Cap au Diable: Difference between revisions

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|Exploration Badges=[[Egghead Badge|Egghead]], [[Media Junky Badge|Media Junky]], [[Sparky Badge|Sparky]], [[Steamed Badge|Steamed]], [[Sweet Tooth Badge|Sweet Tooth]]
|Exploration Badges=[[Egghead Badge|Egghead]], [[Media Junky Badge|Media Junky]], [[Sparky Badge|Sparky]], [[Steamed Badge|Steamed]], [[Sweet Tooth Badge|Sweet Tooth]]
|Plaques=[[Lorekeeper Badge#Monument 3|Lorekeeper III]], [[Technofreak Badge#Monument 1|Technofreak I]], [[Technofreak Badge#Monument 2|II]], [[Technofreak Badge#Monument 3|III]]
|Plaques=[[Lorekeeper Badge#Monument 3|Lorekeeper III]], [[Technofreak Badge#Monument 1|Technofreak I]], [[Technofreak Badge#Monument 2|II]], [[Technofreak Badge#Monument 3|III]]
|Enemies=[[Arachnos]], [[Cap au Diable Demons|Cap Au Diable Demons]], [[Circle of Thorns|Circle of Thorns]], [[Clockwork]], [[Gold Brickers|Gold Brickers]], [[Luddites]], [[Vahzilok]]
|Enemies=[[Arachnos]], [[Cap au Diable Demons]], [[Circle of Thorns|Circle of Thorns]], [[Clockwork]], [[Gold Brickers|Gold Brickers]], [[Luddites]], [[Vahzilok]]
|Connecting Zones=[[Bloody Bay|Bloody Bay]], [[Grandville]], [[Mercy Island|Mercy Island]], [[Nerva Archipelago|Nerva Archipelago]], [[Port Oakes|Port Oakes]], [[Sharkhead Isle|Sharkhead Isle]],  [[St. Martial|St. Martial]]
|Connecting Zones=[[Bloody Bay|Bloody Bay]], [[Grandville]], [[Mercy Island|Mercy Island]], [[Nerva Archipelago|Nerva Archipelago]], [[Port Oakes|Port Oakes]], [[Sharkhead Isle|Sharkhead Isle]],  [[St. Martial|St. Martial]]
|Lines=[[Black Helicopter Line]], [[Ferry|Rogue Isles Ferries]]
|Lines=[[Black Helicopter Line]], [[Ferry|Rogue Isles Ferries]]

Revision as of 06:49, 24 February 2009

Cap au Diable
Villain City Zone (8-20)
No updated MoreMaps4U map available

Overview

Cap au Diable is one of the city zones in City of Villains. Dominated in the center by the skyscrapers and modern amenities of Aeon City, the sleepy hamlets north and south of Aeon City, Haven and New Haven, have to contend with the dangers of the Vagabond Hills to the northwest, the warehouses and paper mill of Devil's Coat Tails to the southwest, and the impressive Mount Diable to the northeast.

Two trainers are located here, Arbiter Orr by the Port Oakes ferry in Devil's Coat Tails, and Arbiter Howe in Aeon City; and like Port Oakes, two Brokers have moved in, Boris the Russian in the paper mill area of Devil's Coat Tails and Desdemona the Glint in Haven, under the ramp from Aeon City.

Contacts

Trainers

Brokers

Regular Contacts

Level 10-14
Level 15-19

Special Contacts

Zone Events

Major events

  • Deathsurge will spawn with the defeat of 100 Gremlins, which will make the navigation through New Haven moderately dangerous. It doesn't move though.

Lesser events

  • None

Important Locations

Neighborhoods

  • Aeon City, the central part of the city, contains
  • Devil's Coat Tails, located to the southwest,
  • Haven, located in the southcentral part of the city,
  • Mount Diable, stretching around the east side of the city,
  • New Haven, located in the northcentral part of the city,
  • Vagabond Hills, located to the northwest,

Exploration Badges

Badge
Egghead (940.5, 98.0, -1440.0)[Copy]

It's back to school for you. Aeon University is home to many of Dr. Aeon's brighter employees.

Badge
Media Junky (-893.0, 248.0, -1457.5)[Copy]

The top of the WSPDR building is a great place to survey Recluse's media empire.

Badge
Sparky (-2432.5, 294.0, -1247.5)[Copy]

You've spent time wandering around in the Power Transport System at Mount Diable.

Badge
Steamed (-2426.0, 224.0, -471.0)[Copy]

Volcanic activity around Mount Diable causes a lot of steamy venting. Watch out or it's lobster time.

Badge
Sweet Tooth (-222.5, -0.5, -2134.5)[Copy]

Lawrence Langston made his money investing in the things he personally was interested in. His penchant for chocolate helped him to strike gold with Gold Brick candy bars.

Plaques

Badge

You have learned much that is hidden from the eyes of mortal men.

Badge

Let's all welcome better future though the wonders of technology!

Stores

  • All non-origin Quartermasters sell Level 15 and 20 TO Enhancements.
  • The first Origin Quartermasters can be found here. They all sell Level 15 and 20 TO Enhancements, and Level 15 and 20 DO Enhancements matching their origin. There is a Quartermaster for each of the five origins.
  • Dmitri Krylov sells Level 10 and 15 TO Enhancements, Level 15 Technology/Science DO Enhancements, and Small Inspirations
  • Dr. Shelly Percey sells Level 10 and 15 TO Enhancements, Level 15 Mutation/Science DO Enhancements, and Small Inspirations
  • Peter Themari sells Level 10 and 15 TO Enhancements, Level 15 Magic/Mutation DO Enhancements, and Small Inspirations
  • Fortunata Hamilton sells Level 10 and 15 TO Enhancements, and Small Inspirations
  • Golden Roller sells Level 15 TO Enhancements, Level 15 and 20 Technology/Science DO Enhancements, and Small Inspirations
  • Marshal Brass sells Level 15 TO Enhancements, Level 15 and 20 Natural/Technology DO Enhancements, and Small Inspirations
  • Operative Wellman sells Level 15 TO Enhancements, Level 15 and 20 Mutation/Science DO Enhancements, and Small Inspirations
  • Willy Wheeler sells Level 15 and 20 Magic/Mutation DO Enhancements, and Small Inspirations

Transfer Points

Enemy Groups

Notes