Moderate DMG(Lethal)
Blazing Arrow 6 10 Ranged, High DMG(Lethal), Minor DoT(Fire)
Aim 8 16 Self +To-Hit, +DMG
Explosive Arrow 12 20 Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback
Ranged Shot 18 28 Sniper, Extreme DMG(Lethal)
Stunning Shot 26 35 Ranged, Minor DMG(Smash), Foe Disorient
Rain of Arrows 32 38 Ranged (Location AoE), Extreme DoT(Lethal)

Powers

The following are powers in the Archery powerset.

Archery Aim.png Aim

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.

Recharge Long
Minimum Level Archetypeicon blaster.png 8 (Blaster)
V archetypeicon corruptor.png 8 (Corruptor)
Archetypeicon defender.png 16 (Defender)
Effects Self +To-Hit, +Damage
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Archery MediumArrow.png Aimed Shot

Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.

Damage High(Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 2 (Defender)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage

Archery FlamingArrow.png Blazing Arrow

You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn.

Damage High(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 6 (Blaster)
V archetypeicon corruptor.png 6 (Corruptor)
Archetypeicon defender.png 10 (Defender)
Effects Ranged
Minor Damage over Time(Fire)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage

Archery ExplodingArrow.png Explosive Arrow

You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back.

Explosive Arrow's chance to Knockback is 50%.

Damage Moderate(Lethal/Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 12 (Blaster)
V archetypeicon corruptor.png 12 (Corruptor)
Archetypeicon defender.png 20 (Defender)
Effects Ranged (Targeted Area of Effect)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback

Archery ConeArrow.png Fistful of Arrows

You fire a Fistful of Arrows at foes in a cone in front of you. Good at close range.

Damage Moderate(Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 2 (Blaster)
V archetypeicon corruptor.png 2 (Corruptor)
Archetypeicon defender.png 4 (Defender)
Effects Ranged (Cone)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage

Archery RainofArrows.png Rain of Arrows

You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.

Damage Extreme Damage over Time(Lethal)
Recharge Long
Minimum Level Archetypeicon blaster.png 32 (Blaster)
V archetypeicon corruptor.png 32 (Corruptor)
Archetypeicon defender.png 38 (Defender)
Effects Ranged (Location Area of Effect)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage

Archery SniperArrow.png Ranged Shot

A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance, as it can be interrupted.

Damage Extreme(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 18 (Blaster)
V archetypeicon corruptor.png 18 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Effects Sniper
Enhancements Enhance Accuracy
Reduce Interrupt Time
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Sniper Attacks

Archery QuickArrow.png Snap Shot

A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.

Damage Minor(Lethal)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage

Archery StunArrow.png Stunning Shot

You fire a blunt, weighted arrow at your target's chest. The Stunning Shot has a good chance of Disorienting your foe.

Despite what the in-game text says, Stunning Shot is a mag 3 Stun, not a chance to Stun. If it hits, it will stun up to Lieutenant-class enemies in PvE.

Damage Minor(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 26 (Blaster)
V archetypeicon corruptor.png 26 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Ranged
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Ranged Damage
Stuns

External Links